gpui: Implement dynamic window control elements (#30828)

Allows setting element as window control elements which consist of
`Drag`, `Close`, `Max`, or `Min`. This allows you to implement
dynamically sized elements that control the platform window, this is
used for areas such as the title bar. Currently only implemented for
Windows.

Release Notes:

- N/A
This commit is contained in:
Matin Aniss 2025-06-07 03:11:24 +10:00 committed by GitHub
parent d9efa2860f
commit ca3f46588a
No known key found for this signature in database
GPG key ID: B5690EEEBB952194
11 changed files with 129 additions and 96 deletions

View file

@ -21,7 +21,8 @@ use crate::{
HitboxId, InspectorElementId, IntoElement, IsZero, KeyContext, KeyDownEvent, KeyUpEvent,
LayoutId, ModifiersChangedEvent, MouseButton, MouseDownEvent, MouseMoveEvent, MouseUpEvent,
Overflow, ParentElement, Pixels, Point, Render, ScrollWheelEvent, SharedString, Size, Style,
StyleRefinement, Styled, Task, TooltipId, Visibility, Window, point, px, size,
StyleRefinement, Styled, Task, TooltipId, Visibility, Window, WindowControlArea, point, px,
size,
};
use collections::HashMap;
use refineable::Refineable;
@ -575,6 +576,12 @@ impl Interactivity {
self.hitbox_behavior = HitboxBehavior::BlockMouse;
}
/// Set the bounds of this element as a window control area for the platform window.
/// The imperative API equivalent to [`InteractiveElement::window_control_area`]
pub fn window_control_area(&mut self, area: WindowControlArea) {
self.window_control = Some(area);
}
/// Block non-scroll mouse interactions with elements behind this element's hitbox. See
/// [`Hitbox::is_hovered`] for details.
///
@ -958,6 +965,13 @@ pub trait InteractiveElement: Sized {
self
}
/// Set the bounds of this element as a window control area for the platform window.
/// The fluent API equivalent to [`Interactivity::window_control_area`]
fn window_control_area(mut self, area: WindowControlArea) -> Self {
self.interactivity().window_control_area(area);
self
}
/// Block non-scroll mouse interactions with elements behind this element's hitbox. See
/// [`Hitbox::is_hovered`] for details.
///
@ -1447,6 +1461,7 @@ pub struct Interactivity {
pub(crate) drag_listener: Option<(Arc<dyn Any>, DragListener)>,
pub(crate) hover_listener: Option<Box<dyn Fn(&bool, &mut Window, &mut App)>>,
pub(crate) tooltip_builder: Option<TooltipBuilder>,
pub(crate) window_control: Option<WindowControlArea>,
pub(crate) hitbox_behavior: HitboxBehavior,
#[cfg(any(feature = "inspector", debug_assertions))]
@ -1611,6 +1626,7 @@ impl Interactivity {
fn should_insert_hitbox(&self, style: &Style, window: &Window, cx: &App) -> bool {
self.hitbox_behavior != HitboxBehavior::Normal
|| self.window_control.is_some()
|| style.mouse_cursor.is_some()
|| self.group.is_some()
|| self.scroll_offset.is_some()
@ -1740,6 +1756,11 @@ impl Interactivity {
GroupHitboxes::push(group, hitbox.id, cx);
}
if let Some(area) = self.window_control {
window
.insert_window_control_hitbox(area, hitbox.clone());
}
self.paint_mouse_listeners(
hitbox,
element_state.as_mut(),

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@ -36,7 +36,7 @@ use crate::{
ForegroundExecutor, GlyphId, GpuSpecs, ImageSource, Keymap, LineLayout, Pixels, PlatformInput,
Point, RenderGlyphParams, RenderImage, RenderImageParams, RenderSvgParams, ScaledPixels, Scene,
ShapedGlyph, ShapedRun, SharedString, Size, SvgRenderer, SvgSize, Task, TaskLabel, Window,
hash, point, px, size,
WindowControlArea, hash, point, px, size,
};
use anyhow::Result;
use async_task::Runnable;
@ -436,6 +436,7 @@ pub(crate) trait PlatformWindow: HasWindowHandle + HasDisplayHandle {
fn on_resize(&self, callback: Box<dyn FnMut(Size<Pixels>, f32)>);
fn on_moved(&self, callback: Box<dyn FnMut()>);
fn on_should_close(&self, callback: Box<dyn FnMut() -> bool>);
fn on_hit_test_window_control(&self, callback: Box<dyn FnMut() -> Option<WindowControlArea>>);
fn on_close(&self, callback: Box<dyn FnOnce()>);
fn on_appearance_changed(&self, callback: Box<dyn FnMut()>);
fn draw(&self, scene: &Scene);

View file

@ -31,8 +31,8 @@ use crate::{
AnyWindowHandle, Bounds, Decorations, Globals, GpuSpecs, Modifiers, Output, Pixels,
PlatformDisplay, PlatformInput, Point, PromptButton, PromptLevel, RequestFrameOptions,
ResizeEdge, ScaledPixels, Size, Tiling, WaylandClientStatePtr, WindowAppearance,
WindowBackgroundAppearance, WindowBounds, WindowControls, WindowDecorations, WindowParams, px,
size,
WindowBackgroundAppearance, WindowBounds, WindowControlArea, WindowControls, WindowDecorations,
WindowParams, px, size,
};
#[derive(Default)]
@ -978,6 +978,10 @@ impl PlatformWindow for WaylandWindow {
self.0.callbacks.borrow_mut().close = Some(callback);
}
fn on_hit_test_window_control(&self, _callback: Box<dyn FnMut() -> Option<WindowControlArea>>) {
unimplemented!()
}
fn on_appearance_changed(&self, callback: Box<dyn FnMut()>) {
self.0.callbacks.borrow_mut().appearance_changed = Some(callback);
}

View file

@ -5,8 +5,8 @@ use crate::{
AnyWindowHandle, Bounds, Decorations, DevicePixels, ForegroundExecutor, GpuSpecs, Modifiers,
Pixels, PlatformAtlas, PlatformDisplay, PlatformInput, PlatformInputHandler, PlatformWindow,
Point, PromptButton, PromptLevel, RequestFrameOptions, ResizeEdge, ScaledPixels, Scene, Size,
Tiling, WindowAppearance, WindowBackgroundAppearance, WindowBounds, WindowDecorations,
WindowKind, WindowParams, X11ClientStatePtr, px, size,
Tiling, WindowAppearance, WindowBackgroundAppearance, WindowBounds, WindowControlArea,
WindowDecorations, WindowKind, WindowParams, X11ClientStatePtr, px, size,
};
use blade_graphics as gpu;
@ -1408,6 +1408,10 @@ impl PlatformWindow for X11Window {
self.0.callbacks.borrow_mut().close = Some(callback);
}
fn on_hit_test_window_control(&self, _callback: Box<dyn FnMut() -> Option<WindowControlArea>>) {
unimplemented!()
}
fn on_appearance_changed(&self, callback: Box<dyn FnMut()>) {
self.0.callbacks.borrow_mut().appearance_changed = Some(callback);
}

View file

@ -4,8 +4,8 @@ use crate::{
KeyDownEvent, Keystroke, Modifiers, ModifiersChangedEvent, MouseButton, MouseDownEvent,
MouseMoveEvent, MouseUpEvent, Pixels, PlatformAtlas, PlatformDisplay, PlatformInput,
PlatformWindow, Point, PromptButton, PromptLevel, RequestFrameOptions, ScaledPixels, Size,
Timer, WindowAppearance, WindowBackgroundAppearance, WindowBounds, WindowKind, WindowParams,
platform::PlatformInputHandler, point, px, size,
Timer, WindowAppearance, WindowBackgroundAppearance, WindowBounds, WindowControlArea,
WindowKind, WindowParams, platform::PlatformInputHandler, point, px, size,
};
use block::ConcreteBlock;
use cocoa::{
@ -1146,6 +1146,10 @@ impl PlatformWindow for MacWindow {
self.0.as_ref().lock().close_callback = Some(callback);
}
fn on_hit_test_window_control(&self, _callback: Box<dyn FnMut() -> Option<WindowControlArea>>) {
unimplemented!()
}
fn on_appearance_changed(&self, callback: Box<dyn FnMut()>) {
self.0.lock().appearance_changed_callback = Some(callback);
}

View file

@ -2,7 +2,7 @@ use crate::{
AnyWindowHandle, AtlasKey, AtlasTextureId, AtlasTile, Bounds, DispatchEventResult, GpuSpecs,
Pixels, PlatformAtlas, PlatformDisplay, PlatformInput, PlatformInputHandler, PlatformWindow,
Point, PromptButton, RequestFrameOptions, ScaledPixels, Size, TestPlatform, TileId,
WindowAppearance, WindowBackgroundAppearance, WindowBounds, WindowParams,
WindowAppearance, WindowBackgroundAppearance, WindowBounds, WindowControlArea, WindowParams,
};
use collections::HashMap;
use parking_lot::Mutex;
@ -21,6 +21,7 @@ pub(crate) struct TestWindowState {
platform: Weak<TestPlatform>,
sprite_atlas: Arc<dyn PlatformAtlas>,
pub(crate) should_close_handler: Option<Box<dyn FnMut() -> bool>>,
hit_test_window_control_callback: Option<Box<dyn FnMut() -> Option<WindowControlArea>>>,
input_callback: Option<Box<dyn FnMut(PlatformInput) -> DispatchEventResult>>,
active_status_change_callback: Option<Box<dyn FnMut(bool)>>,
hover_status_change_callback: Option<Box<dyn FnMut(bool)>>,
@ -65,6 +66,7 @@ impl TestWindow {
title: Default::default(),
edited: false,
should_close_handler: None,
hit_test_window_control_callback: None,
input_callback: None,
active_status_change_callback: None,
hover_status_change_callback: None,
@ -254,6 +256,10 @@ impl PlatformWindow for TestWindow {
fn on_close(&self, _callback: Box<dyn FnOnce()>) {}
fn on_hit_test_window_control(&self, callback: Box<dyn FnMut() -> Option<WindowControlArea>>) {
self.0.lock().hit_test_window_control_callback = Some(callback);
}
fn on_appearance_changed(&self, _callback: Box<dyn FnMut()>) {}
fn draw(&self, _scene: &crate::Scene) {}

View file

@ -35,7 +35,7 @@ pub(crate) fn handle_msg(
state_ptr: Rc<WindowsWindowStatePtr>,
) -> LRESULT {
let handled = match msg {
WM_ACTIVATE => handle_activate_msg(handle, wparam, state_ptr),
WM_ACTIVATE => handle_activate_msg(wparam, state_ptr),
WM_CREATE => handle_create_msg(handle, state_ptr),
WM_MOVE => handle_move_msg(handle, lparam, state_ptr),
WM_SIZE => handle_size_msg(wparam, lparam, state_ptr),
@ -778,21 +778,8 @@ fn handle_calc_client_size(
Some(0)
}
fn handle_activate_msg(
handle: HWND,
wparam: WPARAM,
state_ptr: Rc<WindowsWindowStatePtr>,
) -> Option<isize> {
fn handle_activate_msg(wparam: WPARAM, state_ptr: Rc<WindowsWindowStatePtr>) -> Option<isize> {
let activated = wparam.loword() > 0;
if state_ptr.hide_title_bar {
if let Some(titlebar_rect) = state_ptr.state.borrow().get_titlebar_rect().log_err() {
unsafe {
InvalidateRect(Some(handle), Some(&titlebar_rect), false)
.ok()
.log_err()
};
}
}
let this = state_ptr.clone();
state_ptr
.executor
@ -900,9 +887,6 @@ fn handle_hit_test_msg(
if !state_ptr.is_movable {
return None;
}
if !state_ptr.hide_title_bar {
return None;
}
// default handler for resize areas
let hit = unsafe { DefWindowProcW(handle, msg, wparam, lparam) };
@ -938,20 +922,22 @@ fn handle_hit_test_msg(
return Some(HTTOP as _);
}
let titlebar_rect = state_ptr.state.borrow().get_titlebar_rect();
if let Ok(titlebar_rect) = titlebar_rect {
if cursor_point.y < titlebar_rect.bottom {
let caption_btn_width = (state_ptr.state.borrow().caption_button_width().0
* state_ptr.state.borrow().scale_factor) as i32;
if cursor_point.x >= titlebar_rect.right - caption_btn_width {
return Some(HTCLOSE as _);
} else if cursor_point.x >= titlebar_rect.right - caption_btn_width * 2 {
return Some(HTMAXBUTTON as _);
} else if cursor_point.x >= titlebar_rect.right - caption_btn_width * 3 {
return Some(HTMINBUTTON as _);
}
return Some(HTCAPTION as _);
let mut lock = state_ptr.state.borrow_mut();
if let Some(mut callback) = lock.callbacks.hit_test_window_control.take() {
drop(lock);
let area = callback();
state_ptr
.state
.borrow_mut()
.callbacks
.hit_test_window_control = Some(callback);
if let Some(area) = area {
return match area {
WindowControlArea::Drag => Some(HTCAPTION as _),
WindowControlArea::Close => Some(HTCLOSE as _),
WindowControlArea::Max => Some(HTMAXBUTTON as _),
WindowControlArea::Min => Some(HTMINBUTTON as _),
};
}
}
@ -963,10 +949,6 @@ fn handle_nc_mouse_move_msg(
lparam: LPARAM,
state_ptr: Rc<WindowsWindowStatePtr>,
) -> Option<isize> {
if !state_ptr.hide_title_bar {
return None;
}
start_tracking_mouse(handle, &state_ptr, TME_LEAVE | TME_NONCLIENT);
let mut lock = state_ptr.state.borrow_mut();
@ -997,10 +979,6 @@ fn handle_nc_mouse_down_msg(
lparam: LPARAM,
state_ptr: Rc<WindowsWindowStatePtr>,
) -> Option<isize> {
if !state_ptr.hide_title_bar {
return None;
}
let mut lock = state_ptr.state.borrow_mut();
if let Some(mut func) = lock.callbacks.input.take() {
let scale_factor = lock.scale_factor;
@ -1052,10 +1030,6 @@ fn handle_nc_mouse_up_msg(
lparam: LPARAM,
state_ptr: Rc<WindowsWindowStatePtr>,
) -> Option<isize> {
if !state_ptr.hide_title_bar {
return None;
}
let mut lock = state_ptr.state.borrow_mut();
if let Some(mut func) = lock.callbacks.input.take() {
let scale_factor = lock.scale_factor;

View file

@ -190,40 +190,6 @@ impl WindowsWindowState {
fn content_size(&self) -> Size<Pixels> {
self.logical_size
}
fn title_bar_padding(&self) -> Pixels {
// using USER_DEFAULT_SCREEN_DPI because GPUI handles the scale with the scale factor
let padding = unsafe { GetSystemMetricsForDpi(SM_CXPADDEDBORDER, USER_DEFAULT_SCREEN_DPI) };
px(padding as f32)
}
fn title_bar_top_offset(&self) -> Pixels {
if self.is_maximized() {
self.title_bar_padding() * 2
} else {
px(0.)
}
}
fn title_bar_height(&self) -> Pixels {
// todo(windows) this is hardcoded to match the ui title bar
// in the future the ui title bar component will report the size
px(32.) + self.title_bar_top_offset()
}
pub(crate) fn caption_button_width(&self) -> Pixels {
// todo(windows) this is hardcoded to match the ui title bar
// in the future the ui title bar component will report the size
px(36.)
}
pub(crate) fn get_titlebar_rect(&self) -> anyhow::Result<RECT> {
let height = self.title_bar_height();
let mut rect = RECT::default();
unsafe { GetClientRect(self.hwnd, &mut rect) }?;
rect.bottom = rect.top + ((height.0 * self.scale_factor).round() as i32);
Ok(rect)
}
}
impl WindowsWindowStatePtr {
@ -347,6 +313,7 @@ pub(crate) struct Callbacks {
pub(crate) moved: Option<Box<dyn FnMut()>>,
pub(crate) should_close: Option<Box<dyn FnMut() -> bool>>,
pub(crate) close: Option<Box<dyn FnOnce()>>,
pub(crate) hit_test_window_control: Option<Box<dyn FnMut() -> Option<WindowControlArea>>>,
pub(crate) appearance_changed: Option<Box<dyn FnMut()>>,
}
@ -796,6 +763,10 @@ impl PlatformWindow for WindowsWindow {
self.0.state.borrow_mut().callbacks.close = Some(callback);
}
fn on_hit_test_window_control(&self, callback: Box<dyn FnMut() -> Option<WindowControlArea>>) {
self.0.state.borrow_mut().callbacks.hit_test_window_control = Some(callback);
}
fn on_appearance_changed(&self, callback: Box<dyn FnMut()>) {
self.0.state.borrow_mut().callbacks.appearance_changed = Some(callback);
}

View file

@ -418,6 +418,19 @@ pub(crate) struct HitTest {
pub(crate) hover_hitbox_count: usize,
}
/// A type of window control area that corresponds to the platform window.
#[derive(Clone, Copy, Debug, Eq, PartialEq)]
pub enum WindowControlArea {
/// An area that allows dragging of the platform window.
Drag,
/// An area that allows closing of the platform window.
Close,
/// An area that allows maximizing of the platform window.
Max,
/// An area that allows minimizing of the platform window.
Min,
}
/// An identifier for a [Hitbox] which also includes [HitboxBehavior].
#[derive(Copy, Clone, Debug, Eq, PartialEq, Hash)]
pub struct HitboxId(u64);
@ -604,6 +617,7 @@ pub(crate) struct Frame {
pub(crate) dispatch_tree: DispatchTree,
pub(crate) scene: Scene,
pub(crate) hitboxes: Vec<Hitbox>,
pub(crate) window_control_hitboxes: Vec<(WindowControlArea, Hitbox)>,
pub(crate) deferred_draws: Vec<DeferredDraw>,
pub(crate) input_handlers: Vec<Option<PlatformInputHandler>>,
pub(crate) tooltip_requests: Vec<Option<TooltipRequest>>,
@ -647,6 +661,7 @@ impl Frame {
dispatch_tree,
scene: Scene::default(),
hitboxes: Vec::new(),
window_control_hitboxes: Vec::new(),
deferred_draws: Vec::new(),
input_handlers: Vec::new(),
tooltip_requests: Vec::new(),
@ -673,6 +688,7 @@ impl Frame {
self.tooltip_requests.clear();
self.cursor_styles.clear();
self.hitboxes.clear();
self.window_control_hitboxes.clear();
self.deferred_draws.clear();
self.focus = None;
@ -1013,6 +1029,22 @@ impl Window {
.unwrap_or(DispatchEventResult::default())
})
});
platform_window.on_hit_test_window_control({
let mut cx = cx.to_async();
Box::new(move || {
handle
.update(&mut cx, |_, window, _cx| {
for (area, hitbox) in &window.rendered_frame.window_control_hitboxes {
if window.mouse_hit_test.ids.contains(&hitbox.id) {
return Some(*area);
}
}
None
})
.log_err()
.unwrap_or(None)
})
});
if let Some(app_id) = app_id {
platform_window.set_app_id(&app_id);
@ -3002,6 +3034,14 @@ impl Window {
hitbox
}
/// Set a hitbox which will act as a control area of the platform window.
///
/// This method should only be called as part of the paint phase of element drawing.
pub fn insert_window_control_hitbox(&mut self, area: WindowControlArea, hitbox: Hitbox) {
self.invalidator.debug_assert_paint();
self.next_frame.window_control_hitboxes.push((area, hitbox));
}
/// Sets the key context for the current element. This context will be used to translate
/// keybindings into actions.
///

View file

@ -1,4 +1,4 @@
use gpui::{Rgba, WindowAppearance, prelude::*};
use gpui::{Rgba, WindowAppearance, WindowControlArea, prelude::*};
use ui::prelude::*;
@ -118,17 +118,12 @@ impl WindowsCaptionButton {
impl RenderOnce for WindowsCaptionButton {
fn render(self, _window: &mut Window, _cx: &mut App) -> impl IntoElement {
// todo(windows) report this width to the Windows platform API
// NOTE: this is intentionally hard coded. An option to use the 'native' size
// could be added when the width is reported to the Windows platform API
// as this could change between future Windows versions.
let width = px(36.);
h_flex()
.id(self.id)
.justify_center()
.content_center()
.w(width)
.occlude()
.w(px(36.))
.h_full()
.text_size(px(10.0))
.hover(|style| style.bg(self.hover_background_color))
@ -138,6 +133,17 @@ impl RenderOnce for WindowsCaptionButton {
style.bg(active_color)
})
.map(|this| match self.icon {
WindowsCaptionButtonIcon::Close => {
this.window_control_area(WindowControlArea::Close)
}
WindowsCaptionButtonIcon::Maximize | WindowsCaptionButtonIcon::Restore => {
this.window_control_area(WindowControlArea::Max)
}
WindowsCaptionButtonIcon::Minimize => {
this.window_control_area(WindowControlArea::Min)
}
})
.child(match self.icon {
WindowsCaptionButtonIcon::Minimize => "\u{e921}",
WindowsCaptionButtonIcon::Restore => "\u{e923}",

View file

@ -22,7 +22,8 @@ use client::{Client, UserStore};
use gpui::{
Action, AnyElement, App, Context, Corner, Decorations, Element, Entity, InteractiveElement,
Interactivity, IntoElement, MouseButton, ParentElement, Render, Stateful,
StatefulInteractiveElement, Styled, Subscription, WeakEntity, Window, actions, div, px,
StatefulInteractiveElement, Styled, Subscription, WeakEntity, Window, WindowControlArea,
actions, div, px,
};
use onboarding_banner::OnboardingBanner;
use project::Project;
@ -143,6 +144,7 @@ impl Render for TitleBar {
h_flex()
.id("titlebar")
.window_control_area(WindowControlArea::Drag)
.w_full()
.h(height)
.map(|this| {