Revert "Use livekit's Rust SDK instead of their swift SDK (#13343)" (#20809)

Issues found:

* audio does not work well with various set-ups using USB
* switching audio during initial join may leave the client with no audio
at all
* audio streaming is done on the main thread, beachballing certain
set-ups
* worse screenshare quality (seems that there's no dynamic scaling
anymore, compared to the Swift SDK)

This reverts commit 1235d0808e.

Release Notes:

- N/A
This commit is contained in:
Kirill Bulatov 2024-11-18 11:43:53 +02:00 committed by GitHub
parent 59a355da74
commit d92166f9f6
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48 changed files with 3599 additions and 4288 deletions

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@ -33,8 +33,8 @@ use crate::{
Entity, EventEmitter, ForegroundExecutor, Global, KeyBinding, Keymap, Keystroke, LayoutId,
Menu, MenuItem, OwnedMenu, PathPromptOptions, Pixels, Platform, PlatformDisplay, Point,
PromptBuilder, PromptHandle, PromptLevel, Render, RenderablePromptHandle, Reservation,
ScreenCaptureSource, SharedString, SubscriberSet, Subscription, SvgRenderer, Task, TextSystem,
View, ViewContext, Window, WindowAppearance, WindowContext, WindowHandle, WindowId,
SharedString, SubscriberSet, Subscription, SvgRenderer, Task, TextSystem, View, ViewContext,
Window, WindowAppearance, WindowContext, WindowHandle, WindowId,
};
mod async_context;
@ -599,13 +599,6 @@ impl AppContext {
self.platform.primary_display()
}
/// Returns a list of available screen capture sources.
pub fn screen_capture_sources(
&self,
) -> oneshot::Receiver<Result<Vec<Box<dyn ScreenCaptureSource>>>> {
self.platform.screen_capture_sources()
}
/// Returns the display with the given ID, if one exists.
pub fn find_display(&self, id: DisplayId) -> Option<Rc<dyn PlatformDisplay>> {
self.displays()