Issues found:
* audio does not work well with various set-ups using USB
* switching audio during initial join may leave the client with no audio
at all
* audio streaming is done on the main thread, beachballing certain
set-ups
* worse screenshare quality (seems that there's no dynamic scaling
anymore, compared to the Swift SDK)
This reverts commit 1235d0808e
.
Release Notes:
- N/A
This commit is contained in:
parent
59a355da74
commit
d92166f9f6
48 changed files with 3599 additions and 4288 deletions
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@ -35,8 +35,8 @@ use crate::{
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px, Action, AnyWindowHandle, BackgroundExecutor, ClipboardItem, CursorStyle, DisplayId,
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ForegroundExecutor, Keymap, Keystroke, LinuxDispatcher, Menu, MenuItem, Modifiers, OwnedMenu,
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PathPromptOptions, Pixels, Platform, PlatformDisplay, PlatformInputHandler, PlatformTextSystem,
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PlatformWindow, Point, PromptLevel, Result, ScreenCaptureSource, SemanticVersion, SharedString,
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Size, Task, WindowAppearance, WindowOptions, WindowParams,
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PlatformWindow, Point, PromptLevel, Result, SemanticVersion, SharedString, Size, Task,
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WindowAppearance, WindowOptions, WindowParams,
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};
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pub(crate) const SCROLL_LINES: f32 = 3.0;
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@ -242,14 +242,6 @@ impl<P: LinuxClient + 'static> Platform for P {
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self.displays()
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}
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fn screen_capture_sources(
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&self,
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) -> oneshot::Receiver<Result<Vec<Box<dyn ScreenCaptureSource>>>> {
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let (mut tx, rx) = oneshot::channel();
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tx.send(Err(anyhow!("screen capture not implemented"))).ok();
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rx
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}
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fn active_window(&self) -> Option<AnyWindowHandle> {
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self.active_window()
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}
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