agent: Add sound notification when done generating (#31472)
This PR adds the ability to hear a sound notification when the agent is done generating and/or needs user input. This setting is turned off by default and can be used together with the visual notification. The specific sound I'm using here comes from the [Material Design 2 Sound Library](https://m2.material.io/design/sound/sound-resources.html#). Release Notes: - agent: Added the ability to have a sound notification when the agent is done generating and/or needs user input.
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9 changed files with 93 additions and 5 deletions
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@ -16,6 +16,7 @@ use crate::ui::{
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use anyhow::Context as _;
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use assistant_settings::{AssistantSettings, NotifyWhenAgentWaiting};
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use assistant_tool::ToolUseStatus;
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use audio::{Audio, Sound};
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use collections::{HashMap, HashSet};
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use editor::actions::{MoveUp, Paste};
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use editor::scroll::Autoscroll;
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@ -996,9 +997,10 @@ impl ActiveThread {
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}
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ThreadEvent::Stopped(reason) => match reason {
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Ok(StopReason::EndTurn | StopReason::MaxTokens) => {
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let thread = self.thread.read(cx);
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let used_tools = self.thread.read(cx).used_tools_since_last_user_message();
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self.play_notification_sound(cx);
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self.show_notification(
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if thread.used_tools_since_last_user_message() {
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if used_tools {
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"Finished running tools"
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} else {
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"New message"
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@ -1011,6 +1013,7 @@ impl ActiveThread {
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_ => {}
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},
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ThreadEvent::ToolConfirmationNeeded => {
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self.play_notification_sound(cx);
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self.show_notification("Waiting for tool confirmation", IconName::Info, window, cx);
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}
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ThreadEvent::StreamedAssistantText(message_id, text) => {
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@ -1147,6 +1150,13 @@ impl ActiveThread {
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cx.notify();
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}
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fn play_notification_sound(&self, cx: &mut App) {
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let settings = AssistantSettings::get_global(cx);
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if settings.play_sound_when_agent_done {
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Audio::play_sound(Sound::AgentDone, cx);
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}
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}
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fn show_notification(
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&mut self,
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caption: impl Into<SharedString>,
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