Issues found:
* audio does not work well with various set-ups using USB
* switching audio during initial join may leave the client with no audio
at all
* audio streaming is done on the main thread, beachballing certain
set-ups
* worse screenshare quality (seems that there's no dynamic scaling
anymore, compared to the Swift SDK)
This reverts commit 1235d0808e
.
Release Notes:
- N/A
This commit is contained in:
parent
59a355da74
commit
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48 changed files with 3599 additions and 4288 deletions
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@ -13,12 +13,6 @@ rustflags = ["-C", "link-arg=-fuse-ld=mold"]
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linker = "clang"
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rustflags = ["-C", "link-arg=-fuse-ld=mold"]
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[target.aarch64-apple-darwin]
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rustflags = ["-C", "link-args=-Objc -all_load"]
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[target.x86_64-apple-darwin]
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rustflags = ["-C", "link-args=-Objc -all_load"]
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# This cfg will reduce the size of `windows::core::Error` from 16 bytes to 4 bytes
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[target.'cfg(target_os = "windows")']
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rustflags = ["--cfg", "windows_slim_errors"]
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