Merge branch 'main' into terminal-modal
This commit is contained in:
commit
d373e4424f
42 changed files with 1684 additions and 742 deletions
|
@ -1,13 +1,15 @@
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|||
use alacritty_terminal::{
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ansi::Color as AnsiColor,
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grid::{Dimensions, GridIterator, Indexed},
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index::Point,
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index::{Column as GridCol, Line as GridLine, Point, Side},
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selection::{Selection, SelectionRange, SelectionType},
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sync::FairMutex,
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term::{
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cell::{Cell, Flags},
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SizeInfo,
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},
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Term,
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};
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use editor::{Cursor, CursorShape};
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use editor::{Cursor, CursorShape, HighlightedRange, HighlightedRangeLine};
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use gpui::{
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color::Color,
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elements::*,
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|
@ -18,16 +20,21 @@ use gpui::{
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},
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json::json,
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text_layout::{Line, RunStyle},
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Event, FontCache, MouseRegion, PaintContext, Quad, SizeConstraint, TextLayoutCache,
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WeakViewHandle,
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Event, FontCache, KeyDownEvent, MouseRegion, PaintContext, Quad, ScrollWheelEvent,
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SizeConstraint, TextLayoutCache, WeakViewHandle,
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};
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use itertools::Itertools;
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use ordered_float::OrderedFloat;
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use settings::Settings;
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use std::rc::Rc;
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use theme::{TerminalColors, TerminalStyle};
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use crate::{gpui_func_tools::paint_layer, Input, ScrollTerminal, Terminal};
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use std::{cmp::min, ops::Range, rc::Rc, sync::Arc};
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use std::{fmt::Debug, ops::Sub};
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use crate::{
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color_translation::convert_color, gpui_func_tools::paint_layer, Input, ScrollTerminal,
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Terminal, ZedListener,
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};
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///Scrolling is unbearably sluggish by default. Alacritty supports a configurable
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///Scroll multiplier that is set to 3 by default. This will be removed when I
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|
@ -44,14 +51,27 @@ pub struct TerminalEl {
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view: WeakViewHandle<Terminal>,
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}
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///Helper types so I don't mix these two up
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///New type pattern so I don't mix these two up
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struct CellWidth(f32);
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struct LineHeight(f32);
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struct LayoutLine {
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cells: Vec<LayoutCell>,
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highlighted_range: Option<Range<usize>>,
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}
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///New type pattern to ensure that we use adjusted mouse positions throughout the code base, rather than
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struct PaneRelativePos(Vector2F);
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///Functionally the constructor for the PaneRelativePos type, mutates the mouse_position
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fn relative_pos(mouse_position: Vector2F, origin: Vector2F) -> PaneRelativePos {
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PaneRelativePos(mouse_position.sub(origin)) //Avoid the extra allocation by mutating
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}
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#[derive(Clone, Debug, Default)]
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struct LayoutCell {
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point: Point<i32, i32>,
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text: Line,
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text: Line, //NOTE TO SELF THIS IS BAD PERFORMANCE RN!
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background_color: Color,
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}
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|
@ -67,13 +87,14 @@ impl LayoutCell {
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///The information generated during layout that is nescessary for painting
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pub struct LayoutState {
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cells: Vec<(Point<i32, i32>, Line)>,
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background_rects: Vec<(RectF, Color)>, //Vec index == Line index for the LineSpan
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layout_lines: Vec<LayoutLine>,
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line_height: LineHeight,
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em_width: CellWidth,
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cursor: Option<Cursor>,
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background_color: Color,
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cur_size: SizeInfo,
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terminal: Arc<FairMutex<Term<ZedListener>>>,
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selection_color: Color,
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}
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impl TerminalEl {
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|
@ -105,48 +126,32 @@ impl Element for TerminalEl {
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//Tell the view our new size. Requires a mutable borrow of cx and the view
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let cur_size = make_new_size(constraint, &cell_width, &line_height);
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//Note that set_size locks and mutates the terminal.
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//TODO: Would be nice to lock once for the whole of layout
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view_handle.update(cx.app, |view, _cx| view.set_size(cur_size));
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//Now that we're done with the mutable portion, grab the immutable settings and view again
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let terminal_theme = &(cx.global::<Settings>()).theme.terminal;
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let view = view_handle.read(cx);
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let term = view.term.lock();
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let (selection_color, terminal_theme) = {
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let theme = &(cx.global::<Settings>()).theme;
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(theme.editor.selection.selection, &theme.terminal)
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};
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let terminal_mutex = view_handle.read(cx).term.clone();
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let term = terminal_mutex.lock();
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let grid = term.grid();
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let cursor_point = grid.cursor.point;
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let cursor_text = grid[cursor_point.line][cursor_point.column].c.to_string();
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let content = term.renderable_content();
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let layout_cells = layout_cells(
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let layout_lines = layout_lines(
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content.display_iter,
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&text_style,
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terminal_theme,
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cx.text_layout_cache,
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view.modal,
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content.selection,
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);
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let cells = layout_cells
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.iter()
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.map(|c| (c.point, c.text.clone()))
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.collect::<Vec<(Point<i32, i32>, Line)>>();
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let background_rects = layout_cells
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.iter()
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.map(|cell| {
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(
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RectF::new(
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vec2f(
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cell.point.column as f32 * cell_width.0,
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cell.point.line as f32 * line_height.0,
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),
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vec2f(cell_width.0, line_height.0),
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),
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cell.background_color,
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)
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})
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.collect::<Vec<(RectF, Color)>>();
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let block_text = cx.text_layout_cache.layout_str(
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&cursor_text,
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text_style.font_size,
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|
@ -185,6 +190,7 @@ impl Element for TerminalEl {
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Some(block_text.clone()),
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)
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});
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drop(term);
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let background_color = if view.modal {
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terminal_theme.colors.modal_background
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|
@ -195,13 +201,14 @@ impl Element for TerminalEl {
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(
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constraint.max,
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LayoutState {
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cells,
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layout_lines,
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line_height,
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em_width: cell_width,
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cursor,
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cur_size,
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background_rects,
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background_color,
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terminal: terminal_mutex,
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selection_color,
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},
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)
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}
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|
@ -215,17 +222,21 @@ impl Element for TerminalEl {
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) -> Self::PaintState {
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//Setup element stuff
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let clip_bounds = Some(visible_bounds);
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paint_layer(cx, clip_bounds, |cx| {
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//Elements are ephemeral, only at paint time do we know what could be clicked by a mouse
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cx.scene.push_mouse_region(MouseRegion {
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view_id: self.view.id(),
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mouse_down: Some(Rc::new(|_, cx| cx.focus_parent_view())),
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bounds: visible_bounds,
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..Default::default()
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});
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paint_layer(cx, clip_bounds, |cx| {
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let cur_size = layout.cur_size.clone();
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let origin = bounds.origin() + vec2f(layout.em_width.0, 0.);
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//Elements are ephemeral, only at paint time do we know what could be clicked by a mouse
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attach_mouse_handlers(
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origin,
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cur_size,
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self.view.id(),
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&layout.terminal,
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visible_bounds,
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cx,
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);
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paint_layer(cx, clip_bounds, |cx| {
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//Start with a background color
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cx.scene.push_quad(Quad {
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|
@ -236,25 +247,83 @@ impl Element for TerminalEl {
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});
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//Draw cell backgrounds
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for background_rect in &layout.background_rects {
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let new_origin = origin + background_rect.0.origin();
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cx.scene.push_quad(Quad {
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bounds: RectF::new(new_origin, background_rect.0.size()),
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background: Some(background_rect.1),
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border: Default::default(),
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corner_radius: 0.,
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for layout_line in &layout.layout_lines {
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for layout_cell in &layout_line.cells {
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let position = vec2f(
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origin.x() + layout_cell.point.column as f32 * layout.em_width.0,
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origin.y() + layout_cell.point.line as f32 * layout.line_height.0,
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);
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let size = vec2f(layout.em_width.0, layout.line_height.0);
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cx.scene.push_quad(Quad {
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bounds: RectF::new(position, size),
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background: Some(layout_cell.background_color),
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border: Default::default(),
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corner_radius: 0.,
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})
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}
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}
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});
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//Draw Selection
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paint_layer(cx, clip_bounds, |cx| {
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let mut highlight_y = None;
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let highlight_lines = layout
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.layout_lines
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.iter()
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.filter_map(|line| {
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if let Some(range) = &line.highlighted_range {
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if let None = highlight_y {
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highlight_y = Some(
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origin.y()
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+ line.cells[0].point.line as f32 * layout.line_height.0,
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);
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}
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let start_x = origin.x()
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+ line.cells[range.start].point.column as f32 * layout.em_width.0;
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let end_x = origin.x()
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+ line.cells[range.end].point.column as f32 * layout.em_width.0
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+ layout.em_width.0;
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return Some(HighlightedRangeLine { start_x, end_x });
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} else {
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return None;
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}
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})
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.collect::<Vec<HighlightedRangeLine>>();
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if let Some(y) = highlight_y {
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let hr = HighlightedRange {
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start_y: y, //Need to change this
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line_height: layout.line_height.0,
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lines: highlight_lines,
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color: layout.selection_color,
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//Copied from editor. TODO: move to theme or something
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corner_radius: 0.15 * layout.line_height.0,
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};
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hr.paint(bounds, cx.scene);
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}
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});
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//Draw text
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paint_layer(cx, clip_bounds, |cx| {
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for (point, cell) in &layout.cells {
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let cell_origin = vec2f(
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origin.x() + point.column as f32 * layout.em_width.0,
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origin.y() + point.line as f32 * layout.line_height.0,
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);
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cell.paint(cell_origin, visible_bounds, layout.line_height.0, cx);
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for layout_line in &layout.layout_lines {
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for layout_cell in &layout_line.cells {
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let point = layout_cell.point;
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//Don't actually know the start_x for a line, until here:
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let cell_origin = vec2f(
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origin.x() + point.column as f32 * layout.em_width.0,
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origin.y() + point.line as f32 * layout.line_height.0,
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);
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layout_cell.text.paint(
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cell_origin,
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visible_bounds,
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layout.line_height.0,
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cx,
|
||||
);
|
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}
|
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}
|
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});
|
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|
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|
@ -284,9 +353,9 @@ impl Element for TerminalEl {
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cx: &mut gpui::EventContext,
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) -> bool {
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match event {
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Event::ScrollWheel {
|
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Event::ScrollWheel(ScrollWheelEvent {
|
||||
delta, position, ..
|
||||
} => visible_bounds
|
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}) => visible_bounds
|
||||
.contains_point(*position)
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.then(|| {
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let vertical_scroll =
|
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|
@ -294,9 +363,9 @@ impl Element for TerminalEl {
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cx.dispatch_action(ScrollTerminal(vertical_scroll.round() as i32));
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})
|
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.is_some(),
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Event::KeyDown {
|
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Event::KeyDown(KeyDownEvent {
|
||||
input: Some(input), ..
|
||||
} => cx
|
||||
}) => cx
|
||||
.is_parent_view_focused()
|
||||
.then(|| {
|
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cx.dispatch_action(Input(input.to_string()));
|
||||
|
@ -319,6 +388,18 @@ impl Element for TerminalEl {
|
|||
}
|
||||
}
|
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|
||||
fn mouse_to_cell_data(
|
||||
pos: Vector2F,
|
||||
origin: Vector2F,
|
||||
cur_size: SizeInfo,
|
||||
display_offset: usize,
|
||||
) -> (Point, alacritty_terminal::index::Direction) {
|
||||
let relative_pos = relative_pos(pos, origin);
|
||||
let point = grid_cell(&relative_pos, cur_size, display_offset);
|
||||
let side = cell_side(&relative_pos, cur_size);
|
||||
(point, side)
|
||||
}
|
||||
|
||||
///Configures a text style from the current settings.
|
||||
fn make_text_style(font_cache: &FontCache, settings: &Settings) -> TextStyle {
|
||||
TextStyle {
|
||||
|
@ -351,39 +432,57 @@ fn make_new_size(
|
|||
)
|
||||
}
|
||||
|
||||
fn layout_cells(
|
||||
fn layout_lines(
|
||||
grid: GridIterator<Cell>,
|
||||
text_style: &TextStyle,
|
||||
terminal_theme: &TerminalStyle,
|
||||
text_layout_cache: &TextLayoutCache,
|
||||
modal: bool,
|
||||
) -> Vec<LayoutCell> {
|
||||
let mut line_count: i32 = 0;
|
||||
selection_range: Option<SelectionRange>,
|
||||
) -> Vec<LayoutLine> {
|
||||
let lines = grid.group_by(|i| i.point.line);
|
||||
lines
|
||||
.into_iter()
|
||||
.map(|(_, line)| {
|
||||
line_count += 1;
|
||||
line.map(|indexed_cell| {
|
||||
let cell_text = &indexed_cell.c.to_string();
|
||||
.enumerate()
|
||||
.map(|(line_index, (_, line))| {
|
||||
let mut highlighted_range = None;
|
||||
let cells = line
|
||||
.enumerate()
|
||||
.map(|(x_index, indexed_cell)| {
|
||||
if selection_range
|
||||
.map(|range| range.contains(indexed_cell.point))
|
||||
.unwrap_or(false)
|
||||
{
|
||||
let mut range = highlighted_range.take().unwrap_or(x_index..x_index);
|
||||
range.end = range.end.max(x_index);
|
||||
highlighted_range = Some(range);
|
||||
}
|
||||
|
||||
let cell_style = cell_style(&indexed_cell, terminal_theme, text_style, modal);
|
||||
let cell_text = &indexed_cell.c.to_string();
|
||||
|
||||
let layout_cell = text_layout_cache.layout_str(
|
||||
cell_text,
|
||||
text_style.font_size,
|
||||
&[(cell_text.len(), cell_style)],
|
||||
);
|
||||
LayoutCell::new(
|
||||
Point::new(line_count - 1, indexed_cell.point.column.0 as i32),
|
||||
layout_cell,
|
||||
convert_color(&indexed_cell.bg, &terminal_theme.colors, modal),
|
||||
)
|
||||
})
|
||||
.collect::<Vec<LayoutCell>>()
|
||||
let cell_style = cell_style(&indexed_cell, terminal_theme, text_style, modal);
|
||||
|
||||
//This is where we might be able to get better performance
|
||||
let layout_cell = text_layout_cache.layout_str(
|
||||
cell_text,
|
||||
text_style.font_size,
|
||||
&[(cell_text.len(), cell_style)],
|
||||
);
|
||||
|
||||
LayoutCell::new(
|
||||
Point::new(line_index as i32, indexed_cell.point.column.0 as i32),
|
||||
layout_cell,
|
||||
convert_color(&indexed_cell.bg, &terminal_theme.colors, modal),
|
||||
)
|
||||
})
|
||||
.collect::<Vec<LayoutCell>>();
|
||||
|
||||
LayoutLine {
|
||||
cells,
|
||||
highlighted_range,
|
||||
}
|
||||
})
|
||||
.flatten()
|
||||
.collect::<Vec<LayoutCell>>()
|
||||
.collect::<Vec<LayoutLine>>()
|
||||
}
|
||||
|
||||
// Compute the cursor position and expected block width, may return a zero width if x_for_index returns
|
||||
|
@ -492,56 +591,113 @@ fn convert_color(alac_color: &AnsiColor, colors: &TerminalColors, modal: bool) -
|
|||
}
|
||||
}
|
||||
|
||||
///Converts an 8 bit ANSI color to it's GPUI equivalent.
|
||||
pub fn get_color_at_index(index: &u8, colors: &TerminalColors) -> Color {
|
||||
match index {
|
||||
//0-15 are the same as the named colors above
|
||||
0 => colors.black,
|
||||
1 => colors.red,
|
||||
2 => colors.green,
|
||||
3 => colors.yellow,
|
||||
4 => colors.blue,
|
||||
5 => colors.magenta,
|
||||
6 => colors.cyan,
|
||||
7 => colors.white,
|
||||
8 => colors.bright_black,
|
||||
9 => colors.bright_red,
|
||||
10 => colors.bright_green,
|
||||
11 => colors.bright_yellow,
|
||||
12 => colors.bright_blue,
|
||||
13 => colors.bright_magenta,
|
||||
14 => colors.bright_cyan,
|
||||
15 => colors.bright_white,
|
||||
//16-231 are mapped to their RGB colors on a 0-5 range per channel
|
||||
16..=231 => {
|
||||
let (r, g, b) = rgb_for_index(index); //Split the index into it's ANSI-RGB components
|
||||
let step = (u8::MAX as f32 / 5.).floor() as u8; //Split the RGB range into 5 chunks, with floor so no overflow
|
||||
Color::new(r * step, g * step, b * step, u8::MAX) //Map the ANSI-RGB components to an RGB color
|
||||
}
|
||||
//232-255 are a 24 step grayscale from black to white
|
||||
232..=255 => {
|
||||
let i = index - 232; //Align index to 0..24
|
||||
let step = (u8::MAX as f32 / 24.).floor() as u8; //Split the RGB grayscale values into 24 chunks
|
||||
Color::new(i * step, i * step, i * step, u8::MAX) //Map the ANSI-grayscale components to the RGB-grayscale
|
||||
}
|
||||
fn attach_mouse_handlers(
|
||||
origin: Vector2F,
|
||||
cur_size: SizeInfo,
|
||||
view_id: usize,
|
||||
terminal_mutex: &Arc<FairMutex<Term<ZedListener>>>,
|
||||
visible_bounds: RectF,
|
||||
cx: &mut PaintContext,
|
||||
) {
|
||||
let click_mutex = terminal_mutex.clone();
|
||||
let drag_mutex = terminal_mutex.clone();
|
||||
let mouse_down_mutex = terminal_mutex.clone();
|
||||
|
||||
cx.scene.push_mouse_region(MouseRegion {
|
||||
view_id,
|
||||
mouse_down: Some(Rc::new(move |pos, _| {
|
||||
let mut term = mouse_down_mutex.lock();
|
||||
let (point, side) = mouse_to_cell_data(
|
||||
pos,
|
||||
origin,
|
||||
cur_size,
|
||||
term.renderable_content().display_offset,
|
||||
);
|
||||
term.selection = Some(Selection::new(SelectionType::Simple, point, side))
|
||||
})),
|
||||
click: Some(Rc::new(move |pos, click_count, cx| {
|
||||
let mut term = click_mutex.lock();
|
||||
|
||||
let (point, side) = mouse_to_cell_data(
|
||||
pos,
|
||||
origin,
|
||||
cur_size,
|
||||
term.renderable_content().display_offset,
|
||||
);
|
||||
|
||||
let selection_type = match click_count {
|
||||
0 => return, //This is a release
|
||||
1 => Some(SelectionType::Simple),
|
||||
2 => Some(SelectionType::Semantic),
|
||||
3 => Some(SelectionType::Lines),
|
||||
_ => None,
|
||||
};
|
||||
|
||||
let selection =
|
||||
selection_type.map(|selection_type| Selection::new(selection_type, point, side));
|
||||
|
||||
term.selection = selection;
|
||||
cx.focus_parent_view();
|
||||
cx.notify();
|
||||
})),
|
||||
bounds: visible_bounds,
|
||||
drag: Some(Rc::new(move |_delta, pos, cx| {
|
||||
let mut term = drag_mutex.lock();
|
||||
|
||||
let (point, side) = mouse_to_cell_data(
|
||||
pos,
|
||||
origin,
|
||||
cur_size,
|
||||
term.renderable_content().display_offset,
|
||||
);
|
||||
|
||||
if let Some(mut selection) = term.selection.take() {
|
||||
selection.update(point, side);
|
||||
term.selection = Some(selection);
|
||||
}
|
||||
|
||||
cx.notify();
|
||||
})),
|
||||
..Default::default()
|
||||
});
|
||||
}
|
||||
|
||||
///Copied (with modifications) from alacritty/src/input.rs > Processor::cell_side()
|
||||
fn cell_side(pos: &PaneRelativePos, cur_size: SizeInfo) -> Side {
|
||||
let x = pos.0.x() as usize;
|
||||
let cell_x = x.saturating_sub(cur_size.cell_width() as usize) % cur_size.cell_width() as usize;
|
||||
let half_cell_width = (cur_size.cell_width() / 2.0) as usize;
|
||||
|
||||
let additional_padding =
|
||||
(cur_size.width() - cur_size.cell_width() * 2.) % cur_size.cell_width();
|
||||
let end_of_grid = cur_size.width() - cur_size.cell_width() - additional_padding;
|
||||
|
||||
if cell_x > half_cell_width
|
||||
// Edge case when mouse leaves the window.
|
||||
|| x as f32 >= end_of_grid
|
||||
{
|
||||
Side::Right
|
||||
} else {
|
||||
Side::Left
|
||||
}
|
||||
}
|
||||
|
||||
///Generates the rgb channels in [0, 5] for a given index into the 6x6x6 ANSI color cube
|
||||
///See: [8 bit ansi color](https://en.wikipedia.org/wiki/ANSI_escape_code#8-bit).
|
||||
///
|
||||
///Wikipedia gives a formula for calculating the index for a given color:
|
||||
///
|
||||
///index = 16 + 36 × r + 6 × g + b (0 ≤ r, g, b ≤ 5)
|
||||
///
|
||||
///This function does the reverse, calculating the r, g, and b components from a given index.
|
||||
fn rgb_for_index(i: &u8) -> (u8, u8, u8) {
|
||||
debug_assert!(i >= &16 && i <= &231);
|
||||
let i = i - 16;
|
||||
let r = (i - (i % 36)) / 36;
|
||||
let g = ((i % 36) - (i % 6)) / 6;
|
||||
let b = (i % 36) % 6;
|
||||
(r, g, b)
|
||||
///Copied (with modifications) from alacritty/src/event.rs > Mouse::point()
|
||||
///Position is a pane-relative position. That means the top left corner of the mouse
|
||||
///Region should be (0,0)
|
||||
fn grid_cell(pos: &PaneRelativePos, cur_size: SizeInfo, display_offset: usize) -> Point {
|
||||
let pos = pos.0;
|
||||
let col = pos.x() / cur_size.cell_width(); //TODO: underflow...
|
||||
let col = min(GridCol(col as usize), cur_size.last_column());
|
||||
|
||||
let line = pos.y() / cur_size.cell_height();
|
||||
let line = min(line as i32, cur_size.bottommost_line().0);
|
||||
|
||||
//when clicking, need to ADD to get to the top left cell
|
||||
//e.g. total_lines - viewport_height, THEN subtract display offset
|
||||
//0 -> total_lines - viewport_height - display_offset + mouse_line
|
||||
|
||||
Point::new(GridLine(line - display_offset as i32), col)
|
||||
}
|
||||
|
||||
///Draws the grid as Alacritty sees it. Useful for checking if there is an inconsistency between
|
||||
|
@ -575,14 +731,73 @@ fn draw_debug_grid(bounds: RectF, layout: &mut LayoutState, cx: &mut PaintContex
|
|||
}
|
||||
}
|
||||
|
||||
#[cfg(test)]
|
||||
mod tests {
|
||||
mod test {
|
||||
|
||||
#[test]
|
||||
fn test_rgb_for_index() {
|
||||
//Test every possible value in the color cube
|
||||
for i in 16..=231 {
|
||||
let (r, g, b) = crate::terminal_element::rgb_for_index(&(i as u8));
|
||||
assert_eq!(i, 16 + 36 * r + 6 * g + b);
|
||||
}
|
||||
fn test_mouse_to_selection() {
|
||||
let term_width = 100.;
|
||||
let term_height = 200.;
|
||||
let cell_width = 10.;
|
||||
let line_height = 20.;
|
||||
let mouse_pos_x = 100.; //Window relative
|
||||
let mouse_pos_y = 100.; //Window relative
|
||||
let origin_x = 10.;
|
||||
let origin_y = 20.;
|
||||
|
||||
let cur_size = alacritty_terminal::term::SizeInfo::new(
|
||||
term_width,
|
||||
term_height,
|
||||
cell_width,
|
||||
line_height,
|
||||
0.,
|
||||
0.,
|
||||
false,
|
||||
);
|
||||
|
||||
let mouse_pos = gpui::geometry::vector::vec2f(mouse_pos_x, mouse_pos_y);
|
||||
let origin = gpui::geometry::vector::vec2f(origin_x, origin_y); //Position of terminal window, 1 'cell' in
|
||||
let (point, _) =
|
||||
crate::terminal_element::mouse_to_cell_data(mouse_pos, origin, cur_size, 0);
|
||||
assert_eq!(
|
||||
point,
|
||||
alacritty_terminal::index::Point::new(
|
||||
alacritty_terminal::index::Line(((mouse_pos_y - origin_y) / line_height) as i32),
|
||||
alacritty_terminal::index::Column(((mouse_pos_x - origin_x) / cell_width) as usize),
|
||||
)
|
||||
);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn test_mouse_to_selection_off_edge() {
|
||||
let term_width = 100.;
|
||||
let term_height = 200.;
|
||||
let cell_width = 10.;
|
||||
let line_height = 20.;
|
||||
let mouse_pos_x = 100.; //Window relative
|
||||
let mouse_pos_y = 100.; //Window relative
|
||||
let origin_x = 10.;
|
||||
let origin_y = 20.;
|
||||
|
||||
let cur_size = alacritty_terminal::term::SizeInfo::new(
|
||||
term_width,
|
||||
term_height,
|
||||
cell_width,
|
||||
line_height,
|
||||
0.,
|
||||
0.,
|
||||
false,
|
||||
);
|
||||
|
||||
let mouse_pos = gpui::geometry::vector::vec2f(mouse_pos_x, mouse_pos_y);
|
||||
let origin = gpui::geometry::vector::vec2f(origin_x, origin_y); //Position of terminal window, 1 'cell' in
|
||||
let (point, _) =
|
||||
crate::terminal_element::mouse_to_cell_data(mouse_pos, origin, cur_size, 0);
|
||||
assert_eq!(
|
||||
point,
|
||||
alacritty_terminal::index::Point::new(
|
||||
alacritty_terminal::index::Line(((mouse_pos_y - origin_y) / line_height) as i32),
|
||||
alacritty_terminal::index::Column(((mouse_pos_x - origin_x) / cell_width) as usize),
|
||||
)
|
||||
);
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue