debugger: Kill debug sessions on app quit (#33273)
Before this PR force quitting Zed would leave hanging debug adapter processes and not allow debug adapters to clean up their sessions properly. This PR fixes this problem by sending a disconnect/terminate to all debug adapters and force shutting down their processes after they respond. Co-authored-by: Cole Miller \<cole@zed.dev\> Release Notes: - debugger: Shutdown and clean up debug processes when force quitting Zed --------- Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com> Co-authored-by: Remco Smits <djsmits12@gmail.com>
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6 changed files with 288 additions and 63 deletions
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@ -163,8 +163,9 @@ impl DebugAdapterClient {
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self.sequence_count.fetch_add(1, Ordering::Relaxed)
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}
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pub async fn shutdown(&self) -> Result<()> {
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self.transport_delegate.shutdown().await
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pub fn kill(&self) {
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log::debug!("Killing DAP process");
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self.transport_delegate.transport.lock().kill();
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}
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pub fn has_adapter_logs(&self) -> bool {
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@ -315,8 +316,6 @@ mod tests {
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},
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response
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);
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client.shutdown().await.unwrap();
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}
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#[gpui::test]
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@ -368,8 +367,6 @@ mod tests {
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called_event_handler.load(std::sync::atomic::Ordering::SeqCst),
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"Event handler was not called"
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);
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client.shutdown().await.unwrap();
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}
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#[gpui::test]
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@ -433,7 +430,5 @@ mod tests {
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called_event_handler.load(std::sync::atomic::Ordering::SeqCst),
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"Event handler was not called"
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);
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client.shutdown().await.unwrap();
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}
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}
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