Issues found:
* audio does not work well with various set-ups using USB
* switching audio during initial join may leave the client with no audio
at all
* audio streaming is done on the main thread, beachballing certain
set-ups
* worse screenshare quality (seems that there's no dynamic scaling
anymore, compared to the Swift SDK)
This reverts commit 1235d0808e
.
Release Notes:
- N/A
This commit is contained in:
parent
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48 changed files with 3599 additions and 4288 deletions
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@ -7,5 +7,3 @@ pub(crate) use dispatcher::*;
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pub(crate) use display::*;
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pub(crate) use platform::*;
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pub(crate) use window::*;
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pub use platform::TestScreenCaptureSource;
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