Avoid losing focus when block decorations go offscreen (#14815)
Release Notes: - Fixed a bug that caused focus to be lost when renames and inline assists were scrolled offscreen. --------- Co-authored-by: Nathan <nathan@zed.dev>
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18 changed files with 941 additions and 584 deletions
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@ -23,7 +23,7 @@ use crate::{
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git::{diff_hunk_to_display, DisplayDiffHunk},
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hunk_status, hunks_for_selections,
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mouse_context_menu::MouseContextMenu,
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BlockDisposition, BlockId, BlockProperties, BlockStyle, DiffRowHighlight, Editor,
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BlockDisposition, BlockProperties, BlockStyle, CustomBlockId, DiffRowHighlight, Editor,
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EditorSnapshot, ExpandAllHunkDiffs, RangeToAnchorExt, RevertSelectedHunks, ToDisplayPoint,
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ToggleHunkDiff,
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};
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@ -58,7 +58,7 @@ impl ExpandedHunks {
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#[derive(Debug, Clone)]
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pub(super) struct ExpandedHunk {
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pub block: Option<BlockId>,
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pub block: Option<CustomBlockId>,
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pub hunk_range: Range<Anchor>,
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pub diff_base_byte_range: Range<usize>,
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pub status: DiffHunkStatus,
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@ -425,7 +425,7 @@ impl Editor {
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deleted_text_height: u8,
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hunk: &HoveredHunk,
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cx: &mut ViewContext<'_, Self>,
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) -> Option<BlockId> {
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) -> Option<CustomBlockId> {
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let deleted_hunk_color = deleted_hunk_color(cx);
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let (editor_height, editor_with_deleted_text) =
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editor_with_deleted_text(diff_base_buffer, deleted_hunk_color, hunk, cx);
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