Use a handler instead of an action for clicks
This prevents dispatching actions on buttons that were not the target of the click. Co-Authored-By: Marshall <marshall@zed.dev>
This commit is contained in:
parent
e4884f1d76
commit
cc9eff89f5
5 changed files with 48 additions and 40 deletions
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@ -2574,7 +2574,9 @@ impl Render for InlineAssistant {
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.w(measurements.gutter_width)
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.child(
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IconButton::new("include_conversation", Icon::Ai)
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.action(Box::new(ToggleIncludeConversation))
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.on_click(cx.listener(|this, _, cx| {
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this.toggle_include_conversation(&ToggleIncludeConversation, cx)
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}))
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.selected(self.include_conversation)
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.tooltip(|cx| {
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Tooltip::for_action(
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@ -2587,7 +2589,9 @@ impl Render for InlineAssistant {
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.children(if SemanticIndex::enabled(cx) {
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Some(
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IconButton::new("retrieve_context", Icon::MagnifyingGlass)
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.action(Box::new(ToggleRetrieveContext))
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.on_click(cx.listener(|this, _, cx| {
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this.toggle_retrieve_context(&ToggleRetrieveContext, cx)
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}))
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.selected(self.retrieve_context)
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.tooltip(|cx| {
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Tooltip::for_action(
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@ -2,8 +2,8 @@
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use editor::Editor;
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use gpui::{
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Action, Div, ElementId, EventEmitter, InteractiveElement, ParentElement, Render, Stateful,
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Styled, Subscription, View, ViewContext, WeakView,
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Action, ClickEvent, Div, ElementId, EventEmitter, InteractiveElement, ParentElement, Render,
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Stateful, Styled, Subscription, View, ViewContext, WeakView,
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};
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use search::BufferSearchBar;
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use ui::{prelude::*, ButtonSize, ButtonStyle, Icon, IconButton, IconSize, Tooltip};
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@ -41,19 +41,24 @@ impl Render for QuickActionBar {
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type Element = Stateful<Div>;
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fn render(&mut self, cx: &mut ViewContext<Self>) -> Self::Element {
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let buffer_search_bar = self.buffer_search_bar.clone();
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let search_button = QuickActionBarButton::new(
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"toggle buffer search",
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Icon::MagnifyingGlass,
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!self.buffer_search_bar.read(cx).is_dismissed(),
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Box::new(search::buffer_search::Deploy { focus: false }),
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"Buffer Search",
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move |_, cx| {
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buffer_search_bar.update(cx, |search_bar, cx| search_bar.toggle(cx));
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},
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);
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let assistant_button = QuickActionBarButton::new(
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"toggle inline assitant",
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"toggle inline assistant",
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Icon::MagicWand,
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false,
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Box::new(gpui::NoAction),
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"Inline assistant",
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|_, _cx| todo!(),
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);
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h_stack()
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.id("quick action bar")
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@ -154,6 +159,7 @@ struct QuickActionBarButton {
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action: Box<dyn Action>,
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tooltip: SharedString,
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tooltip_meta: Option<SharedString>,
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on_click: Box<dyn Fn(&ClickEvent, &mut WindowContext)>,
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}
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impl QuickActionBarButton {
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@ -163,6 +169,7 @@ impl QuickActionBarButton {
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toggled: bool,
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action: Box<dyn Action>,
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tooltip: impl Into<SharedString>,
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on_click: impl Fn(&ClickEvent, &mut WindowContext) + 'static,
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) -> Self {
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Self {
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id: id.into(),
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@ -171,6 +178,7 @@ impl QuickActionBarButton {
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action,
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tooltip: tooltip.into(),
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tooltip_meta: None,
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on_click: Box::new(on_click),
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}
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}
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@ -201,10 +209,7 @@ impl RenderOnce for QuickActionBarButton {
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Tooltip::for_action(tooltip.clone(), &*action, cx)
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}
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})
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.on_click({
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let action = self.action.boxed_clone();
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move |_, cx| cx.dispatch_action(action.boxed_clone())
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})
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.on_click(move |event, cx| (self.on_click)(event, cx))
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}
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}
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@ -18,7 +18,7 @@ use project::search::SearchQuery;
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use serde::Deserialize;
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use std::{any::Any, sync::Arc};
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use ui::{h_stack, Icon, IconButton, IconElement};
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use ui::{h_stack, Clickable, Icon, IconButton, IconElement};
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use util::ResultExt;
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use workspace::{
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item::ItemHandle,
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@ -161,16 +161,6 @@ impl Render for BufferSearchBar {
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Some(ui::Label::new(message))
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});
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let nav_button_for_direction = |icon, direction| {
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render_nav_button(
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icon,
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self.active_match_index.is_some(),
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cx.listener(move |this, _, cx| match direction {
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Direction::Prev => this.select_prev_match(&Default::default(), cx),
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Direction::Next => this.select_next_match(&Default::default(), cx),
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}),
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)
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};
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let should_show_replace_input = self.replace_enabled && supported_options.replacement;
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let replace_all = should_show_replace_input
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.then(|| super::render_replace_button(ReplaceAll, ui::Icon::ReplaceAll));
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@ -237,15 +227,21 @@ impl Render for BufferSearchBar {
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h_stack()
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.gap_0p5()
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.flex_none()
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.child(self.render_action_button())
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.child(self.render_action_button(cx))
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.children(match_count)
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.child(nav_button_for_direction(
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.child(render_nav_button(
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ui::Icon::ChevronLeft,
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Direction::Prev,
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self.active_match_index.is_some(),
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cx.listener(move |this, _, cx| {
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this.select_prev_match(&Default::default(), cx);
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}),
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))
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.child(nav_button_for_direction(
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.child(render_nav_button(
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ui::Icon::ChevronRight,
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Direction::Next,
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self.active_match_index.is_some(),
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cx.listener(move |this, _, cx| {
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this.select_next_match(&Default::default(), cx);
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}),
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)),
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)
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}
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@ -317,13 +313,7 @@ impl BufferSearchBar {
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pane.update(cx, |this, cx| {
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this.toolbar().update(cx, |this, cx| {
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if let Some(search_bar) = this.item_of_type::<BufferSearchBar>() {
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search_bar.update(cx, |this, cx| {
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if this.is_dismissed() {
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this.show(cx);
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} else {
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this.dismiss(&Dismiss, cx);
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}
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});
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search_bar.update(cx, |this, cx| this.toggle(cx));
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return;
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}
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let view = cx.build_view(|cx| BufferSearchBar::new(cx));
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@ -487,6 +477,14 @@ impl BufferSearchBar {
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false
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}
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pub fn toggle(&mut self, cx: &mut ViewContext<Self>) {
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if self.is_dismissed() {
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self.show(cx);
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} else {
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self.dismiss(&Dismiss, cx);
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}
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}
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pub fn show(&mut self, cx: &mut ViewContext<Self>) -> bool {
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if self.active_searchable_item.is_none() {
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return false;
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@ -588,12 +586,14 @@ impl BufferSearchBar {
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self.update_matches(cx)
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}
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fn render_action_button(&self) -> impl IntoElement {
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fn render_action_button(&self, cx: &mut ViewContext<Self>) -> impl IntoElement {
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// let tooltip_style = theme.tooltip.clone();
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// let style = theme.search.action_button.clone();
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IconButton::new(0, ui::Icon::SelectAll).action(Box::new(SelectAllMatches))
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IconButton::new("select-all", ui::Icon::SelectAll).on_click(cx.listener(|this, _, cx| {
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this.select_all_matches(&SelectAllMatches, cx);
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}))
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}
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pub fn activate_search_mode(&mut self, mode: SearchMode, cx: &mut ViewContext<Self>) {
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@ -1,4 +1,4 @@
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use gpui::{Action, AnyView, DefiniteLength};
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use gpui::{AnyView, DefiniteLength};
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use crate::prelude::*;
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use crate::{ButtonCommon, ButtonLike, ButtonSize, ButtonStyle, Icon, IconSize};
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@ -39,10 +39,6 @@ impl IconButton {
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self.selected_icon = icon.into();
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self
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}
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pub fn action(self, action: Box<dyn Action>) -> Self {
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self.on_click(move |_event, cx| cx.dispatch_action(action.boxed_clone()))
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}
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}
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impl Disableable for IconButton {
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@ -724,7 +724,10 @@ impl Render for PanelButtons {
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.trigger(
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IconButton::new(name, icon)
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.selected(is_active_button)
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.action(action.boxed_clone())
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.on_click({
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let action = action.boxed_clone();
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move |_, cx| cx.dispatch_action(action.boxed_clone())
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})
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.tooltip(move |cx| {
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Tooltip::for_action(tooltip.clone(), &*action, cx)
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}),
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