Extract TabBar
component (#3613)
This PR extracts a new `TabBar` component from the tab bar implementation in the workspace. Release Notes: - N/A
This commit is contained in:
parent
31a4892a55
commit
d2feaa41a5
6 changed files with 286 additions and 126 deletions
|
@ -11,6 +11,7 @@ mod list;
|
|||
mod list_header;
|
||||
mod list_item;
|
||||
mod tab;
|
||||
mod tab_bar;
|
||||
|
||||
pub use avatar::*;
|
||||
pub use button::*;
|
||||
|
@ -25,3 +26,4 @@ pub use list::*;
|
|||
pub use list_header::*;
|
||||
pub use list_item::*;
|
||||
pub use tab::*;
|
||||
pub use tab_bar::*;
|
||||
|
|
68
crates/ui2/src/components/stories/tab_bar.rs
Normal file
68
crates/ui2/src/components/stories/tab_bar.rs
Normal file
|
@ -0,0 +1,68 @@
|
|||
use gpui::{Div, FocusHandle, Render};
|
||||
use story::Story;
|
||||
|
||||
use crate::{prelude::*, Tab, TabBar, TabPosition};
|
||||
|
||||
pub struct TabBarStory {
|
||||
tab_bar_focus_handle: FocusHandle,
|
||||
}
|
||||
|
||||
impl TabBarStory {
|
||||
pub fn new(cx: &mut ViewContext<Self>) -> Self {
|
||||
Self {
|
||||
tab_bar_focus_handle: cx.focus_handle(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl Render for TabBarStory {
|
||||
type Element = Div;
|
||||
|
||||
fn render(&mut self, _cx: &mut ViewContext<Self>) -> Self::Element {
|
||||
let tab_count = 20;
|
||||
let selected_tab_index = 3;
|
||||
|
||||
let tabs = (0..tab_count)
|
||||
.map(|index| {
|
||||
Tab::new(index)
|
||||
.selected(index == selected_tab_index)
|
||||
.position(if index == 0 {
|
||||
TabPosition::First
|
||||
} else if index == tab_count - 1 {
|
||||
TabPosition::Last
|
||||
} else {
|
||||
TabPosition::Middle(index.cmp(&selected_tab_index))
|
||||
})
|
||||
.child(Label::new(format!("Tab {}", index + 1)).color(
|
||||
if index == selected_tab_index {
|
||||
Color::Default
|
||||
} else {
|
||||
Color::Muted
|
||||
},
|
||||
))
|
||||
})
|
||||
.collect::<Vec<_>>();
|
||||
|
||||
Story::container()
|
||||
.child(Story::title_for::<TabBar>())
|
||||
.child(Story::label("Default"))
|
||||
.child(
|
||||
h_stack().child(
|
||||
TabBar::new("tab_bar_1", self.tab_bar_focus_handle.clone())
|
||||
.start_child(
|
||||
IconButton::new("navigate_backward", Icon::ArrowLeft)
|
||||
.icon_size(IconSize::Small),
|
||||
)
|
||||
.start_child(
|
||||
IconButton::new("navigate_forward", Icon::ArrowRight)
|
||||
.icon_size(IconSize::Small),
|
||||
)
|
||||
.end_child(IconButton::new("new", Icon::Plus).icon_size(IconSize::Small))
|
||||
.end_child(
|
||||
IconButton::new("split_pane", Icon::Split).icon_size(IconSize::Small),
|
||||
)
|
||||
.children(tabs),
|
||||
),
|
||||
)
|
||||
}
|
||||
}
|
141
crates/ui2/src/components/tab_bar.rs
Normal file
141
crates/ui2/src/components/tab_bar.rs
Normal file
|
@ -0,0 +1,141 @@
|
|||
use gpui::{AnyElement, FocusHandle, Focusable, Stateful};
|
||||
use smallvec::SmallVec;
|
||||
|
||||
use crate::prelude::*;
|
||||
|
||||
#[derive(IntoElement)]
|
||||
pub struct TabBar {
|
||||
id: ElementId,
|
||||
focus_handle: FocusHandle,
|
||||
start_children: SmallVec<[AnyElement; 2]>,
|
||||
children: SmallVec<[AnyElement; 2]>,
|
||||
end_children: SmallVec<[AnyElement; 2]>,
|
||||
}
|
||||
|
||||
impl TabBar {
|
||||
pub fn new(id: impl Into<ElementId>, focus_handle: FocusHandle) -> Self {
|
||||
Self {
|
||||
id: id.into(),
|
||||
focus_handle,
|
||||
start_children: SmallVec::new(),
|
||||
children: SmallVec::new(),
|
||||
end_children: SmallVec::new(),
|
||||
}
|
||||
}
|
||||
|
||||
pub fn start_children_mut(&mut self) -> &mut SmallVec<[AnyElement; 2]> {
|
||||
&mut self.start_children
|
||||
}
|
||||
|
||||
pub fn start_child(mut self, start_child: impl IntoElement) -> Self
|
||||
where
|
||||
Self: Sized,
|
||||
{
|
||||
self.start_children_mut()
|
||||
.push(start_child.into_element().into_any());
|
||||
self
|
||||
}
|
||||
|
||||
pub fn start_children(
|
||||
mut self,
|
||||
start_children: impl IntoIterator<Item = impl IntoElement>,
|
||||
) -> Self
|
||||
where
|
||||
Self: Sized,
|
||||
{
|
||||
self.start_children_mut().extend(
|
||||
start_children
|
||||
.into_iter()
|
||||
.map(|child| child.into_any_element()),
|
||||
);
|
||||
self
|
||||
}
|
||||
|
||||
pub fn end_children_mut(&mut self) -> &mut SmallVec<[AnyElement; 2]> {
|
||||
&mut self.end_children
|
||||
}
|
||||
|
||||
pub fn end_child(mut self, end_child: impl IntoElement) -> Self
|
||||
where
|
||||
Self: Sized,
|
||||
{
|
||||
self.end_children_mut()
|
||||
.push(end_child.into_element().into_any());
|
||||
self
|
||||
}
|
||||
|
||||
pub fn end_children(mut self, end_children: impl IntoIterator<Item = impl IntoElement>) -> Self
|
||||
where
|
||||
Self: Sized,
|
||||
{
|
||||
self.end_children_mut().extend(
|
||||
end_children
|
||||
.into_iter()
|
||||
.map(|child| child.into_any_element()),
|
||||
);
|
||||
self
|
||||
}
|
||||
}
|
||||
|
||||
impl ParentElement for TabBar {
|
||||
fn children_mut(&mut self) -> &mut SmallVec<[AnyElement; 2]> {
|
||||
&mut self.children
|
||||
}
|
||||
}
|
||||
|
||||
impl RenderOnce for TabBar {
|
||||
type Rendered = Focusable<Stateful<Div>>;
|
||||
|
||||
fn render(self, cx: &mut WindowContext) -> Self::Rendered {
|
||||
const HEIGHT_IN_REMS: f32 = 30. / 16.;
|
||||
|
||||
div()
|
||||
.id(self.id)
|
||||
.group("tab_bar")
|
||||
.track_focus(&self.focus_handle)
|
||||
.w_full()
|
||||
.h(rems(HEIGHT_IN_REMS))
|
||||
.overflow_hidden()
|
||||
.flex()
|
||||
.flex_none()
|
||||
.bg(cx.theme().colors().tab_bar_background)
|
||||
.child(
|
||||
h_stack()
|
||||
.flex_none()
|
||||
.gap_1()
|
||||
.px_1()
|
||||
.border_b()
|
||||
.border_r()
|
||||
.border_color(cx.theme().colors().border)
|
||||
.children(self.start_children),
|
||||
)
|
||||
.child(
|
||||
div()
|
||||
.relative()
|
||||
.flex_1()
|
||||
.h_full()
|
||||
.overflow_hidden_x()
|
||||
.child(
|
||||
div()
|
||||
.absolute()
|
||||
.top_0()
|
||||
.left_0()
|
||||
.z_index(1)
|
||||
.size_full()
|
||||
.border_b()
|
||||
.border_color(cx.theme().colors().border),
|
||||
)
|
||||
.child(h_stack().id("tabs").z_index(2).children(self.children)),
|
||||
)
|
||||
.child(
|
||||
h_stack()
|
||||
.flex_none()
|
||||
.gap_1()
|
||||
.px_1()
|
||||
.border_b()
|
||||
.border_l()
|
||||
.border_color(cx.theme().colors().border)
|
||||
.children(self.end_children),
|
||||
)
|
||||
}
|
||||
}
|
Loading…
Add table
Add a link
Reference in a new issue