Fix bugs around tab state loss when moving pinned tabs across panes (#32184)
Closes https://github.com/zed-industries/zed/issues/32181, https://github.com/zed-industries/zed/issues/32179 In the screenshots: left = nightly, right = dev Fix 1: A pinned tab dragged into a new split should remain pinned https://github.com/user-attachments/assets/608a7e10-4ccb-4219-ba81-624298c960b0 Fix 2: Moving a pinned tab from one pane to another should not cause other pinned tabs to be unpinned https://github.com/user-attachments/assets/ccc05913-591d-4a43-85bb-3a7164a4d6a8 I also added tests for moving both pinned tabs and unpinned tabs into existing panes, both into the "pinned" region and the "unpinned" region. Release Notes: - Fixed a bug where dragging a pinned tab into a new split would lose its pinned tab state. - Fixed a bug where pinned tabs in one pane could be lost when moving one of the pinned tabs to another pane.
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1 changed files with 292 additions and 35 deletions
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@ -2174,10 +2174,6 @@ impl Pane {
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self.pinned_tab_count > ix
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}
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fn has_pinned_tabs(&self) -> bool {
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self.pinned_tab_count != 0
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}
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fn has_unpinned_tabs(&self) -> bool {
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self.pinned_tab_count < self.items.len()
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}
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@ -2900,8 +2896,11 @@ impl Pane {
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to_pane = workspace.split_pane(to_pane, split_direction, window, cx);
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}
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let database_id = workspace.database_id();
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let old_ix = from_pane.read(cx).index_for_item_id(item_id);
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let old_len = to_pane.read(cx).items.len();
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let from_old_ix = from_pane.read(cx).index_for_item_id(item_id);
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let was_pinned = from_old_ix
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.map(|ix| from_pane.read(cx).is_tab_pinned(ix))
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.unwrap_or(false);
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let to_pane_old_length = to_pane.read(cx).items.len();
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if is_clone {
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let Some(item) = from_pane
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.read(cx)
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@ -2919,38 +2918,22 @@ impl Pane {
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} else {
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move_item(&from_pane, &to_pane, item_id, ix, true, window, cx);
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}
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if to_pane == from_pane {
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if let Some(old_index) = old_ix {
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to_pane.update(cx, |this, _| {
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if old_index < this.pinned_tab_count
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&& (ix == this.items.len() || ix > this.pinned_tab_count)
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{
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this.pinned_tab_count -= 1;
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} else if this.has_pinned_tabs()
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&& old_index >= this.pinned_tab_count
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&& ix < this.pinned_tab_count
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{
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this.pinned_tab_count += 1;
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}
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});
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}
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} else {
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to_pane.update(cx, |this, _| {
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if this.items.len() > old_len // Did we not deduplicate on drag?
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&& this.has_pinned_tabs()
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&& ix < this.pinned_tab_count
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{
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to_pane.update(cx, |this, _| {
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let now_in_pinned_region = ix < this.pinned_tab_count;
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if to_pane == from_pane {
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if was_pinned && !now_in_pinned_region {
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this.pinned_tab_count -= 1;
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} else if !was_pinned && now_in_pinned_region {
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this.pinned_tab_count += 1;
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}
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});
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from_pane.update(cx, |this, _| {
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if let Some(index) = old_ix {
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if this.pinned_tab_count > index {
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this.pinned_tab_count -= 1;
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}
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} else if this.items.len() > to_pane_old_length {
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if to_pane_old_length == 0 && was_pinned {
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this.pinned_tab_count = 1;
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} else if now_in_pinned_region {
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this.pinned_tab_count += 1;
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}
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})
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}
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}
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});
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});
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})
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.log_err();
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@ -4325,6 +4308,280 @@ mod tests {
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assert_item_labels(&pane, ["C", "A", "B*"], cx);
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}
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#[gpui::test]
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async fn test_drag_unpinned_tab_to_split_creates_pane_with_unpinned_tab(
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cx: &mut TestAppContext,
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) {
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init_test(cx);
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let fs = FakeFs::new(cx.executor());
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let project = Project::test(fs, None, cx).await;
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let (workspace, cx) =
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cx.add_window_view(|window, cx| Workspace::test_new(project.clone(), window, cx));
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let pane_a = workspace.read_with(cx, |workspace, _| workspace.active_pane().clone());
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// Add A, B. Pin B. Activate A
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let item_a = add_labeled_item(&pane_a, "A", false, cx);
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let item_b = add_labeled_item(&pane_a, "B", false, cx);
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pane_a.update_in(cx, |pane, window, cx| {
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let ix = pane.index_for_item_id(item_b.item_id()).unwrap();
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pane.pin_tab_at(ix, window, cx);
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let ix = pane.index_for_item_id(item_a.item_id()).unwrap();
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pane.activate_item(ix, true, true, window, cx);
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});
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// Drag A to create new split
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pane_a.update_in(cx, |pane, window, cx| {
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pane.drag_split_direction = Some(SplitDirection::Right);
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let dragged_tab = DraggedTab {
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pane: pane_a.clone(),
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item: item_a.boxed_clone(),
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ix: 0,
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detail: 0,
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is_active: true,
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};
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pane.handle_tab_drop(&dragged_tab, 0, window, cx);
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});
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// A should be moved to new pane. B should remain pinned, A should not be pinned
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let (pane_a, pane_b) = workspace.read_with(cx, |workspace, _| {
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let panes = workspace.panes();
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(panes[0].clone(), panes[1].clone())
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});
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assert_item_labels(&pane_a, ["B*!"], cx);
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assert_item_labels(&pane_b, ["A*"], cx);
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}
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#[gpui::test]
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async fn test_drag_pinned_tab_to_split_creates_pane_with_pinned_tab(cx: &mut TestAppContext) {
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init_test(cx);
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let fs = FakeFs::new(cx.executor());
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let project = Project::test(fs, None, cx).await;
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let (workspace, cx) =
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cx.add_window_view(|window, cx| Workspace::test_new(project.clone(), window, cx));
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let pane_a = workspace.read_with(cx, |workspace, _| workspace.active_pane().clone());
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// Add A, B. Pin both. Activate A
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let item_a = add_labeled_item(&pane_a, "A", false, cx);
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let item_b = add_labeled_item(&pane_a, "B", false, cx);
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pane_a.update_in(cx, |pane, window, cx| {
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let ix = pane.index_for_item_id(item_a.item_id()).unwrap();
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pane.pin_tab_at(ix, window, cx);
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let ix = pane.index_for_item_id(item_b.item_id()).unwrap();
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pane.pin_tab_at(ix, window, cx);
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let ix = pane.index_for_item_id(item_a.item_id()).unwrap();
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pane.activate_item(ix, true, true, window, cx);
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});
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assert_item_labels(&pane_a, ["A*!", "B!"], cx);
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// Drag A to create new split
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pane_a.update_in(cx, |pane, window, cx| {
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pane.drag_split_direction = Some(SplitDirection::Right);
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let dragged_tab = DraggedTab {
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pane: pane_a.clone(),
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item: item_a.boxed_clone(),
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ix: 0,
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detail: 0,
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is_active: true,
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};
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pane.handle_tab_drop(&dragged_tab, 0, window, cx);
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});
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// A should be moved to new pane. Both A and B should still be pinned
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let (pane_a, pane_b) = workspace.read_with(cx, |workspace, _| {
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let panes = workspace.panes();
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(panes[0].clone(), panes[1].clone())
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});
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assert_item_labels(&pane_a, ["B*!"], cx);
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assert_item_labels(&pane_b, ["A*!"], cx);
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}
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#[gpui::test]
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async fn test_drag_pinned_tab_into_existing_panes_pinned_region(cx: &mut TestAppContext) {
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init_test(cx);
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let fs = FakeFs::new(cx.executor());
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let project = Project::test(fs, None, cx).await;
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let (workspace, cx) =
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cx.add_window_view(|window, cx| Workspace::test_new(project.clone(), window, cx));
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let pane_a = workspace.read_with(cx, |workspace, _| workspace.active_pane().clone());
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// Add A to pane A and pin
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let item_a = add_labeled_item(&pane_a, "A", false, cx);
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pane_a.update_in(cx, |pane, window, cx| {
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let ix = pane.index_for_item_id(item_a.item_id()).unwrap();
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pane.pin_tab_at(ix, window, cx);
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});
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assert_item_labels(&pane_a, ["A*!"], cx);
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// Add B to pane B and pin
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let pane_b = workspace.update_in(cx, |workspace, window, cx| {
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workspace.split_pane(pane_a.clone(), SplitDirection::Right, window, cx)
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});
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let item_b = add_labeled_item(&pane_b, "B", false, cx);
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pane_b.update_in(cx, |pane, window, cx| {
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let ix = pane.index_for_item_id(item_b.item_id()).unwrap();
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pane.pin_tab_at(ix, window, cx);
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});
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assert_item_labels(&pane_b, ["B*!"], cx);
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// Move A from pane A to pane B's pinned region
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pane_b.update_in(cx, |pane, window, cx| {
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let dragged_tab = DraggedTab {
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pane: pane_a.clone(),
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item: item_a.boxed_clone(),
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ix: 0,
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detail: 0,
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is_active: true,
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};
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pane.handle_tab_drop(&dragged_tab, 0, window, cx);
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});
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// A should stay pinned
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assert_item_labels(&pane_a, [], cx);
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assert_item_labels(&pane_b, ["A*!", "B!"], cx);
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}
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#[gpui::test]
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async fn test_drag_pinned_tab_into_existing_panes_unpinned_region(cx: &mut TestAppContext) {
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init_test(cx);
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let fs = FakeFs::new(cx.executor());
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let project = Project::test(fs, None, cx).await;
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let (workspace, cx) =
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cx.add_window_view(|window, cx| Workspace::test_new(project.clone(), window, cx));
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let pane_a = workspace.read_with(cx, |workspace, _| workspace.active_pane().clone());
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// Add A to pane A and pin
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let item_a = add_labeled_item(&pane_a, "A", false, cx);
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pane_a.update_in(cx, |pane, window, cx| {
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let ix = pane.index_for_item_id(item_a.item_id()).unwrap();
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pane.pin_tab_at(ix, window, cx);
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});
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assert_item_labels(&pane_a, ["A*!"], cx);
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// Create pane B with pinned item B
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let pane_b = workspace.update_in(cx, |workspace, window, cx| {
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workspace.split_pane(pane_a.clone(), SplitDirection::Right, window, cx)
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});
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let item_b = add_labeled_item(&pane_b, "B", false, cx);
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assert_item_labels(&pane_b, ["B*"], cx);
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pane_b.update_in(cx, |pane, window, cx| {
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let ix = pane.index_for_item_id(item_b.item_id()).unwrap();
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pane.pin_tab_at(ix, window, cx);
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});
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assert_item_labels(&pane_b, ["B*!"], cx);
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// Move A from pane A to pane B's unpinned region
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pane_b.update_in(cx, |pane, window, cx| {
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let dragged_tab = DraggedTab {
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pane: pane_a.clone(),
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item: item_a.boxed_clone(),
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ix: 0,
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detail: 0,
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is_active: true,
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};
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pane.handle_tab_drop(&dragged_tab, 1, window, cx);
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});
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// A should become pinned
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assert_item_labels(&pane_a, [], cx);
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assert_item_labels(&pane_b, ["B!", "A*"], cx);
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}
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#[gpui::test]
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async fn test_drag_unpinned_tab_into_existing_panes_pinned_region(cx: &mut TestAppContext) {
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init_test(cx);
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let fs = FakeFs::new(cx.executor());
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let project = Project::test(fs, None, cx).await;
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let (workspace, cx) =
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cx.add_window_view(|window, cx| Workspace::test_new(project.clone(), window, cx));
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let pane_a = workspace.read_with(cx, |workspace, _| workspace.active_pane().clone());
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// Add unpinned item A to pane A
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let item_a = add_labeled_item(&pane_a, "A", false, cx);
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assert_item_labels(&pane_a, ["A*"], cx);
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// Create pane B with pinned item B
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let pane_b = workspace.update_in(cx, |workspace, window, cx| {
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workspace.split_pane(pane_a.clone(), SplitDirection::Right, window, cx)
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});
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let item_b = add_labeled_item(&pane_b, "B", false, cx);
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pane_b.update_in(cx, |pane, window, cx| {
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let ix = pane.index_for_item_id(item_b.item_id()).unwrap();
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pane.pin_tab_at(ix, window, cx);
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});
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assert_item_labels(&pane_b, ["B*!"], cx);
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// Move A from pane A to pane B's pinned region
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pane_b.update_in(cx, |pane, window, cx| {
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let dragged_tab = DraggedTab {
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pane: pane_a.clone(),
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item: item_a.boxed_clone(),
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ix: 0,
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detail: 0,
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is_active: true,
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};
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pane.handle_tab_drop(&dragged_tab, 0, window, cx);
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});
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// A should become pinned since it was dropped in the pinned region
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assert_item_labels(&pane_a, [], cx);
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assert_item_labels(&pane_b, ["A*!", "B!"], cx);
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}
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#[gpui::test]
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async fn test_drag_unpinned_tab_into_existing_panes_unpinned_region(cx: &mut TestAppContext) {
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init_test(cx);
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let fs = FakeFs::new(cx.executor());
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let project = Project::test(fs, None, cx).await;
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let (workspace, cx) =
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cx.add_window_view(|window, cx| Workspace::test_new(project.clone(), window, cx));
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let pane_a = workspace.read_with(cx, |workspace, _| workspace.active_pane().clone());
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// Add unpinned item A to pane A
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let item_a = add_labeled_item(&pane_a, "A", false, cx);
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assert_item_labels(&pane_a, ["A*"], cx);
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// Create pane B with one pinned item B
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let pane_b = workspace.update_in(cx, |workspace, window, cx| {
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workspace.split_pane(pane_a.clone(), SplitDirection::Right, window, cx)
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});
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let item_b = add_labeled_item(&pane_b, "B", false, cx);
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pane_b.update_in(cx, |pane, window, cx| {
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let ix = pane.index_for_item_id(item_b.item_id()).unwrap();
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pane.pin_tab_at(ix, window, cx);
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});
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assert_item_labels(&pane_b, ["B*!"], cx);
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// Move A from pane A to pane B's unpinned region
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pane_b.update_in(cx, |pane, window, cx| {
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let dragged_tab = DraggedTab {
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pane: pane_a.clone(),
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item: item_a.boxed_clone(),
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ix: 0,
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detail: 0,
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is_active: true,
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};
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pane.handle_tab_drop(&dragged_tab, 1, window, cx);
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});
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// A should remain unpinned since it was dropped outside the pinned region
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assert_item_labels(&pane_a, [], cx);
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assert_item_labels(&pane_b, ["B!", "A*"], cx);
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}
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#[gpui::test]
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async fn test_add_item_with_new_item(cx: &mut TestAppContext) {
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init_test(cx);
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