vim: Fix count handling to allow pre/post counts
Fixes 2yy, d3d, etc. For zed-industries/community#970 For zed-industries/community#1496
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13 changed files with 175 additions and 54 deletions
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@ -34,7 +34,7 @@ pub(crate) fn init(cx: &mut AppContext) {
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let Some(editor) = vim.active_editor.clone() else {
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return None;
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};
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let count = vim.pop_number_operator(cx);
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let count = vim.take_count();
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vim.workspace_state.replaying = true;
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@ -424,4 +424,42 @@ mod test {
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})
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.await;
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}
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#[gpui::test]
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async fn test_repeat_motion_counts(
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deterministic: Arc<Deterministic>,
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cx: &mut gpui::TestAppContext,
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) {
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let mut cx = NeovimBackedTestContext::new(cx).await;
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cx.set_shared_state(indoc! {
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"ˇthe quick brown
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fox jumps over
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the lazy dog"
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})
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.await;
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cx.simulate_shared_keystrokes(["3", "d", "3", "l"]).await;
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cx.assert_shared_state(indoc! {
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"ˇ brown
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fox jumps over
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the lazy dog"
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})
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.await;
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cx.simulate_shared_keystrokes(["j", "."]).await;
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deterministic.run_until_parked();
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cx.assert_shared_state(indoc! {
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" brown
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ˇ over
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the lazy dog"
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})
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.await;
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cx.simulate_shared_keystrokes(["j", "2", "."]).await;
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deterministic.run_until_parked();
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cx.assert_shared_state(indoc! {
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" brown
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over
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ˇe lazy dog"
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})
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.await;
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}
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}
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