Issues found:
* audio does not work well with various set-ups using USB
* switching audio during initial join may leave the client with no audio
at all
* audio streaming is done on the main thread, beachballing certain
set-ups
* worse screenshare quality (seems that there's no dynamic scaling
anymore, compared to the Swift SDK)
This reverts commit 1235d0808e
.
Release Notes:
- N/A
This commit is contained in:
parent
59a355da74
commit
d92166f9f6
48 changed files with 3599 additions and 4288 deletions
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@ -47,7 +47,7 @@ use workspace::{Workspace, WorkspaceStore};
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pub struct TestServer {
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pub app_state: Arc<AppState>,
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pub test_live_kit_server: Arc<live_kit_client::test::TestServer>,
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pub test_live_kit_server: Arc<live_kit_client::TestServer>,
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server: Arc<Server>,
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next_github_user_id: i32,
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connection_killers: Arc<Mutex<HashMap<PeerId, Arc<AtomicBool>>>>,
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@ -89,7 +89,7 @@ impl TestServer {
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TestDb::sqlite(deterministic.clone())
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};
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let live_kit_server_id = NEXT_LIVE_KIT_SERVER_ID.fetch_add(1, SeqCst);
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let live_kit_server = live_kit_client::test::TestServer::create(
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let live_kit_server = live_kit_client::TestServer::create(
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format!("http://livekit.{}.test", live_kit_server_id),
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format!("devkey-{}", live_kit_server_id),
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format!("secret-{}", live_kit_server_id),
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@ -499,7 +499,7 @@ impl TestServer {
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pub async fn build_app_state(
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test_db: &TestDb,
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live_kit_test_server: &live_kit_client::test::TestServer,
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live_kit_test_server: &live_kit_client::TestServer,
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executor: Executor,
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) -> Arc<AppState> {
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Arc::new(AppState {
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