Baseline: Improve selection rendering for large quantities from 270ms to 90ms

This commit is contained in:
Piotr Osiewicz 2023-08-07 23:32:27 +02:00
parent e3a4d174de
commit ca21626064
2 changed files with 86 additions and 45 deletions

View file

@ -1107,8 +1107,6 @@ impl EditorElement {
if layout.is_singleton && scrollbar_settings.selections {
let start_anchor = Anchor::min();
let end_anchor = Anchor::max();
let mut start_row = None;
let mut end_row = None;
let color = scrollbar_theme.selections;
let border = Border {
width: 1.,
@ -1119,54 +1117,35 @@ impl EditorElement {
bottom: false,
left: true,
};
let mut push_region = |start, end| {
if let (Some(start_display), Some(end_display)) = (start, end) {
let start_y = y_for_row(start_display as f32);
let mut end_y = y_for_row(end_display as f32);
if end_y - start_y < 1. {
end_y = start_y + 1.;
}
let bounds = RectF::from_points(vec2f(left, start_y), vec2f(right, end_y));
scene.push_quad(Quad {
bounds,
background: Some(color),
border,
corner_radius: style.thumb.corner_radius,
})
let mut push_region = |start: u32, end: u32| {
let start_y = y_for_row(start as f32);
let mut end_y = y_for_row(end as f32);
if end_y - start_y < 1. {
end_y = start_y + 1.;
}
let bounds = RectF::from_points(vec2f(left, start_y), vec2f(right, end_y));
scene.push_quad(Quad {
bounds,
background: Some(color),
border,
corner_radius: style.thumb.corner_radius,
})
};
for (row, _) in &editor
.background_highlights_in_range_for::<crate::items::BufferSearchHighlights>(
let start = std::time::Instant::now();
let background_ranges = editor
.selected_rows::<crate::items::BufferSearchHighlights>(
start_anchor..end_anchor,
&layout.position_map.snapshot,
&theme,
)
{
let start_display = row.start;
let end_display = row.end;
if start_row.is_none() {
assert_eq!(end_row, None);
start_row = Some(start_display.row());
end_row = Some(end_display.row());
continue;
}
if let Some(current_end) = end_row.as_mut() {
if start_display.row() > *current_end + 1 {
push_region(start_row, end_row);
start_row = Some(start_display.row());
end_row = Some(end_display.row());
} else {
// Merge two hunks.
*current_end = end_display.row();
}
} else {
unreachable!();
}
);
dbg!(start.elapsed().as_millis());
for row in background_ranges {
let start = row.start();
let end = row.end();
push_region(*start, *end);
}
// We might still have a hunk that was not rendered (if there was a search hit on the last line)
push_region(start_row, end_row);
}
if layout.is_singleton && scrollbar_settings.git_diff {