Add pane splitting by dragged item. Works, but the overlay doesn't clear quite right
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parent
70e2951e35
commit
cfde3e348c
12 changed files with 308 additions and 280 deletions
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@ -2,7 +2,7 @@ use super::{ItemHandle, SplitDirection};
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use crate::{
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dock::{icon_for_dock_anchor, AnchorDockBottom, AnchorDockRight, ExpandDock, HideDock},
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toolbar::Toolbar,
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Item, NewFile, NewSearch, NewTerminal, WeakItemHandle, Workspace,
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Item, NewFile, NewSearch, NewTerminal, SplitWithItem, WeakItemHandle, Workspace,
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};
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use anyhow::Result;
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use collections::{HashMap, HashSet, VecDeque};
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@ -19,6 +19,7 @@ use gpui::{
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},
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impl_actions, impl_internal_actions,
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platform::{CursorStyle, NavigationDirection},
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scene::MouseUp,
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Action, AnyViewHandle, AnyWeakViewHandle, AppContext, AsyncAppContext, Entity, EventContext,
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ModelHandle, MouseButton, MutableAppContext, PromptLevel, Quad, RenderContext, Task, View,
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ViewContext, ViewHandle, WeakViewHandle,
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@ -98,7 +99,7 @@ impl_internal_actions!(
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DeploySplitMenu,
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DeployNewMenu,
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DeployDockMenu,
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MoveItem
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MoveItem,
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]
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);
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@ -1097,7 +1098,7 @@ impl Pane {
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ix == 0,
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detail,
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hovered,
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Self::tab_overlay_color(hovered, theme.as_ref(), cx),
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Self::tab_overlay_color(hovered, cx),
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tab_style,
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cx,
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)
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@ -1124,7 +1125,7 @@ impl Pane {
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})
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.on_up(MouseButton::Left, {
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let pane = pane.clone();
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move |_, cx: &mut EventContext| Pane::handle_dropped_item(&pane, ix, true, cx)
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move |event, cx| Pane::handle_dropped_item(event, &pane, ix, true, None, cx)
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})
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.as_draggable(
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DraggedItem {
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@ -1164,14 +1165,14 @@ impl Pane {
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.with_style(filler_style.container)
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.with_border(filler_style.container.border);
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if let Some(overlay) = Self::tab_overlay_color(mouse_state.hovered(), &theme, cx) {
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if let Some(overlay) = Self::tab_overlay_color(mouse_state.hovered(), cx) {
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filler = filler.with_overlay_color(overlay);
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}
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filler.boxed()
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})
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.on_up(MouseButton::Left, move |_, cx| {
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Pane::handle_dropped_item(&pane, filler_index, true, cx)
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.on_up(MouseButton::Left, move |event, cx| {
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Pane::handle_dropped_item(event, &pane, filler_index, true, None, cx)
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})
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.flex(1., true)
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.named("filler"),
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@ -1320,17 +1321,64 @@ impl Pane {
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tab.constrained().with_height(tab_style.height).boxed()
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}
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fn render_tab_bar_buttons(
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&mut self,
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theme: &Theme,
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cx: &mut RenderContext<Self>,
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) -> ElementBox {
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Flex::row()
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// New menu
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.with_child(tab_bar_button(0, "icons/plus_12.svg", cx, |position| {
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DeployNewMenu { position }
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}))
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.with_child(
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self.docked
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.map(|anchor| {
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// Add the dock menu button if this pane is a dock
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let dock_icon = icon_for_dock_anchor(anchor);
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tab_bar_button(1, dock_icon, cx, |position| DeployDockMenu { position })
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})
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.unwrap_or_else(|| {
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// Add the split menu if this pane is not a dock
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tab_bar_button(2, "icons/split_12.svg", cx, |position| DeploySplitMenu {
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position,
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})
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}),
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)
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// Add the close dock button if this pane is a dock
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.with_children(
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self.docked
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.map(|_| tab_bar_button(3, "icons/x_mark_thin_8.svg", cx, |_| HideDock)),
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)
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.contained()
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.with_style(theme.workspace.tab_bar.pane_button_container)
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.flex(1., false)
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.boxed()
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}
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pub fn handle_dropped_item(
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event: MouseUp,
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pane: &WeakViewHandle<Pane>,
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index: usize,
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allow_same_pane: bool,
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split_margin: Option<f32>,
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cx: &mut EventContext,
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) {
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if let Some((_, dragged_item)) = cx
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.global::<DragAndDrop<Workspace>>()
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.currently_dragged::<DraggedItem>(cx.window_id)
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{
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if pane != &dragged_item.pane || allow_same_pane {
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if let Some(split_direction) = split_margin
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.and_then(|margin| Self::drop_split_direction(event.position, event.region, margin))
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{
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cx.dispatch_action(SplitWithItem {
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item_id_to_move: dragged_item.item.id(),
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pane_to_split: pane.clone(),
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split_direction,
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});
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} else if pane != &dragged_item.pane || allow_same_pane {
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// If no split margin or not close enough to the edge, just move the item
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cx.dispatch_action(MoveItem {
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item_id: dragged_item.item.id(),
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from: dragged_item.pane.clone(),
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@ -1343,18 +1391,39 @@ impl Pane {
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}
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}
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fn tab_overlay_color(
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hovered: bool,
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theme: &Theme,
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cx: &mut RenderContext<Self>,
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) -> Option<Color> {
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fn drop_split_direction(
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position: Vector2F,
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region: RectF,
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split_margin: f32,
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) -> Option<SplitDirection> {
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let mut min_direction = None;
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let mut min_distance = split_margin;
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for direction in SplitDirection::all() {
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let edge_distance =
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(direction.edge(region) - direction.axis().component(position)).abs();
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if edge_distance < min_distance {
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min_direction = Some(direction);
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min_distance = edge_distance;
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}
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}
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min_direction
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}
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fn tab_overlay_color(hovered: bool, cx: &mut RenderContext<Self>) -> Option<Color> {
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if hovered
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&& cx
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.global::<DragAndDrop<Workspace>>()
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.currently_dragged::<DraggedItem>(cx.window_id())
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.is_some()
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{
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Some(theme.workspace.tab_bar.drop_target_overlay_color)
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Some(
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cx.global::<Settings>()
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.theme
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.workspace
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.drop_target_overlay_color,
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)
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} else {
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None
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}
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@ -1389,55 +1458,7 @@ impl View for Pane {
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// Render pane buttons
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let theme = cx.global::<Settings>().theme.clone();
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if self.is_active {
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tab_row.add_child(
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Flex::row()
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// New menu
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.with_child(tab_bar_button(
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0,
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"icons/plus_12.svg",
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cx,
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|position| DeployNewMenu { position },
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))
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.with_child(
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self.docked
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.map(|anchor| {
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// Add the dock menu button if this pane is a dock
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let dock_icon =
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icon_for_dock_anchor(anchor);
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tab_bar_button(
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1,
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dock_icon,
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cx,
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|position| DeployDockMenu { position },
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)
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})
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.unwrap_or_else(|| {
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// Add the split menu if this pane is not a dock
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tab_bar_button(
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2,
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"icons/split_12.svg",
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cx,
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|position| DeploySplitMenu { position },
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)
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}),
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)
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// Add the close dock button if this pane is a dock
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.with_children(self.docked.map(|_| {
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tab_bar_button(
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3,
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"icons/x_mark_thin_8.svg",
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cx,
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|_| HideDock,
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)
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}))
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.contained()
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.with_style(
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theme.workspace.tab_bar.pane_button_container,
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)
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.flex(1., false)
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.boxed(),
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)
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tab_row.add_child(self.render_tab_bar_buttons(&theme, cx))
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}
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tab_row
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@ -1453,25 +1474,66 @@ impl View for Pane {
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MouseEventHandler::<PaneContentTabDropTarget>::above(
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0,
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cx,
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|_, cx| {
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Flex::column()
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|state, cx| {
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let overlay_color = Self::tab_overlay_color(true, cx);
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let drag_position = cx
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.global::<DragAndDrop<Workspace>>()
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.currently_dragged::<DraggedItem>(cx.window_id())
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.map(|_| state.mouse_position());
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Stack::new()
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.with_child(
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ChildView::new(&self.toolbar, cx)
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.expanded()
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.boxed(),
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)
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.with_child(
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ChildView::new(active_item, cx)
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.flex(1., true)
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Flex::column()
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.with_child(
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ChildView::new(&self.toolbar, cx)
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.expanded()
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.boxed(),
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)
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.with_child(
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ChildView::new(active_item, cx)
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.flex(1., true)
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.boxed(),
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)
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.boxed(),
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)
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.with_children(drag_position.map(|drag_position| {
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Canvas::new(move |region, _, cx| {
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let overlay_region =
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if let Some(split_direction) =
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Self::drop_split_direction(
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drag_position,
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region,
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100., /* Replace with theme value */
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)
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{
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split_direction.along_edge(region, 100.)
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} else {
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region
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};
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cx.scene.push_quad(Quad {
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bounds: overlay_region,
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background: overlay_color,
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border: Default::default(),
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corner_radius: 0.,
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});
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})
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.boxed()
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}))
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.boxed()
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},
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)
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.on_up(MouseButton::Left, {
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let pane = cx.handle();
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move |_, cx: &mut EventContext| {
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Pane::handle_dropped_item(&pane, drop_index, false, cx)
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move |event, cx| {
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Pane::handle_dropped_item(
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event,
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&pane,
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drop_index,
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false,
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Some(100.), /* Use theme value */
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cx,
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)
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}
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})
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.flex(1., true)
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@ -1493,8 +1555,8 @@ impl View for Pane {
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})
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.on_up(MouseButton::Left, {
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let pane = this.clone();
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move |_, cx: &mut EventContext| {
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Pane::handle_dropped_item(&pane, 0, true, cx)
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move |event, cx| {
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Pane::handle_dropped_item(event, &pane, 0, true, None, cx)
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}
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})
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.boxed()
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