Add PointingHand on tabs

This commit is contained in:
Conrad Irwin 2023-11-03 11:30:15 -06:00
parent c604a2e34e
commit d73c54f604
6 changed files with 71 additions and 18 deletions

View file

@ -9,8 +9,9 @@ use crate::{
use anyhow::Result;
use collections::{HashMap, HashSet, VecDeque};
use gpui::{
AppContext, AsyncWindowContext, Component, Div, EntityId, EventEmitter, FocusHandle, Model,
PromptLevel, Render, Task, View, ViewContext, VisualContext, WeakView, WindowContext,
AppContext, AsyncWindowContext, Component, CursorStyle, Div, EntityId, EventEmitter,
FocusHandle, Model, PromptLevel, Render, Task, View, ViewContext, VisualContext, WeakView,
WindowContext,
};
use parking_lot::Mutex;
use project2::{Project, ProjectEntryId, ProjectPath};
@ -1397,6 +1398,7 @@ impl Pane {
div()
.group("")
.id(item.id())
.cursor_pointer()
// .on_drag(move |pane, cx| pane.render_tab(ix, item.boxed_clone(), detail, cx))
// .drag_over::<DraggedTab>(|d| d.bg(cx.theme().colors().element_drop_target))
// .on_drop(|_view, state: View<DraggedTab>, cx| {