Extract TabBar component (#3613)

This PR extracts a new `TabBar` component from the tab bar
implementation in the workspace.

Release Notes:

- N/A
This commit is contained in:
Marshall Bowers 2023-12-12 15:50:05 -05:00 committed by GitHub
parent 31a4892a55
commit d2feaa41a5
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GPG key ID: 4AEE18F83AFDEB23
6 changed files with 286 additions and 126 deletions

View file

@ -29,6 +29,7 @@ pub enum ComponentStory {
ListItem,
Scroll,
Tab,
TabBar,
Text,
ViewportUnits,
ZIndex,
@ -56,6 +57,7 @@ impl ComponentStory {
Self::Scroll => ScrollStory::view(cx).into(),
Self::Text => TextStory::view(cx).into(),
Self::Tab => cx.build_view(|_| ui::TabStory).into(),
Self::TabBar => cx.build_view(|cx| ui::TabBarStory::new(cx)).into(),
Self::ViewportUnits => cx.build_view(|_| crate::stories::ViewportUnitsStory).into(),
Self::ZIndex => cx.build_view(|_| ZIndexStory).into(),
Self::Picker => PickerStory::new(cx).into(),

View file

@ -14,6 +14,7 @@ mod popover_menu;
mod right_click_menu;
mod stack;
mod tab;
mod tab_bar;
mod tooltip;
#[cfg(feature = "stories")]
@ -35,6 +36,7 @@ pub use popover_menu::*;
pub use right_click_menu::*;
pub use stack::*;
pub use tab::*;
pub use tab_bar::*;
pub use tooltip::*;
#[cfg(feature = "stories")]

View file

@ -11,6 +11,7 @@ mod list;
mod list_header;
mod list_item;
mod tab;
mod tab_bar;
pub use avatar::*;
pub use button::*;
@ -25,3 +26,4 @@ pub use list::*;
pub use list_header::*;
pub use list_item::*;
pub use tab::*;
pub use tab_bar::*;

View file

@ -0,0 +1,68 @@
use gpui::{Div, FocusHandle, Render};
use story::Story;
use crate::{prelude::*, Tab, TabBar, TabPosition};
pub struct TabBarStory {
tab_bar_focus_handle: FocusHandle,
}
impl TabBarStory {
pub fn new(cx: &mut ViewContext<Self>) -> Self {
Self {
tab_bar_focus_handle: cx.focus_handle(),
}
}
}
impl Render for TabBarStory {
type Element = Div;
fn render(&mut self, _cx: &mut ViewContext<Self>) -> Self::Element {
let tab_count = 20;
let selected_tab_index = 3;
let tabs = (0..tab_count)
.map(|index| {
Tab::new(index)
.selected(index == selected_tab_index)
.position(if index == 0 {
TabPosition::First
} else if index == tab_count - 1 {
TabPosition::Last
} else {
TabPosition::Middle(index.cmp(&selected_tab_index))
})
.child(Label::new(format!("Tab {}", index + 1)).color(
if index == selected_tab_index {
Color::Default
} else {
Color::Muted
},
))
})
.collect::<Vec<_>>();
Story::container()
.child(Story::title_for::<TabBar>())
.child(Story::label("Default"))
.child(
h_stack().child(
TabBar::new("tab_bar_1", self.tab_bar_focus_handle.clone())
.start_child(
IconButton::new("navigate_backward", Icon::ArrowLeft)
.icon_size(IconSize::Small),
)
.start_child(
IconButton::new("navigate_forward", Icon::ArrowRight)
.icon_size(IconSize::Small),
)
.end_child(IconButton::new("new", Icon::Plus).icon_size(IconSize::Small))
.end_child(
IconButton::new("split_pane", Icon::Split).icon_size(IconSize::Small),
)
.children(tabs),
),
)
}
}

View file

@ -0,0 +1,141 @@
use gpui::{AnyElement, FocusHandle, Focusable, Stateful};
use smallvec::SmallVec;
use crate::prelude::*;
#[derive(IntoElement)]
pub struct TabBar {
id: ElementId,
focus_handle: FocusHandle,
start_children: SmallVec<[AnyElement; 2]>,
children: SmallVec<[AnyElement; 2]>,
end_children: SmallVec<[AnyElement; 2]>,
}
impl TabBar {
pub fn new(id: impl Into<ElementId>, focus_handle: FocusHandle) -> Self {
Self {
id: id.into(),
focus_handle,
start_children: SmallVec::new(),
children: SmallVec::new(),
end_children: SmallVec::new(),
}
}
pub fn start_children_mut(&mut self) -> &mut SmallVec<[AnyElement; 2]> {
&mut self.start_children
}
pub fn start_child(mut self, start_child: impl IntoElement) -> Self
where
Self: Sized,
{
self.start_children_mut()
.push(start_child.into_element().into_any());
self
}
pub fn start_children(
mut self,
start_children: impl IntoIterator<Item = impl IntoElement>,
) -> Self
where
Self: Sized,
{
self.start_children_mut().extend(
start_children
.into_iter()
.map(|child| child.into_any_element()),
);
self
}
pub fn end_children_mut(&mut self) -> &mut SmallVec<[AnyElement; 2]> {
&mut self.end_children
}
pub fn end_child(mut self, end_child: impl IntoElement) -> Self
where
Self: Sized,
{
self.end_children_mut()
.push(end_child.into_element().into_any());
self
}
pub fn end_children(mut self, end_children: impl IntoIterator<Item = impl IntoElement>) -> Self
where
Self: Sized,
{
self.end_children_mut().extend(
end_children
.into_iter()
.map(|child| child.into_any_element()),
);
self
}
}
impl ParentElement for TabBar {
fn children_mut(&mut self) -> &mut SmallVec<[AnyElement; 2]> {
&mut self.children
}
}
impl RenderOnce for TabBar {
type Rendered = Focusable<Stateful<Div>>;
fn render(self, cx: &mut WindowContext) -> Self::Rendered {
const HEIGHT_IN_REMS: f32 = 30. / 16.;
div()
.id(self.id)
.group("tab_bar")
.track_focus(&self.focus_handle)
.w_full()
.h(rems(HEIGHT_IN_REMS))
.overflow_hidden()
.flex()
.flex_none()
.bg(cx.theme().colors().tab_bar_background)
.child(
h_stack()
.flex_none()
.gap_1()
.px_1()
.border_b()
.border_r()
.border_color(cx.theme().colors().border)
.children(self.start_children),
)
.child(
div()
.relative()
.flex_1()
.h_full()
.overflow_hidden_x()
.child(
div()
.absolute()
.top_0()
.left_0()
.z_index(1)
.size_full()
.border_b()
.border_color(cx.theme().colors().border),
)
.child(h_stack().id("tabs").z_index(2).children(self.children)),
)
.child(
h_stack()
.flex_none()
.gap_1()
.px_1()
.border_b()
.border_l()
.border_color(cx.theme().colors().border)
.children(self.end_children),
)
}
}

View file

@ -7,10 +7,10 @@ use crate::{
use anyhow::Result;
use collections::{HashMap, HashSet, VecDeque};
use gpui::{
actions, impl_actions, overlay, prelude::*, rems, Action, AnchorCorner, AnyWeakView,
AppContext, AsyncWindowContext, DismissEvent, Div, EntityId, EventEmitter, FocusHandle,
Focusable, FocusableView, Model, MouseButton, NavigationDirection, Pixels, Point, PromptLevel,
Render, Subscription, Task, View, ViewContext, VisualContext, WeakView, WindowContext,
actions, impl_actions, overlay, prelude::*, Action, AnchorCorner, AnyWeakView, AppContext,
AsyncWindowContext, DismissEvent, Div, EntityId, EventEmitter, FocusHandle, Focusable,
FocusableView, Model, MouseButton, NavigationDirection, Pixels, Point, PromptLevel, Render,
Subscription, Task, View, ViewContext, VisualContext, WeakView, WindowContext,
};
use parking_lot::Mutex;
use project::{Project, ProjectEntryId, ProjectPath};
@ -28,7 +28,7 @@ use std::{
use ui::{
h_stack, prelude::*, right_click_menu, ButtonSize, Color, Icon, IconButton, IconSize,
Indicator, Label, Tab, TabPosition, Tooltip,
Indicator, Label, Tab, TabBar, TabPosition, Tooltip,
};
use ui::{v_stack, ContextMenu};
use util::{maybe, truncate_and_remove_front};
@ -1562,133 +1562,78 @@ impl Pane {
}
fn render_tab_bar(&mut self, cx: &mut ViewContext<'_, Pane>) -> impl IntoElement {
div()
.id("tab_bar")
.group("tab_bar")
.track_focus(&self.tab_bar_focus_handle)
.w_full()
// 30px @ 16px/rem
.h(rems(1.875))
.overflow_hidden()
.flex()
.flex_none()
.bg(cx.theme().colors().tab_bar_background)
// Left Side
.child(
h_stack()
.flex()
.flex_none()
.gap_1()
.px_1()
.border_b()
.border_r()
.border_color(cx.theme().colors().border)
// Nav Buttons
.child(
IconButton::new("navigate_backward", Icon::ArrowLeft)
.icon_size(IconSize::Small)
.on_click({
let view = cx.view().clone();
move |_, cx| view.update(cx, Self::navigate_backward)
})
.disabled(!self.can_navigate_backward()),
)
.child(
IconButton::new("navigate_forward", Icon::ArrowRight)
.icon_size(IconSize::Small)
.on_click({
let view = cx.view().clone();
move |_, cx| view.update(cx, Self::navigate_backward)
})
.disabled(!self.can_navigate_forward()),
),
TabBar::new("tab_bar", self.tab_bar_focus_handle.clone())
.start_child(
IconButton::new("navigate_backward", Icon::ArrowLeft)
.icon_size(IconSize::Small)
.on_click({
let view = cx.view().clone();
move |_, cx| view.update(cx, Self::navigate_backward)
})
.disabled(!self.can_navigate_backward()),
)
.child(
.start_child(
IconButton::new("navigate_forward", Icon::ArrowRight)
.icon_size(IconSize::Small)
.on_click({
let view = cx.view().clone();
move |_, cx| view.update(cx, Self::navigate_backward)
})
.disabled(!self.can_navigate_forward()),
)
.end_child(
div()
.relative()
.flex_1()
.h_full()
.overflow_hidden_x()
.child(
div()
.absolute()
.top_0()
.left_0()
.z_index(1)
.size_full()
.border_b()
.border_color(cx.theme().colors().border),
IconButton::new("plus", Icon::Plus)
.icon_size(IconSize::Small)
.on_click(cx.listener(|this, _, cx| {
let menu = ContextMenu::build(cx, |menu, cx| {
menu.action("New File", NewFile.boxed_clone())
.action("New Terminal", NewCenterTerminal.boxed_clone())
.action("New Search", NewSearch.boxed_clone())
});
cx.subscribe(&menu, |this, _, event: &DismissEvent, cx| {
this.focus(cx);
this.new_item_menu = None;
})
.detach();
this.new_item_menu = Some(menu);
})),
)
.child(
h_stack().id("tabs").z_index(2).children(
self.items
.iter()
.enumerate()
.zip(self.tab_details(cx))
.map(|((ix, item), detail)| self.render_tab(ix, item, detail, cx)),
),
),
.when_some(self.new_item_menu.as_ref(), |el, new_item_menu| {
el.child(Self::render_menu_overlay(new_item_menu))
}),
)
// Right Side
.child(
h_stack()
.flex()
.flex_none()
.gap_1()
.px_1()
.border_b()
.border_l()
.border_color(cx.theme().colors().border)
.end_child(
div()
.child(
div()
.flex()
.items_center()
.gap_px()
.child(
IconButton::new("plus", Icon::Plus)
.icon_size(IconSize::Small)
.on_click(cx.listener(|this, _, cx| {
let menu = ContextMenu::build(cx, |menu, cx| {
menu.action("New File", NewFile.boxed_clone())
.action(
"New Terminal",
NewCenterTerminal.boxed_clone(),
)
.action("New Search", NewSearch.boxed_clone())
});
cx.subscribe(&menu, |this, _, event: &DismissEvent, cx| {
this.focus(cx);
this.new_item_menu = None;
})
.detach();
this.new_item_menu = Some(menu);
})),
)
.when_some(self.new_item_menu.as_ref(), |el, new_item_menu| {
el.child(Self::render_menu_overlay(new_item_menu))
})
.child(
IconButton::new("split", Icon::Split)
.icon_size(IconSize::Small)
.on_click(cx.listener(|this, _, cx| {
let menu = ContextMenu::build(cx, |menu, cx| {
menu.action("Split Right", SplitRight.boxed_clone())
.action("Split Left", SplitLeft.boxed_clone())
.action("Split Up", SplitUp.boxed_clone())
.action("Split Down", SplitDown.boxed_clone())
});
cx.subscribe(&menu, |this, _, event: &DismissEvent, cx| {
this.focus(cx);
this.split_item_menu = None;
})
.detach();
this.split_item_menu = Some(menu);
})),
)
.when_some(self.split_item_menu.as_ref(), |el, split_item_menu| {
el.child(Self::render_menu_overlay(split_item_menu))
}),
),
IconButton::new("split", Icon::Split)
.icon_size(IconSize::Small)
.on_click(cx.listener(|this, _, cx| {
let menu = ContextMenu::build(cx, |menu, cx| {
menu.action("Split Right", SplitRight.boxed_clone())
.action("Split Left", SplitLeft.boxed_clone())
.action("Split Up", SplitUp.boxed_clone())
.action("Split Down", SplitDown.boxed_clone())
});
cx.subscribe(&menu, |this, _, event: &DismissEvent, cx| {
this.focus(cx);
this.split_item_menu = None;
})
.detach();
this.split_item_menu = Some(menu);
})),
)
.when_some(self.split_item_menu.as_ref(), |el, split_item_menu| {
el.child(Self::render_menu_overlay(split_item_menu))
}),
)
.children(
self.items
.iter()
.enumerate()
.zip(self.tab_details(cx))
.map(|((ix, item), detail)| self.render_tab(ix, item, detail, cx)),
)
}