WIP add basic context menu and make progress toward adding quick actions to it

This commit is contained in:
Keith Simmons 2022-07-11 14:14:33 -07:00 committed by K Simmons
parent 958fd9ad55
commit d796b543e0
6 changed files with 135 additions and 4 deletions

View file

@ -4,6 +4,7 @@ mod highlight_matching_bracket;
mod hover_popover;
pub mod items;
mod link_go_to_definition;
mod mouse_context_menu;
pub mod movement;
mod multi_buffer;
pub mod selections_collection;
@ -319,6 +320,7 @@ pub fn init(cx: &mut MutableAppContext) {
hover_popover::init(cx);
link_go_to_definition::init(cx);
mouse_context_menu::init(cx);
workspace::register_project_item::<Editor>(cx);
workspace::register_followable_item::<Editor>(cx);
@ -425,6 +427,7 @@ pub struct Editor {
background_highlights: BTreeMap<TypeId, (fn(&Theme) -> Color, Vec<Range<Anchor>>)>,
nav_history: Option<ItemNavHistory>,
context_menu: Option<ContextMenu>,
mouse_context_menu: ViewHandle<context_menu::ContextMenu>,
completion_tasks: Vec<(CompletionId, Task<Option<()>>)>,
next_completion_id: CompletionId,
available_code_actions: Option<(ModelHandle<Buffer>, Arc<[CodeAction]>)>,
@ -1010,11 +1013,11 @@ impl Editor {
background_highlights: Default::default(),
nav_history: None,
context_menu: None,
mouse_context_menu: cx.add_view(|cx| context_menu::ContextMenu::new(cx)),
completion_tasks: Default::default(),
next_completion_id: 0,
available_code_actions: Default::default(),
code_actions_task: Default::default(),
document_highlights_task: Default::default(),
pending_rename: Default::default(),
searchable: true,
@ -1596,7 +1599,7 @@ impl Editor {
s.delete(newest_selection.id)
}
s.set_pending_range(start..end, mode);
s.set_pending_anchor_range(start..end, mode);
});
}
@ -5780,7 +5783,12 @@ impl View for Editor {
});
}
EditorElement::new(self.handle.clone(), style.clone(), self.cursor_shape).boxed()
Stack::new()
.with_child(
EditorElement::new(self.handle.clone(), style.clone(), self.cursor_shape).boxed(),
)
.with_child(ChildView::new(&self.mouse_context_menu).boxed())
.boxed()
}
fn ui_name() -> &'static str {