wayland: Window controls and drag (#11525)

Based on https://github.com/zed-industries/zed/pull/11046

- Partially fixes #10346 
- Fixes https://github.com/zed-industries/zed/issues/9964

## Features
Window buttons

![image](https://github.com/zed-industries/zed/assets/71973804/1b7e0504-3925-45ba-90b5-5adb55e0d739)

Window drag

![image](https://github.com/zed-industries/zed/assets/71973804/9c509a37-e5a5-484c-9f80-c722aeee4380)

Native window context menu

![image](https://github.com/zed-industries/zed/assets/71973804/048ecf52-e277-49bb-a106-91cad226fd8a)

### Limitations

- No resizing
- Wayland only (though X11 always has window decorations)

### Technical

This PR adds three APIs to gpui.

1. `show_window_menu`: Triggers the native title bar context menu.
2. `start_system_move`: Tells the compositor to start dragging the
window.
3. `should_render_window_controls`: Whether the compositor doesn't
support server side decorations.

These APIs have only been implemented for Wayland, but they should be
portable to other platforms.

Release Notes:

- N/A

---------

Co-authored-by: Akilan Elango <akilan1997@gmail.com>
This commit is contained in:
apricotbucket28 2024-05-14 13:44:55 -03:00 committed by GitHub
parent db89353193
commit d1ee2d0749
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GPG key ID: B5690EEEBB952194
13 changed files with 277 additions and 11 deletions

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@ -58,7 +58,7 @@ impl Render for CollabTitlebarItem {
let project_id = self.project.read(cx).remote_id();
let workspace = self.workspace.upgrade();
TitleBar::new("collab-titlebar")
TitleBar::new("collab-titlebar", Box::new(workspace::CloseWindow))
// note: on windows titlebar behaviour is handled by the platform implementation
.when(cfg!(not(windows)), |this| {
this.on_click(|event, cx| {
@ -73,7 +73,8 @@ impl Render for CollabTitlebarItem {
.gap_1()
.children(self.render_project_host(cx))
.child(self.render_project_name(cx))
.children(self.render_project_branch(cx)),
.children(self.render_project_branch(cx))
.on_mouse_move(|_, cx| cx.stop_propagation()),
)
.child(
h_flex()
@ -105,6 +106,7 @@ impl Render for CollabTitlebarItem {
this.children(current_user_face_pile.map(|face_pile| {
v_flex()
.on_mouse_move(|_, cx| cx.stop_propagation())
.child(face_pile)
.child(render_color_ribbon(player_colors.local().cursor))
}))
@ -167,6 +169,7 @@ impl Render for CollabTitlebarItem {
h_flex()
.gap_1()
.pr_1()
.on_mouse_move(|_, cx| cx.stop_propagation())
.when_some(room, |this, room| {
let room = room.read(cx);
let project = self.project.read(cx);