gpui: Implement dynamic window control elements (#30828)

Allows setting element as window control elements which consist of
`Drag`, `Close`, `Max`, or `Min`. This allows you to implement
dynamically sized elements that control the platform window, this is
used for areas such as the title bar. Currently only implemented for
Windows.

Release Notes:

- N/A
This commit is contained in:
Matin Aniss 2025-06-07 03:11:24 +10:00 committed by GitHub
parent d9efa2860f
commit ca3f46588a
No known key found for this signature in database
GPG key ID: B5690EEEBB952194
11 changed files with 129 additions and 96 deletions

View file

@ -35,7 +35,7 @@ pub(crate) fn handle_msg(
state_ptr: Rc<WindowsWindowStatePtr>,
) -> LRESULT {
let handled = match msg {
WM_ACTIVATE => handle_activate_msg(handle, wparam, state_ptr),
WM_ACTIVATE => handle_activate_msg(wparam, state_ptr),
WM_CREATE => handle_create_msg(handle, state_ptr),
WM_MOVE => handle_move_msg(handle, lparam, state_ptr),
WM_SIZE => handle_size_msg(wparam, lparam, state_ptr),
@ -778,21 +778,8 @@ fn handle_calc_client_size(
Some(0)
}
fn handle_activate_msg(
handle: HWND,
wparam: WPARAM,
state_ptr: Rc<WindowsWindowStatePtr>,
) -> Option<isize> {
fn handle_activate_msg(wparam: WPARAM, state_ptr: Rc<WindowsWindowStatePtr>) -> Option<isize> {
let activated = wparam.loword() > 0;
if state_ptr.hide_title_bar {
if let Some(titlebar_rect) = state_ptr.state.borrow().get_titlebar_rect().log_err() {
unsafe {
InvalidateRect(Some(handle), Some(&titlebar_rect), false)
.ok()
.log_err()
};
}
}
let this = state_ptr.clone();
state_ptr
.executor
@ -900,9 +887,6 @@ fn handle_hit_test_msg(
if !state_ptr.is_movable {
return None;
}
if !state_ptr.hide_title_bar {
return None;
}
// default handler for resize areas
let hit = unsafe { DefWindowProcW(handle, msg, wparam, lparam) };
@ -938,20 +922,22 @@ fn handle_hit_test_msg(
return Some(HTTOP as _);
}
let titlebar_rect = state_ptr.state.borrow().get_titlebar_rect();
if let Ok(titlebar_rect) = titlebar_rect {
if cursor_point.y < titlebar_rect.bottom {
let caption_btn_width = (state_ptr.state.borrow().caption_button_width().0
* state_ptr.state.borrow().scale_factor) as i32;
if cursor_point.x >= titlebar_rect.right - caption_btn_width {
return Some(HTCLOSE as _);
} else if cursor_point.x >= titlebar_rect.right - caption_btn_width * 2 {
return Some(HTMAXBUTTON as _);
} else if cursor_point.x >= titlebar_rect.right - caption_btn_width * 3 {
return Some(HTMINBUTTON as _);
}
return Some(HTCAPTION as _);
let mut lock = state_ptr.state.borrow_mut();
if let Some(mut callback) = lock.callbacks.hit_test_window_control.take() {
drop(lock);
let area = callback();
state_ptr
.state
.borrow_mut()
.callbacks
.hit_test_window_control = Some(callback);
if let Some(area) = area {
return match area {
WindowControlArea::Drag => Some(HTCAPTION as _),
WindowControlArea::Close => Some(HTCLOSE as _),
WindowControlArea::Max => Some(HTMAXBUTTON as _),
WindowControlArea::Min => Some(HTMINBUTTON as _),
};
}
}
@ -963,10 +949,6 @@ fn handle_nc_mouse_move_msg(
lparam: LPARAM,
state_ptr: Rc<WindowsWindowStatePtr>,
) -> Option<isize> {
if !state_ptr.hide_title_bar {
return None;
}
start_tracking_mouse(handle, &state_ptr, TME_LEAVE | TME_NONCLIENT);
let mut lock = state_ptr.state.borrow_mut();
@ -997,10 +979,6 @@ fn handle_nc_mouse_down_msg(
lparam: LPARAM,
state_ptr: Rc<WindowsWindowStatePtr>,
) -> Option<isize> {
if !state_ptr.hide_title_bar {
return None;
}
let mut lock = state_ptr.state.borrow_mut();
if let Some(mut func) = lock.callbacks.input.take() {
let scale_factor = lock.scale_factor;
@ -1052,10 +1030,6 @@ fn handle_nc_mouse_up_msg(
lparam: LPARAM,
state_ptr: Rc<WindowsWindowStatePtr>,
) -> Option<isize> {
if !state_ptr.hide_title_bar {
return None;
}
let mut lock = state_ptr.state.borrow_mut();
if let Some(mut func) = lock.callbacks.input.take() {
let scale_factor = lock.scale_factor;