Add mouse_state method to RenderContext
We can use this to determine if a region is hovered or clicked.
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parent
3a59d2a331
commit
d69776585d
2 changed files with 88 additions and 48 deletions
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@ -9,8 +9,8 @@ use crate::{
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text_layout::TextLayoutCache,
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Action, AnyModelHandle, AnyViewHandle, AnyWeakModelHandle, AssetCache, ElementBox,
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ElementStateContext, Entity, FontSystem, ModelHandle, MouseRegion, MouseRegionId, ReadModel,
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ReadView, Scene, UpgradeModelHandle, UpgradeViewHandle, View, ViewHandle, WeakModelHandle,
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WeakViewHandle,
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ReadView, RenderParams, Scene, UpgradeModelHandle, UpgradeViewHandle, View, ViewHandle,
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WeakModelHandle, WeakViewHandle,
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};
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use pathfinder_geometry::vector::{vec2f, Vector2F};
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use serde_json::json;
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@ -93,8 +93,15 @@ impl Presenter {
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for view_id in &invalidation.updated {
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self.rendered_views.insert(
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*view_id,
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cx.render_view(self.window_id, *view_id, self.titlebar_height, false)
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.unwrap(),
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cx.render_view(RenderParams {
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window_id: self.window_id,
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view_id: *view_id,
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titlebar_height: self.titlebar_height,
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hovered_region_id: self.hovered_region_id,
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clicked_region_id: self.clicked_region.as_ref().map(MouseRegion::id),
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refreshing: false,
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})
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.unwrap(),
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);
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}
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}
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@ -104,7 +111,14 @@ impl Presenter {
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for (view_id, view) in &mut self.rendered_views {
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if !invalidation.updated.contains(view_id) {
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*view = cx
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.render_view(self.window_id, *view_id, self.titlebar_height, true)
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.render_view(RenderParams {
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window_id: self.window_id,
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view_id: *view_id,
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titlebar_height: self.titlebar_height,
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hovered_region_id: self.hovered_region_id,
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clicked_region_id: self.clicked_region.as_ref().map(MouseRegion::id),
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refreshing: true,
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})
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.unwrap();
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}
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}
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