scrollbar: Implement minimum thumb size (#25288)

This PR addresses 3 issues with the common scrollbar component used in
the Terminal, Outline Panel, etc.

1. Extremely small or invisible scrollbar for long content.
2. Flickering issue when the thumb is already at the bottom-most
position, and the user tries to overscroll.
3. Scrollbar appearing even when there is no excessive content to
scroll.

Before:
<img width="300" alt="image"
src="https://github.com/user-attachments/assets/8a124a72-3b56-4bef-858a-a4942c871829"
/>

After:
<img width="300" alt="Screenshot 2025-02-21 at 3 26 32 AM"
src="https://github.com/user-attachments/assets/2a8a5796-b332-4c06-84b2-226d2de6e300"
/>


Release Notes:

- Fixed extremely small scrollbar thumb for long content in Terminal,
Outline Panel, and more.

---------

Co-authored-by: Danilo <danilo@zed.dev>
Co-authored-by: Richard Feldman <oss@rtfeldman.com>
This commit is contained in:
smit 2025-02-21 15:21:26 +05:30 committed by GitHub
parent 5e1dd91ee5
commit d45aaa1745
No known key found for this signature in database
GPG key ID: B5690EEEBB952194
2 changed files with 181 additions and 169 deletions

View file

@ -99,7 +99,7 @@ pub trait ScrollableHandle: Debug + 'static {
#[derive(Clone, Debug)]
pub struct ScrollbarState {
// If Some(), there's an active drag, offset by percentage from the origin of a thumb.
drag: Rc<Cell<Option<f32>>>,
drag: Rc<Cell<Option<Pixels>>>,
parent_id: Option<EntityId>,
scroll_handle: Arc<dyn ScrollableHandle>,
}
@ -128,12 +128,12 @@ impl ScrollbarState {
}
fn thumb_range(&self, axis: ScrollbarAxis) -> Option<Range<f32>> {
const MINIMUM_SCROLLBAR_PERCENTAGE_SIZE: f32 = 0.005;
const MINIMUM_THUMB_SIZE: f32 = 25.;
let ContentSize {
size: main_dimension_size,
scroll_adjustment,
} = self.scroll_handle.content_size()?;
let main_dimension_size = main_dimension_size.along(axis).0;
let content_size = main_dimension_size.along(axis).0;
let mut current_offset = self.scroll_handle.offset().along(axis).min(px(0.)).abs().0;
if let Some(adjustment) = scroll_adjustment.and_then(|adjustment| {
let adjust = adjustment.along(axis).0;
@ -145,25 +145,21 @@ impl ScrollbarState {
}) {
current_offset -= adjustment;
}
let mut percentage = current_offset / main_dimension_size;
let viewport_size = self.scroll_handle.viewport().size;
let end_offset = (current_offset + viewport_size.along(axis).0) / main_dimension_size;
// Scroll handle might briefly report an offset greater than the length of a list;
// in such case we'll adjust the starting offset as well to keep the scrollbar thumb length stable.
let overshoot = (end_offset - 1.).clamp(0., 1.);
if overshoot > 0. {
percentage -= overshoot;
}
if percentage + MINIMUM_SCROLLBAR_PERCENTAGE_SIZE > 1.0 || end_offset > main_dimension_size
{
let viewport_size = self.scroll_handle.viewport().size.along(axis).0;
if content_size < viewport_size {
return None;
}
if main_dimension_size < viewport_size.along(axis).0 {
let visible_percentage = viewport_size / content_size;
let thumb_size = MINIMUM_THUMB_SIZE.max(viewport_size * visible_percentage);
if thumb_size > viewport_size {
return None;
}
let end_offset = end_offset.clamp(percentage + MINIMUM_SCROLLBAR_PERCENTAGE_SIZE, 1.);
Some(percentage..end_offset)
let max_offset = content_size - viewport_size;
current_offset = current_offset.clamp(0., max_offset);
let start_offset = (current_offset / max_offset) * (viewport_size - thumb_size);
let thumb_percentage_start = start_offset / viewport_size;
let thumb_percentage_end = (start_offset + thumb_size) / viewport_size;
Some(thumb_percentage_start..thumb_percentage_end)
}
}
@ -228,174 +224,189 @@ impl Element for Scrollbar {
fn paint(
&mut self,
_id: Option<&GlobalElementId>,
bounds: Bounds<Pixels>,
padded_bounds: Bounds<Pixels>,
_request_layout: &mut Self::RequestLayoutState,
_prepaint: &mut Self::PrepaintState,
window: &mut Window,
cx: &mut App,
) {
window.with_content_mask(Some(ContentMask { bounds }), |window| {
let colors = cx.theme().colors();
let thumb_background = colors
.surface_background
.blend(colors.scrollbar_thumb_background);
let is_vertical = self.kind == ScrollbarAxis::Vertical;
let extra_padding = px(5.0);
let padded_bounds = if is_vertical {
Bounds::from_corners(
bounds.origin + point(Pixels::ZERO, extra_padding),
bounds.bottom_right() - point(Pixels::ZERO, extra_padding * 3),
)
} else {
Bounds::from_corners(
bounds.origin + point(extra_padding, Pixels::ZERO),
bounds.bottom_right() - point(extra_padding * 3, Pixels::ZERO),
)
};
window.with_content_mask(
Some(ContentMask {
bounds: padded_bounds,
}),
|window| {
let colors = cx.theme().colors();
let thumb_background = colors
.surface_background
.blend(colors.scrollbar_thumb_background);
let is_vertical = self.kind == ScrollbarAxis::Vertical;
let extra_padding = px(5.0);
let padded_bounds = if is_vertical {
Bounds::from_corners(
padded_bounds.origin + point(Pixels::ZERO, extra_padding),
padded_bounds.bottom_right() - point(Pixels::ZERO, extra_padding * 3),
)
} else {
Bounds::from_corners(
padded_bounds.origin + point(extra_padding, Pixels::ZERO),
padded_bounds.bottom_right() - point(extra_padding * 3, Pixels::ZERO),
)
};
let mut thumb_bounds = if is_vertical {
let thumb_offset = self.thumb.start * padded_bounds.size.height;
let thumb_end = self.thumb.end * padded_bounds.size.height;
let thumb_upper_left = point(
padded_bounds.origin.x,
padded_bounds.origin.y + thumb_offset,
);
let thumb_lower_right = point(
padded_bounds.origin.x + padded_bounds.size.width,
padded_bounds.origin.y + thumb_end,
);
Bounds::from_corners(thumb_upper_left, thumb_lower_right)
} else {
let thumb_offset = self.thumb.start * padded_bounds.size.width;
let thumb_end = self.thumb.end * padded_bounds.size.width;
let thumb_upper_left = point(
padded_bounds.origin.x + thumb_offset,
padded_bounds.origin.y,
);
let thumb_lower_right = point(
padded_bounds.origin.x + thumb_end,
padded_bounds.origin.y + padded_bounds.size.height,
);
Bounds::from_corners(thumb_upper_left, thumb_lower_right)
};
let corners = if is_vertical {
thumb_bounds.size.width /= 1.5;
Corners::all(thumb_bounds.size.width / 2.0)
} else {
thumb_bounds.size.height /= 1.5;
Corners::all(thumb_bounds.size.height / 2.0)
};
window.paint_quad(quad(
thumb_bounds,
corners,
thumb_background,
Edges::default(),
Hsla::transparent_black(),
));
let mut thumb_bounds = if is_vertical {
let thumb_offset = self.thumb.start * padded_bounds.size.height;
let thumb_end = self.thumb.end * padded_bounds.size.height;
let thumb_upper_left = point(
padded_bounds.origin.x,
padded_bounds.origin.y + thumb_offset,
);
let thumb_lower_right = point(
padded_bounds.origin.x + padded_bounds.size.width,
padded_bounds.origin.y + thumb_end,
);
Bounds::from_corners(thumb_upper_left, thumb_lower_right)
} else {
let thumb_offset = self.thumb.start * padded_bounds.size.width;
let thumb_end = self.thumb.end * padded_bounds.size.width;
let thumb_upper_left = point(
padded_bounds.origin.x + thumb_offset,
padded_bounds.origin.y,
);
let thumb_lower_right = point(
padded_bounds.origin.x + thumb_end,
padded_bounds.origin.y + padded_bounds.size.height,
);
Bounds::from_corners(thumb_upper_left, thumb_lower_right)
};
let corners = if is_vertical {
thumb_bounds.size.width /= 1.5;
Corners::all(thumb_bounds.size.width / 2.0)
} else {
thumb_bounds.size.height /= 1.5;
Corners::all(thumb_bounds.size.height / 2.0)
};
window.paint_quad(quad(
thumb_bounds,
corners,
thumb_background,
Edges::default(),
Hsla::transparent_black(),
));
let scroll = self.state.scroll_handle.clone();
let kind = self.kind;
let thumb_percentage_size = self.thumb.end - self.thumb.start;
window.on_mouse_event({
let scroll = scroll.clone();
let state = self.state.clone();
let scroll = self.state.scroll_handle.clone();
let axis = self.kind;
move |event: &MouseDownEvent, phase, _, _| {
if !(phase.bubble() && bounds.contains(&event.position)) {
return;
}
if thumb_bounds.contains(&event.position) {
let thumb_offset = (event.position.along(axis)
- thumb_bounds.origin.along(axis))
/ bounds.size.along(axis);
state.drag.set(Some(thumb_offset));
} else if let Some(ContentSize {
size: item_size, ..
}) = scroll.content_size()
{
match kind {
ScrollbarAxis::Horizontal => {
let percentage =
(event.position.x - bounds.origin.x) / bounds.size.width;
let max_offset = item_size.width;
let percentage = percentage.min(1. - thumb_percentage_size);
scroll
.set_offset(point(-max_offset * percentage, scroll.offset().y));
}
ScrollbarAxis::Vertical => {
let percentage =
(event.position.y - bounds.origin.y) / bounds.size.height;
let max_offset = item_size.height;
let percentage = percentage.min(1. - thumb_percentage_size);
scroll
.set_offset(point(scroll.offset().x, -max_offset * percentage));
window.on_mouse_event({
let scroll = scroll.clone();
let state = self.state.clone();
move |event: &MouseDownEvent, phase, _, _| {
if !(phase.bubble() && padded_bounds.contains(&event.position)) {
return;
}
if thumb_bounds.contains(&event.position) {
let offset =
event.position.along(axis) - thumb_bounds.origin.along(axis);
state.drag.set(Some(offset));
} else if let Some(ContentSize {
size: item_size, ..
}) = scroll.content_size()
{
let click_offset = {
let viewport_size = padded_bounds.size.along(axis);
let thumb_size = thumb_bounds.size.along(axis);
let thumb_start = (event.position.along(axis)
- padded_bounds.origin.along(axis)
- (thumb_size / 2.))
.clamp(px(0.), viewport_size - thumb_size);
let max_offset =
(item_size.along(axis) - viewport_size).max(px(0.));
let percentage = if viewport_size > thumb_size {
thumb_start / (viewport_size - thumb_size)
} else {
0.
};
-max_offset * percentage
};
match axis {
ScrollbarAxis::Horizontal => {
scroll.set_offset(point(click_offset, scroll.offset().y));
}
ScrollbarAxis::Vertical => {
scroll.set_offset(point(scroll.offset().x, click_offset));
}
}
}
}
}
});
window.on_mouse_event({
let scroll = scroll.clone();
move |event: &ScrollWheelEvent, phase, window, _| {
if phase.bubble() && bounds.contains(&event.position) {
let current_offset = scroll.offset();
scroll.set_offset(
current_offset + event.delta.pixel_delta(window.line_height()),
);
});
window.on_mouse_event({
let scroll = scroll.clone();
move |event: &ScrollWheelEvent, phase, window, _| {
if phase.bubble() && padded_bounds.contains(&event.position) {
let current_offset = scroll.offset();
scroll.set_offset(
current_offset + event.delta.pixel_delta(window.line_height()),
);
}
}
}
});
let state = self.state.clone();
let kind = self.kind;
window.on_mouse_event(move |event: &MouseMoveEvent, _, _, cx| {
if let Some(drag_state) = state.drag.get().filter(|_| event.dragging()) {
if let Some(ContentSize {
size: item_size, ..
}) = scroll.content_size()
{
match kind {
ScrollbarAxis::Horizontal => {
let max_offset = item_size.width;
let percentage = (event.position.x - bounds.origin.x)
/ bounds.size.width
- drag_state;
});
let state = self.state.clone();
let axis = self.kind;
window.on_mouse_event(move |event: &MouseMoveEvent, _, _, cx| {
if let Some(drag_state) = state.drag.get().filter(|_| event.dragging()) {
if let Some(ContentSize {
size: item_size, ..
}) = scroll.content_size()
{
let drag_offset = {
let viewport_size = padded_bounds.size.along(axis);
let percentage = percentage.min(1. - thumb_percentage_size);
scroll
.set_offset(point(-max_offset * percentage, scroll.offset().y));
let thumb_size = thumb_bounds.size.along(axis);
let thumb_start = (event.position.along(axis)
- padded_bounds.origin.along(axis)
- drag_state)
.clamp(px(0.), viewport_size - thumb_size);
let max_offset =
(item_size.along(axis) - viewport_size).max(px(0.));
let percentage = if viewport_size > thumb_size {
thumb_start / (viewport_size - thumb_size)
} else {
0.
};
-max_offset * percentage
};
match axis {
ScrollbarAxis::Horizontal => {
scroll.set_offset(point(drag_offset, scroll.offset().y));
}
ScrollbarAxis::Vertical => {
scroll.set_offset(point(scroll.offset().x, drag_offset));
}
};
if let Some(id) = state.parent_id {
cx.notify(id);
}
ScrollbarAxis::Vertical => {
let max_offset = item_size.height;
let percentage = (event.position.y - bounds.origin.y)
/ bounds.size.height
- drag_state;
let percentage = percentage.min(1. - thumb_percentage_size);
scroll
.set_offset(point(scroll.offset().x, -max_offset * percentage));
}
};
}
} else {
state.drag.set(None);
}
});
let state = self.state.clone();
window.on_mouse_event(move |_event: &MouseUpEvent, phase, _, cx| {
if phase.bubble() {
state.drag.take();
if let Some(id) = state.parent_id {
cx.notify(id);
}
}
} else {
state.drag.set(None);
}
});
let state = self.state.clone();
window.on_mouse_event(move |_event: &MouseUpEvent, phase, _, cx| {
if phase.bubble() {
state.drag.take();
if let Some(id) = state.parent_id {
cx.notify(id);
}
}
});
})
});
},
)
}
}