fix MacOS build, switch external RWH to 0.6
leaving blade-internal RWH as 0.5 until this is fixed: https://github.com/ash-rs/ash/issues/864
This commit is contained in:
parent
d0a0ce1885
commit
cf71fe8bf1
5 changed files with 44 additions and 25 deletions
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@ -50,7 +50,8 @@ parking_lot.workspace = true
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pathfinder_geometry = "0.5"
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postage.workspace = true
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rand.workspace = true
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raw-window-handle = "0.5.0"
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raw-window-handle = "0.6"
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blade-rwh = { package = "raw-window-handle", version = "0.5" }
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refineable.workspace = true
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resvg = "0.14"
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schemars.workspace = true
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@ -1,3 +1,5 @@
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#![cfg_attr(not(target_os = "macos"), allow(unused))]
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use std::{
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env,
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path::{Path, PathBuf},
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@ -6,15 +8,19 @@ use std::{
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use cbindgen::Config;
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fn main() {
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//generate_dispatch_bindings();
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//let header_path = generate_shader_bindings();
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//#[cfg(feature = "runtime_shaders")]
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//emit_stitched_shaders(&header_path);
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//#[cfg(not(feature = "runtime_shaders"))]
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//compile_metal_shaders(&header_path);
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#[cfg(target_os = "macos")]
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generate_dispatch_bindings();
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#[cfg(target_os = "macos")]
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let header_path = generate_shader_bindings();
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#[cfg(target_os = "macos")]
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#[cfg(feature = "runtime_shaders")]
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emit_stitched_shaders(&header_path);
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#[cfg(target_os = "macos")]
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#[cfg(not(feature = "runtime_shaders"))]
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compile_metal_shaders(&header_path);
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}
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fn _generate_dispatch_bindings() {
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fn generate_dispatch_bindings() {
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println!("cargo:rustc-link-lib=framework=System");
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println!("cargo:rerun-if-changed=src/platform/mac/dispatch.h");
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@ -38,7 +44,7 @@ fn _generate_dispatch_bindings() {
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.expect("couldn't write dispatch bindings");
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}
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fn _generate_shader_bindings() -> PathBuf {
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fn generate_shader_bindings() -> PathBuf {
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let output_path = PathBuf::from(env::var("OUT_DIR").unwrap()).join("scene.h");
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let crate_dir = PathBuf::from(env::var("CARGO_MANIFEST_DIR").unwrap());
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let mut config = Config::default();
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@ -116,7 +122,7 @@ fn emit_stitched_shaders(header_path: &Path) {
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println!("cargo:rerun-if-changed={}", &shader_source_path);
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}
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#[cfg(not(feature = "runtime_shaders"))]
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fn _compile_metal_shaders(header_path: &Path) {
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fn compile_metal_shaders(header_path: &Path) {
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use std::process::{self, Command};
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let shader_path = "./src/platform/mac/shaders.metal";
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let air_output_path = PathBuf::from(env::var("OUT_DIR").unwrap()).join("shaders.air");
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@ -3,8 +3,9 @@
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use super::{BladeBelt, BladeBeltDescriptor};
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use crate::{
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AtlasTextureKind, AtlasTile, BladeAtlas, Bounds, ContentMask, Hsla, Path, PathId, PathVertex,
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PrimitiveBatch, Quad, ScaledPixels, Scene, Shadow, Underline, MonochromeSprite, PolychromeSprite, PATH_TEXTURE_FORMAT,
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AtlasTextureKind, AtlasTile, BladeAtlas, Bounds, ContentMask, Hsla, MonochromeSprite, Path,
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PathId, PathVertex, PolychromeSprite, PrimitiveBatch, Quad, ScaledPixels, Scene, Shadow,
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Underline, PATH_TEXTURE_FORMAT,
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};
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use bytemuck::{Pod, Zeroable};
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use collections::HashMap;
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@ -444,7 +445,10 @@ impl BladeRenderer {
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);
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encoder.draw(0, 4, 0, underlines.len() as u32);
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}
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PrimitiveBatch::MonochromeSprites { texture_id, sprites } => {
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PrimitiveBatch::MonochromeSprites {
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texture_id,
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sprites,
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} => {
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let tex_info = self.atlas.get_texture_info(texture_id);
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let instance_buf = self.instance_belt.alloc_data(&sprites, &self.gpu);
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let mut encoder = pass.with(&self.pipelines.mono_sprites);
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@ -459,7 +463,10 @@ impl BladeRenderer {
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);
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encoder.draw(0, 4, 0, sprites.len() as u32);
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}
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PrimitiveBatch::PolychromeSprites { texture_id, sprites } => {
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PrimitiveBatch::PolychromeSprites {
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texture_id,
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sprites,
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} => {
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let tex_info = self.atlas.get_texture_info(texture_id);
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let instance_buf = self.instance_belt.alloc_data(&sprites, &self.gpu);
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let mut encoder = pass.with(&self.pipelines.poly_sprites);
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@ -474,7 +481,7 @@ impl BladeRenderer {
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);
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encoder.draw(0, 4, 0, sprites.len() as u32);
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}
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PrimitiveBatch::Surfaces {..} => {
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PrimitiveBatch::Surfaces { .. } => {
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unimplemented!()
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}
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}
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@ -9,6 +9,8 @@ use raw_window_handle as rwh;
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use std::{
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ffi::c_void,
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mem,
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num::NonZeroU32,
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ptr::NonNull,
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rc::Rc,
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sync::{self, Arc},
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};
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@ -71,17 +73,17 @@ pub(crate) struct LinuxWindowState {
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#[derive(Clone)]
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pub(crate) struct LinuxWindow(pub(crate) Arc<LinuxWindowState>);
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unsafe impl rwh::HasRawWindowHandle for RawWindow {
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fn raw_window_handle(&self) -> rwh::RawWindowHandle {
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let mut wh = rwh::XcbWindowHandle::empty();
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unsafe impl blade_rwh::HasRawWindowHandle for RawWindow {
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fn raw_window_handle(&self) -> blade_rwh::RawWindowHandle {
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let mut wh = blade_rwh::XcbWindowHandle::empty();
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wh.window = self.window_id;
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wh.visual_id = self.visual_id;
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wh.into()
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}
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}
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unsafe impl rwh::HasRawDisplayHandle for RawWindow {
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fn raw_display_handle(&self) -> rwh::RawDisplayHandle {
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let mut dh = rwh::XcbDisplayHandle::empty();
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unsafe impl blade_rwh::HasRawDisplayHandle for RawWindow {
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fn raw_display_handle(&self) -> blade_rwh::RawDisplayHandle {
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let mut dh = blade_rwh::XcbDisplayHandle::empty();
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dh.connection = self.connection;
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dh.screen = self.screen_id;
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dh.into()
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@ -91,16 +93,18 @@ unsafe impl rwh::HasRawDisplayHandle for RawWindow {
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impl rwh::HasWindowHandle for LinuxWindow {
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fn window_handle(&self) -> Result<rwh::WindowHandle, rwh::HandleError> {
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Ok(unsafe {
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let raw_handle = rwh::HasRawWindowHandle::raw_window_handle(&self.0.raw);
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rwh::WindowHandle::borrow_raw(raw_handle, rwh::ActiveHandle::new())
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let non_zero = NonZeroU32::new(self.0.raw.window_id).unwrap();
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let handle = rwh::XcbWindowHandle::new(non_zero);
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rwh::WindowHandle::borrow_raw(handle.into())
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})
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}
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}
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impl rwh::HasDisplayHandle for LinuxWindow {
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fn display_handle(&self) -> Result<rwh::DisplayHandle, rwh::HandleError> {
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Ok(unsafe {
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let raw_handle = rwh::HasRawDisplayHandle::raw_display_handle(&self.0.raw);
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rwh::DisplayHandle::borrow_raw(raw_handle)
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let non_zero = NonNull::new(self.0.raw.connection).unwrap();
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let handle = rwh::XcbDisplayHandle::new(Some(non_zero), self.0.raw.screen_id);
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rwh::DisplayHandle::borrow_raw(handle.into())
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})
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}
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}
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@ -174,6 +174,7 @@ impl MetalAtlasTexture {
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origin: allocation.rectangle.min.into(),
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size,
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},
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padding: 0,
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};
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Some(tile)
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}
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