vim: ALlow counts on insert actions
This re-uses the existing repeat infrastructure.
This commit is contained in:
parent
cee549e1ef
commit
d868d00985
8 changed files with 343 additions and 132 deletions
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@ -1,10 +1,11 @@
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use crate::{
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insert::NormalBefore,
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motion::Motion,
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state::{Mode, RecordedSelection, ReplayableAction},
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visual::visual_motion,
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Vim,
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};
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use gpui::{actions, Action, AppContext};
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use gpui::{actions, Action, AppContext, WindowContext};
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use workspace::Workspace;
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actions!(vim, [Repeat, EndRepeat,]);
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@ -17,6 +18,27 @@ fn should_replay(action: &Box<dyn Action>) -> bool {
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true
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}
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fn repeatable_insert(action: &ReplayableAction) -> Option<Box<dyn Action>> {
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match action {
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ReplayableAction::Action(action) => {
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if super::InsertBefore.id() == action.id()
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|| super::InsertAfter.id() == action.id()
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|| super::InsertFirstNonWhitespace.id() == action.id()
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|| super::InsertEndOfLine.id() == action.id()
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{
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Some(super::InsertBefore.boxed_clone())
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} else if super::InsertLineAbove.id() == action.id()
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|| super::InsertLineBelow.id() == action.id()
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{
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Some(super::InsertLineBelow.boxed_clone())
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} else {
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None
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}
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}
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ReplayableAction::Insertion { .. } => None,
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}
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}
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pub(crate) fn init(cx: &mut AppContext) {
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cx.add_action(|_: &mut Workspace, _: &EndRepeat, cx| {
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Vim::update(cx, |vim, cx| {
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@ -28,127 +50,156 @@ pub(crate) fn init(cx: &mut AppContext) {
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});
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});
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cx.add_action(|_: &mut Workspace, _: &Repeat, cx| {
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let Some((actions, editor, selection)) = Vim::update(cx, |vim, cx| {
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let actions = vim.workspace_state.recorded_actions.clone();
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let Some(editor) = vim.active_editor.clone() else {
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return None;
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};
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let count = vim.take_count();
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cx.add_action(|_: &mut Workspace, _: &Repeat, cx| repeat(cx, false));
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}
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vim.workspace_state.replaying = true;
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let selection = vim.workspace_state.recorded_selection.clone();
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match selection {
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RecordedSelection::SingleLine { .. } | RecordedSelection::Visual { .. } => {
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vim.workspace_state.recorded_count = None;
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vim.switch_mode(Mode::Visual, false, cx)
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}
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RecordedSelection::VisualLine { .. } => {
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vim.workspace_state.recorded_count = None;
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vim.switch_mode(Mode::VisualLine, false, cx)
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}
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RecordedSelection::VisualBlock { .. } => {
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vim.workspace_state.recorded_count = None;
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vim.switch_mode(Mode::VisualBlock, false, cx)
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}
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RecordedSelection::None => {
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if let Some(count) = count {
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vim.workspace_state.recorded_count = Some(count);
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}
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}
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}
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if let Some(editor) = editor.upgrade(cx) {
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editor.update(cx, |editor, _| {
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editor.show_local_selections = false;
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})
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} else {
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return None;
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}
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Some((actions, editor, selection))
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}) else {
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return;
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pub(crate) fn repeat(cx: &mut WindowContext, from_insert_mode: bool) {
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let Some((mut actions, editor, selection)) = Vim::update(cx, |vim, cx| {
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let actions = vim.workspace_state.recorded_actions.clone();
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let Some(editor) = vim.active_editor.clone() else {
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return None;
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};
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let count = vim.take_count();
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let selection = vim.workspace_state.recorded_selection.clone();
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match selection {
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RecordedSelection::SingleLine { cols } => {
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if cols > 1 {
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visual_motion(Motion::Right, Some(cols as usize - 1), cx)
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RecordedSelection::SingleLine { .. } | RecordedSelection::Visual { .. } => {
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vim.workspace_state.recorded_count = None;
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vim.switch_mode(Mode::Visual, false, cx)
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}
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RecordedSelection::VisualLine { .. } => {
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vim.workspace_state.recorded_count = None;
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vim.switch_mode(Mode::VisualLine, false, cx)
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}
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RecordedSelection::VisualBlock { .. } => {
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vim.workspace_state.recorded_count = None;
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vim.switch_mode(Mode::VisualBlock, false, cx)
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}
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RecordedSelection::None => {
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if let Some(count) = count {
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vim.workspace_state.recorded_count = Some(count);
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}
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}
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RecordedSelection::Visual { rows, cols } => {
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visual_motion(
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Motion::Down {
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display_lines: false,
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},
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Some(rows as usize),
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cx,
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);
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visual_motion(
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Motion::StartOfLine {
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display_lines: false,
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},
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None,
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cx,
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);
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if cols > 1 {
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visual_motion(Motion::Right, Some(cols as usize - 1), cx)
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}
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}
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RecordedSelection::VisualBlock { rows, cols } => {
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visual_motion(
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Motion::Down {
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display_lines: false,
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},
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Some(rows as usize),
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cx,
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);
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if cols > 1 {
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visual_motion(Motion::Right, Some(cols as usize - 1), cx);
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}
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}
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RecordedSelection::VisualLine { rows } => {
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visual_motion(
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Motion::Down {
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display_lines: false,
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},
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Some(rows as usize),
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cx,
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);
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}
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RecordedSelection::None => {}
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}
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let window = cx.window();
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cx.app_context()
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.spawn(move |mut cx| async move {
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for action in actions {
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match action {
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ReplayableAction::Action(action) => {
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if should_replay(&action) {
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window
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.dispatch_action(editor.id(), action.as_ref(), &mut cx)
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.ok_or_else(|| anyhow::anyhow!("window was closed"))
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} else {
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Ok(())
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}
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}
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ReplayableAction::Insertion {
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text,
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utf16_range_to_replace,
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} => editor.update(&mut cx, |editor, cx| {
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editor.replay_insert_event(&text, utf16_range_to_replace.clone(), cx)
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}),
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}?
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}
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window
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.dispatch_action(editor.id(), &EndRepeat, &mut cx)
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.ok_or_else(|| anyhow::anyhow!("window was closed"))
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if let Some(editor) = editor.upgrade(cx) {
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editor.update(cx, |editor, _| {
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editor.show_local_selections = false;
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})
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.detach_and_log_err(cx);
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});
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} else {
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return None;
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}
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Some((actions, editor, selection))
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}) else {
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return;
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};
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match selection {
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RecordedSelection::SingleLine { cols } => {
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if cols > 1 {
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visual_motion(Motion::Right, Some(cols as usize - 1), cx)
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}
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}
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RecordedSelection::Visual { rows, cols } => {
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visual_motion(
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Motion::Down {
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display_lines: false,
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},
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Some(rows as usize),
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cx,
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);
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visual_motion(
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Motion::StartOfLine {
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display_lines: false,
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},
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None,
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cx,
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);
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if cols > 1 {
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visual_motion(Motion::Right, Some(cols as usize - 1), cx)
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}
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}
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RecordedSelection::VisualBlock { rows, cols } => {
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visual_motion(
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Motion::Down {
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display_lines: false,
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},
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Some(rows as usize),
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cx,
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);
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if cols > 1 {
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visual_motion(Motion::Right, Some(cols as usize - 1), cx);
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}
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}
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RecordedSelection::VisualLine { rows } => {
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visual_motion(
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Motion::Down {
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display_lines: false,
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},
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Some(rows as usize),
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cx,
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);
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}
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RecordedSelection::None => {}
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}
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// insert internally uses repeat to handle counts
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// vim doesn't treat 3a1 as though you literally repeated a1
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// 3 times, instead it inserts the content thrice at the insert position.
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if let Some(to_repeat) = repeatable_insert(&actions[0]) {
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if let Some(ReplayableAction::Action(action)) = actions.last() {
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if action.id() == NormalBefore.id() {
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actions.pop();
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}
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}
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let mut new_actions = actions.clone();
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actions[0] = ReplayableAction::Action(to_repeat.boxed_clone());
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let mut count = Vim::read(cx).workspace_state.recorded_count.unwrap_or(1);
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// if we came from insert mode we're just doing repititions 2 onwards.
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if from_insert_mode {
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count -= 1;
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new_actions[0] = actions[0].clone();
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}
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for _ in 1..count {
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new_actions.append(actions.clone().as_mut());
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}
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new_actions.push(ReplayableAction::Action(NormalBefore.boxed_clone()));
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actions = new_actions;
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}
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Vim::update(cx, |vim, _| vim.workspace_state.replaying = true);
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let window = cx.window();
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cx.app_context()
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.spawn(move |mut cx| async move {
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for action in actions {
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match action {
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ReplayableAction::Action(action) => {
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if should_replay(&action) {
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window
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.dispatch_action(editor.id(), action.as_ref(), &mut cx)
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.ok_or_else(|| anyhow::anyhow!("window was closed"))
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} else {
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Ok(())
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}
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}
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ReplayableAction::Insertion {
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text,
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utf16_range_to_replace,
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} => editor.update(&mut cx, |editor, cx| {
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editor.replay_insert_event(&text, utf16_range_to_replace.clone(), cx)
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}),
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}?
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}
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window
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.dispatch_action(editor.id(), &EndRepeat, &mut cx)
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.ok_or_else(|| anyhow::anyhow!("window was closed"))
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})
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.detach_and_log_err(cx);
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}
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#[cfg(test)]
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