scrollbar: Implement minimum thumb size (#25288)
This PR addresses 3 issues with the common scrollbar component used in the Terminal, Outline Panel, etc. 1. Extremely small or invisible scrollbar for long content. 2. Flickering issue when the thumb is already at the bottom-most position, and the user tries to overscroll. 3. Scrollbar appearing even when there is no excessive content to scroll. Before: <img width="300" alt="image" src="https://github.com/user-attachments/assets/8a124a72-3b56-4bef-858a-a4942c871829" /> After: <img width="300" alt="Screenshot 2025-02-21 at 3 26 32 AM" src="https://github.com/user-attachments/assets/2a8a5796-b332-4c06-84b2-226d2de6e300" /> Release Notes: - Fixed extremely small scrollbar thumb for long content in Terminal, Outline Panel, and more. --------- Co-authored-by: Danilo <danilo@zed.dev> Co-authored-by: Richard Feldman <oss@rtfeldman.com>
This commit is contained in:
parent
5e1dd91ee5
commit
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2 changed files with 181 additions and 169 deletions
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@ -69,9 +69,10 @@ impl ScrollableHandle for TerminalScrollHandle {
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let offset_delta = (point.y.0 / state.line_height.0).round() as i32;
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let max_offset = state.total_lines - state.viewport_lines;
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let display_offset = ((max_offset as i32 + offset_delta) as usize).min(max_offset);
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let display_offset = (max_offset as i32 + offset_delta).clamp(0, max_offset as i32);
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self.future_display_offset.set(Some(display_offset));
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self.future_display_offset
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.set(Some(display_offset as usize));
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}
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fn viewport(&self) -> Bounds<Pixels> {
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@ -99,7 +99,7 @@ pub trait ScrollableHandle: Debug + 'static {
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#[derive(Clone, Debug)]
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pub struct ScrollbarState {
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// If Some(), there's an active drag, offset by percentage from the origin of a thumb.
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drag: Rc<Cell<Option<f32>>>,
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drag: Rc<Cell<Option<Pixels>>>,
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parent_id: Option<EntityId>,
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scroll_handle: Arc<dyn ScrollableHandle>,
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}
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@ -128,12 +128,12 @@ impl ScrollbarState {
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}
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fn thumb_range(&self, axis: ScrollbarAxis) -> Option<Range<f32>> {
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const MINIMUM_SCROLLBAR_PERCENTAGE_SIZE: f32 = 0.005;
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const MINIMUM_THUMB_SIZE: f32 = 25.;
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let ContentSize {
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size: main_dimension_size,
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scroll_adjustment,
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} = self.scroll_handle.content_size()?;
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let main_dimension_size = main_dimension_size.along(axis).0;
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let content_size = main_dimension_size.along(axis).0;
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let mut current_offset = self.scroll_handle.offset().along(axis).min(px(0.)).abs().0;
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if let Some(adjustment) = scroll_adjustment.and_then(|adjustment| {
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let adjust = adjustment.along(axis).0;
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@ -145,25 +145,21 @@ impl ScrollbarState {
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}) {
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current_offset -= adjustment;
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}
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let mut percentage = current_offset / main_dimension_size;
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let viewport_size = self.scroll_handle.viewport().size;
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let end_offset = (current_offset + viewport_size.along(axis).0) / main_dimension_size;
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// Scroll handle might briefly report an offset greater than the length of a list;
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// in such case we'll adjust the starting offset as well to keep the scrollbar thumb length stable.
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let overshoot = (end_offset - 1.).clamp(0., 1.);
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if overshoot > 0. {
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percentage -= overshoot;
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}
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if percentage + MINIMUM_SCROLLBAR_PERCENTAGE_SIZE > 1.0 || end_offset > main_dimension_size
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{
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let viewport_size = self.scroll_handle.viewport().size.along(axis).0;
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if content_size < viewport_size {
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return None;
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}
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if main_dimension_size < viewport_size.along(axis).0 {
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let visible_percentage = viewport_size / content_size;
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let thumb_size = MINIMUM_THUMB_SIZE.max(viewport_size * visible_percentage);
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if thumb_size > viewport_size {
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return None;
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}
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let end_offset = end_offset.clamp(percentage + MINIMUM_SCROLLBAR_PERCENTAGE_SIZE, 1.);
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Some(percentage..end_offset)
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let max_offset = content_size - viewport_size;
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current_offset = current_offset.clamp(0., max_offset);
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let start_offset = (current_offset / max_offset) * (viewport_size - thumb_size);
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let thumb_percentage_start = start_offset / viewport_size;
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let thumb_percentage_end = (start_offset + thumb_size) / viewport_size;
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Some(thumb_percentage_start..thumb_percentage_end)
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}
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}
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@ -228,174 +224,189 @@ impl Element for Scrollbar {
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fn paint(
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&mut self,
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_id: Option<&GlobalElementId>,
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bounds: Bounds<Pixels>,
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padded_bounds: Bounds<Pixels>,
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_request_layout: &mut Self::RequestLayoutState,
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_prepaint: &mut Self::PrepaintState,
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window: &mut Window,
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cx: &mut App,
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) {
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window.with_content_mask(Some(ContentMask { bounds }), |window| {
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let colors = cx.theme().colors();
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let thumb_background = colors
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.surface_background
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.blend(colors.scrollbar_thumb_background);
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let is_vertical = self.kind == ScrollbarAxis::Vertical;
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let extra_padding = px(5.0);
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let padded_bounds = if is_vertical {
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Bounds::from_corners(
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bounds.origin + point(Pixels::ZERO, extra_padding),
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bounds.bottom_right() - point(Pixels::ZERO, extra_padding * 3),
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)
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} else {
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Bounds::from_corners(
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bounds.origin + point(extra_padding, Pixels::ZERO),
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bounds.bottom_right() - point(extra_padding * 3, Pixels::ZERO),
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)
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};
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window.with_content_mask(
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Some(ContentMask {
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bounds: padded_bounds,
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}),
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|window| {
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let colors = cx.theme().colors();
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let thumb_background = colors
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.surface_background
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.blend(colors.scrollbar_thumb_background);
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let is_vertical = self.kind == ScrollbarAxis::Vertical;
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let extra_padding = px(5.0);
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let padded_bounds = if is_vertical {
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Bounds::from_corners(
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padded_bounds.origin + point(Pixels::ZERO, extra_padding),
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padded_bounds.bottom_right() - point(Pixels::ZERO, extra_padding * 3),
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)
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} else {
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Bounds::from_corners(
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padded_bounds.origin + point(extra_padding, Pixels::ZERO),
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padded_bounds.bottom_right() - point(extra_padding * 3, Pixels::ZERO),
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)
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};
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let mut thumb_bounds = if is_vertical {
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let thumb_offset = self.thumb.start * padded_bounds.size.height;
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let thumb_end = self.thumb.end * padded_bounds.size.height;
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let thumb_upper_left = point(
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padded_bounds.origin.x,
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padded_bounds.origin.y + thumb_offset,
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);
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let thumb_lower_right = point(
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padded_bounds.origin.x + padded_bounds.size.width,
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padded_bounds.origin.y + thumb_end,
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);
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Bounds::from_corners(thumb_upper_left, thumb_lower_right)
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} else {
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let thumb_offset = self.thumb.start * padded_bounds.size.width;
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let thumb_end = self.thumb.end * padded_bounds.size.width;
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let thumb_upper_left = point(
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padded_bounds.origin.x + thumb_offset,
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padded_bounds.origin.y,
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);
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let thumb_lower_right = point(
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padded_bounds.origin.x + thumb_end,
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padded_bounds.origin.y + padded_bounds.size.height,
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);
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Bounds::from_corners(thumb_upper_left, thumb_lower_right)
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};
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let corners = if is_vertical {
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thumb_bounds.size.width /= 1.5;
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Corners::all(thumb_bounds.size.width / 2.0)
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} else {
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thumb_bounds.size.height /= 1.5;
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Corners::all(thumb_bounds.size.height / 2.0)
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};
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window.paint_quad(quad(
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thumb_bounds,
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corners,
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thumb_background,
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Edges::default(),
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Hsla::transparent_black(),
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));
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let mut thumb_bounds = if is_vertical {
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let thumb_offset = self.thumb.start * padded_bounds.size.height;
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let thumb_end = self.thumb.end * padded_bounds.size.height;
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let thumb_upper_left = point(
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padded_bounds.origin.x,
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padded_bounds.origin.y + thumb_offset,
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);
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let thumb_lower_right = point(
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padded_bounds.origin.x + padded_bounds.size.width,
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padded_bounds.origin.y + thumb_end,
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);
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Bounds::from_corners(thumb_upper_left, thumb_lower_right)
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} else {
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let thumb_offset = self.thumb.start * padded_bounds.size.width;
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let thumb_end = self.thumb.end * padded_bounds.size.width;
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let thumb_upper_left = point(
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padded_bounds.origin.x + thumb_offset,
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padded_bounds.origin.y,
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);
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let thumb_lower_right = point(
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padded_bounds.origin.x + thumb_end,
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padded_bounds.origin.y + padded_bounds.size.height,
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);
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Bounds::from_corners(thumb_upper_left, thumb_lower_right)
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};
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let corners = if is_vertical {
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thumb_bounds.size.width /= 1.5;
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Corners::all(thumb_bounds.size.width / 2.0)
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} else {
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thumb_bounds.size.height /= 1.5;
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Corners::all(thumb_bounds.size.height / 2.0)
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};
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window.paint_quad(quad(
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thumb_bounds,
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corners,
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thumb_background,
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Edges::default(),
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Hsla::transparent_black(),
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));
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let scroll = self.state.scroll_handle.clone();
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let kind = self.kind;
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let thumb_percentage_size = self.thumb.end - self.thumb.start;
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window.on_mouse_event({
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let scroll = scroll.clone();
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let state = self.state.clone();
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let scroll = self.state.scroll_handle.clone();
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let axis = self.kind;
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move |event: &MouseDownEvent, phase, _, _| {
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if !(phase.bubble() && bounds.contains(&event.position)) {
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return;
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}
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if thumb_bounds.contains(&event.position) {
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let thumb_offset = (event.position.along(axis)
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- thumb_bounds.origin.along(axis))
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/ bounds.size.along(axis);
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state.drag.set(Some(thumb_offset));
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} else if let Some(ContentSize {
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size: item_size, ..
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}) = scroll.content_size()
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{
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match kind {
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ScrollbarAxis::Horizontal => {
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let percentage =
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(event.position.x - bounds.origin.x) / bounds.size.width;
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let max_offset = item_size.width;
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let percentage = percentage.min(1. - thumb_percentage_size);
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scroll
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.set_offset(point(-max_offset * percentage, scroll.offset().y));
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}
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ScrollbarAxis::Vertical => {
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let percentage =
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(event.position.y - bounds.origin.y) / bounds.size.height;
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let max_offset = item_size.height;
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let percentage = percentage.min(1. - thumb_percentage_size);
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scroll
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.set_offset(point(scroll.offset().x, -max_offset * percentage));
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window.on_mouse_event({
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let scroll = scroll.clone();
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let state = self.state.clone();
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move |event: &MouseDownEvent, phase, _, _| {
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if !(phase.bubble() && padded_bounds.contains(&event.position)) {
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return;
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}
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if thumb_bounds.contains(&event.position) {
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let offset =
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event.position.along(axis) - thumb_bounds.origin.along(axis);
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state.drag.set(Some(offset));
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} else if let Some(ContentSize {
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size: item_size, ..
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}) = scroll.content_size()
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{
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let click_offset = {
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let viewport_size = padded_bounds.size.along(axis);
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let thumb_size = thumb_bounds.size.along(axis);
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let thumb_start = (event.position.along(axis)
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- padded_bounds.origin.along(axis)
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- (thumb_size / 2.))
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.clamp(px(0.), viewport_size - thumb_size);
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let max_offset =
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(item_size.along(axis) - viewport_size).max(px(0.));
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let percentage = if viewport_size > thumb_size {
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thumb_start / (viewport_size - thumb_size)
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} else {
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0.
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};
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-max_offset * percentage
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};
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match axis {
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ScrollbarAxis::Horizontal => {
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scroll.set_offset(point(click_offset, scroll.offset().y));
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}
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ScrollbarAxis::Vertical => {
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scroll.set_offset(point(scroll.offset().x, click_offset));
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}
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}
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}
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}
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}
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});
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window.on_mouse_event({
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let scroll = scroll.clone();
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move |event: &ScrollWheelEvent, phase, window, _| {
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if phase.bubble() && bounds.contains(&event.position) {
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let current_offset = scroll.offset();
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scroll.set_offset(
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current_offset + event.delta.pixel_delta(window.line_height()),
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);
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});
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window.on_mouse_event({
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let scroll = scroll.clone();
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move |event: &ScrollWheelEvent, phase, window, _| {
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if phase.bubble() && padded_bounds.contains(&event.position) {
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let current_offset = scroll.offset();
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scroll.set_offset(
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current_offset + event.delta.pixel_delta(window.line_height()),
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);
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}
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}
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}
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});
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let state = self.state.clone();
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let kind = self.kind;
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window.on_mouse_event(move |event: &MouseMoveEvent, _, _, cx| {
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if let Some(drag_state) = state.drag.get().filter(|_| event.dragging()) {
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if let Some(ContentSize {
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size: item_size, ..
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}) = scroll.content_size()
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{
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match kind {
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ScrollbarAxis::Horizontal => {
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let max_offset = item_size.width;
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let percentage = (event.position.x - bounds.origin.x)
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/ bounds.size.width
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- drag_state;
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});
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let state = self.state.clone();
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let axis = self.kind;
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window.on_mouse_event(move |event: &MouseMoveEvent, _, _, cx| {
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if let Some(drag_state) = state.drag.get().filter(|_| event.dragging()) {
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if let Some(ContentSize {
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size: item_size, ..
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}) = scroll.content_size()
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{
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let drag_offset = {
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let viewport_size = padded_bounds.size.along(axis);
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let percentage = percentage.min(1. - thumb_percentage_size);
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scroll
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.set_offset(point(-max_offset * percentage, scroll.offset().y));
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let thumb_size = thumb_bounds.size.along(axis);
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let thumb_start = (event.position.along(axis)
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- padded_bounds.origin.along(axis)
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- drag_state)
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.clamp(px(0.), viewport_size - thumb_size);
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let max_offset =
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(item_size.along(axis) - viewport_size).max(px(0.));
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let percentage = if viewport_size > thumb_size {
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thumb_start / (viewport_size - thumb_size)
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} else {
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0.
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};
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-max_offset * percentage
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};
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match axis {
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ScrollbarAxis::Horizontal => {
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scroll.set_offset(point(drag_offset, scroll.offset().y));
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}
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ScrollbarAxis::Vertical => {
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scroll.set_offset(point(scroll.offset().x, drag_offset));
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}
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};
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if let Some(id) = state.parent_id {
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cx.notify(id);
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}
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ScrollbarAxis::Vertical => {
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let max_offset = item_size.height;
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let percentage = (event.position.y - bounds.origin.y)
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/ bounds.size.height
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- drag_state;
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let percentage = percentage.min(1. - thumb_percentage_size);
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scroll
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.set_offset(point(scroll.offset().x, -max_offset * percentage));
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}
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};
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}
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} else {
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state.drag.set(None);
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}
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});
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let state = self.state.clone();
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window.on_mouse_event(move |_event: &MouseUpEvent, phase, _, cx| {
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if phase.bubble() {
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state.drag.take();
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if let Some(id) = state.parent_id {
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cx.notify(id);
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}
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}
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} else {
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state.drag.set(None);
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}
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});
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let state = self.state.clone();
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window.on_mouse_event(move |_event: &MouseUpEvent, phase, _, cx| {
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if phase.bubble() {
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state.drag.take();
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if let Some(id) = state.parent_id {
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cx.notify(id);
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}
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}
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});
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})
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});
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},
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)
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}
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}
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