Rename buffer crate to text and name its entrypoint after the crate
Co-Authored-By: Max Brunsfeld <maxbrunsfeld@gmail.com>
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31 changed files with 84 additions and 85 deletions
28
crates/text/src/random_char_iter.rs
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28
crates/text/src/random_char_iter.rs
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use rand::prelude::*;
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pub struct RandomCharIter<T: Rng>(T);
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impl<T: Rng> RandomCharIter<T> {
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pub fn new(rng: T) -> Self {
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Self(rng)
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}
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}
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impl<T: Rng> Iterator for RandomCharIter<T> {
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type Item = char;
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fn next(&mut self) -> Option<Self::Item> {
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match self.0.gen_range(0..100) {
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// whitespace
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0..=19 => [' ', '\n', '\t'].choose(&mut self.0).copied(),
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// two-byte greek letters
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20..=32 => char::from_u32(self.0.gen_range(('α' as u32)..('ω' as u32 + 1))),
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// three-byte characters
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33..=45 => ['✋', '✅', '❌', '❎', '⭐'].choose(&mut self.0).copied(),
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// four-byte characters
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46..=58 => ['🍐', '🏀', '🍗', '🎉'].choose(&mut self.0).copied(),
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// ascii letters
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_ => Some(self.0.gen_range(b'a'..b'z' + 1).into()),
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}
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}
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}
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