title_bar: Add setting to always show menu for Linux and Windows (#34139)
Closes #22869 Release Notes: - Added `show_menus` setting to always show menu bar for Linux and Windows. --------- Co-authored-by: Cole Miller <cole@zed.dev> Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
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7 changed files with 97 additions and 32 deletions
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@ -362,7 +362,9 @@
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// Whether to show user picture in the titlebar.
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"show_user_picture": true,
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// Whether to show the sign in button in the titlebar.
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"show_sign_in": true
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"show_sign_in": true,
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// Whether to show the menus in the titlebar.
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"show_menus": false
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},
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// Scrollbar related settings
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"scrollbar": {
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@ -7,7 +7,7 @@ use super::{
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use crate::{
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Action, AnyWindowHandle, BackgroundExecutor, ClipboardEntry, ClipboardItem, ClipboardString,
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CursorStyle, ForegroundExecutor, Image, ImageFormat, KeyContext, Keymap, MacDispatcher,
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MacDisplay, MacWindow, Menu, MenuItem, PathPromptOptions, Platform, PlatformDisplay,
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MacDisplay, MacWindow, Menu, MenuItem, OwnedMenu, PathPromptOptions, Platform, PlatformDisplay,
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PlatformKeyboardLayout, PlatformTextSystem, PlatformWindow, Result, SemanticVersion, Task,
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WindowAppearance, WindowParams, hash,
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};
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@ -170,6 +170,7 @@ pub(crate) struct MacPlatformState {
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open_urls: Option<Box<dyn FnMut(Vec<String>)>>,
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finish_launching: Option<Box<dyn FnOnce()>>,
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dock_menu: Option<id>,
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menus: Option<Vec<OwnedMenu>>,
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}
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impl Default for MacPlatform {
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@ -207,6 +208,7 @@ impl MacPlatform {
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finish_launching: None,
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dock_menu: None,
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on_keyboard_layout_change: None,
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menus: None,
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}))
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}
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@ -226,7 +228,7 @@ impl MacPlatform {
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unsafe fn create_menu_bar(
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&self,
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menus: Vec<Menu>,
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menus: &Vec<Menu>,
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delegate: id,
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actions: &mut Vec<Box<dyn Action>>,
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keymap: &Keymap,
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@ -241,7 +243,7 @@ impl MacPlatform {
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menu.setTitle_(menu_title);
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menu.setDelegate_(delegate);
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for item_config in menu_config.items {
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for item_config in &menu_config.items {
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menu.addItem_(Self::create_menu_item(
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item_config,
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delegate,
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@ -277,7 +279,7 @@ impl MacPlatform {
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dock_menu.setDelegate_(delegate);
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for item_config in menu_items {
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dock_menu.addItem_(Self::create_menu_item(
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item_config,
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&item_config,
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delegate,
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actions,
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keymap,
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@ -289,7 +291,7 @@ impl MacPlatform {
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}
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unsafe fn create_menu_item(
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item: MenuItem,
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item: &MenuItem,
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delegate: id,
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actions: &mut Vec<Box<dyn Action>>,
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keymap: &Keymap,
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@ -399,7 +401,7 @@ impl MacPlatform {
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let tag = actions.len() as NSInteger;
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let _: () = msg_send![item, setTag: tag];
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actions.push(action);
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actions.push(action.boxed_clone());
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item
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}
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MenuItem::Submenu(Menu { name, items }) => {
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@ -865,10 +867,15 @@ impl Platform for MacPlatform {
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let app: id = msg_send![APP_CLASS, sharedApplication];
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let mut state = self.0.lock();
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let actions = &mut state.menu_actions;
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let menu = self.create_menu_bar(menus, NSWindow::delegate(app), actions, keymap);
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let menu = self.create_menu_bar(&menus, NSWindow::delegate(app), actions, keymap);
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drop(state);
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app.setMainMenu_(menu);
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}
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self.0.lock().menus = Some(menus.into_iter().map(|menu| menu.owned()).collect());
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}
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fn get_menus(&self) -> Option<Vec<OwnedMenu>> {
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self.0.lock().menus.clone()
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}
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fn set_dock_menu(&self, menu: Vec<MenuItem>, keymap: &Keymap) {
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@ -1,4 +1,5 @@
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use gpui::{Entity, OwnedMenu, OwnedMenuItem};
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use settings::Settings;
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#[cfg(not(target_os = "macos"))]
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use gpui::{Action, actions};
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@ -11,6 +12,8 @@ use serde::Deserialize;
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use smallvec::SmallVec;
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use ui::{ContextMenu, PopoverMenu, PopoverMenuHandle, Tooltip, prelude::*};
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use crate::title_bar_settings::TitleBarSettings;
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#[cfg(not(target_os = "macos"))]
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actions!(
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app_menu,
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@ -242,15 +245,21 @@ impl ApplicationMenu {
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cx.defer_in(window, move |_, window, cx| next_handle.show(window, cx));
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}
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pub fn all_menus_shown(&self) -> bool {
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self.entries.iter().any(|entry| entry.handle.is_deployed())
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pub fn all_menus_shown(&self, cx: &mut Context<Self>) -> bool {
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show_menus(cx)
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|| self.entries.iter().any(|entry| entry.handle.is_deployed())
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|| self.pending_menu_open.is_some()
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}
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}
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pub(crate) fn show_menus(cx: &mut App) -> bool {
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TitleBarSettings::get_global(cx).show_menus
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&& (cfg!(not(target_os = "macos")) || option_env!("ZED_USE_CROSS_PLATFORM_MENU").is_some())
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}
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impl Render for ApplicationMenu {
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fn render(&mut self, window: &mut Window, cx: &mut Context<Self>) -> impl IntoElement {
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let all_menus_shown = self.all_menus_shown();
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let all_menus_shown = self.all_menus_shown(cx);
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if let Some(pending_menu_open) = self.pending_menu_open.take() {
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if let Some(entry) = self
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@ -1,6 +1,6 @@
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use gpui::{
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AnyElement, Context, Decorations, InteractiveElement, IntoElement, MouseButton, ParentElement,
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Pixels, StatefulInteractiveElement, Styled, Window, WindowControlArea, div, px,
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AnyElement, Context, Decorations, Hsla, InteractiveElement, IntoElement, MouseButton,
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ParentElement, Pixels, StatefulInteractiveElement, Styled, Window, WindowControlArea, div, px,
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};
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use smallvec::SmallVec;
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use std::mem;
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@ -37,6 +37,18 @@ impl PlatformTitleBar {
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px(32.)
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}
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pub fn title_bar_color(&self, window: &mut Window, cx: &mut Context<Self>) -> Hsla {
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if cfg!(any(target_os = "linux", target_os = "freebsd")) {
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if window.is_window_active() && !self.should_move {
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cx.theme().colors().title_bar_background
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} else {
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cx.theme().colors().title_bar_inactive_background
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}
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} else {
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cx.theme().colors().title_bar_background
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}
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}
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pub fn set_children<T>(&mut self, children: T)
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where
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T: IntoIterator<Item = AnyElement>,
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@ -50,15 +62,7 @@ impl Render for PlatformTitleBar {
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let supported_controls = window.window_controls();
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let decorations = window.window_decorations();
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let height = Self::height(window);
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let titlebar_color = if cfg!(any(target_os = "linux", target_os = "freebsd")) {
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if window.is_window_active() && !self.should_move {
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cx.theme().colors().title_bar_background
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} else {
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cx.theme().colors().title_bar_inactive_background
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}
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} else {
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cx.theme().colors().title_bar_background
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};
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let titlebar_color = self.title_bar_color(window, cx);
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let close_action = Box::new(workspace::CloseWindow);
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let children = mem::take(&mut self.children);
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@ -8,7 +8,10 @@ mod title_bar_settings;
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#[cfg(feature = "stories")]
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mod stories;
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use crate::{application_menu::ApplicationMenu, platform_title_bar::PlatformTitleBar};
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use crate::{
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application_menu::{ApplicationMenu, show_menus},
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platform_title_bar::PlatformTitleBar,
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};
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#[cfg(not(target_os = "macos"))]
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use crate::application_menu::{
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@ -133,6 +136,8 @@ impl Render for TitleBar {
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fn render(&mut self, window: &mut Window, cx: &mut Context<Self>) -> impl IntoElement {
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let title_bar_settings = *TitleBarSettings::get_global(cx);
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let show_menus = show_menus(cx);
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let mut children = Vec::new();
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children.push(
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@ -142,10 +147,14 @@ impl Render for TitleBar {
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let mut render_project_items = title_bar_settings.show_branch_name
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|| title_bar_settings.show_project_items;
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title_bar
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.when_some(self.application_menu.clone(), |title_bar, menu| {
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render_project_items &= !menu.read(cx).all_menus_shown();
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title_bar.child(menu)
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})
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.when_some(
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self.application_menu.clone().filter(|_| !show_menus),
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|title_bar, menu| {
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render_project_items &=
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!menu.update(cx, |menu, cx| menu.all_menus_shown(cx));
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title_bar.child(menu)
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},
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)
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.when(render_project_items, |title_bar| {
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title_bar
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.when(title_bar_settings.show_project_items, |title_bar| {
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@ -190,11 +199,39 @@ impl Render for TitleBar {
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.into_any_element(),
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);
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self.platform_titlebar.update(cx, |this, _| {
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this.set_children(children);
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});
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if show_menus {
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self.platform_titlebar.update(cx, |this, _| {
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this.set_children(
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self.application_menu
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.clone()
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.map(|menu| menu.into_any_element()),
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);
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});
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self.platform_titlebar.clone().into_any_element()
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let height = PlatformTitleBar::height(window);
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let title_bar_color = self.platform_titlebar.update(cx, |platform_titlebar, cx| {
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platform_titlebar.title_bar_color(window, cx)
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});
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v_flex()
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.w_full()
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.child(self.platform_titlebar.clone().into_any_element())
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.child(
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h_flex()
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.bg(title_bar_color)
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.h(height)
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.pl_2()
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.justify_between()
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.w_full()
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.children(children),
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)
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.into_any_element()
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} else {
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self.platform_titlebar.update(cx, |this, _| {
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this.set_children(children);
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});
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self.platform_titlebar.clone().into_any_element()
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}
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}
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}
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@ -11,6 +11,7 @@ pub struct TitleBarSettings {
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pub show_branch_name: bool,
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pub show_project_items: bool,
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pub show_sign_in: bool,
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pub show_menus: bool,
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}
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#[derive(Copy, Clone, Default, Serialize, Deserialize, JsonSchema, Debug)]
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@ -39,6 +40,10 @@ pub struct TitleBarSettingsContent {
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///
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/// Default: true
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pub show_sign_in: Option<bool>,
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/// Whether to show the menus in the title bar.
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///
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/// Default: false
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pub show_menus: Option<bool>,
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}
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impl Settings for TitleBarSettings {
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@ -112,7 +112,8 @@ To disable this behavior use:
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"show_project_items": true, // Show/hide project host and name
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"show_onboarding_banner": true, // Show/hide onboarding banners
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"show_user_picture": true, // Show/hide user avatar
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"show_sign_in": true // Show/hide sign-in button
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"show_sign_in": true, // Show/hide sign-in button
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"show_menus": false // Show/hide menus
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},
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```
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