Revert "Use livekit's Rust SDK instead of their swift SDK (#13343)" (#20809)

Issues found:

* audio does not work well with various set-ups using USB
* switching audio during initial join may leave the client with no audio
at all
* audio streaming is done on the main thread, beachballing certain
set-ups
* worse screenshare quality (seems that there's no dynamic scaling
anymore, compared to the Swift SDK)

This reverts commit 1235d0808e.

Release Notes:

- N/A
This commit is contained in:
Kirill Bulatov 2024-11-18 11:43:53 +02:00 committed by GitHub
parent 59a355da74
commit d92166f9f6
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GPG key ID: B5690EEEBB952194
48 changed files with 3599 additions and 4288 deletions

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@ -70,9 +70,6 @@ pub(crate) use test::*;
#[cfg(target_os = "windows")]
pub(crate) use windows::*;
#[cfg(any(test, feature = "test-support"))]
pub use test::TestScreenCaptureSource;
#[cfg(target_os = "macos")]
pub(crate) fn current_platform(headless: bool) -> Rc<dyn Platform> {
Rc::new(MacPlatform::new(headless))
@ -152,10 +149,6 @@ pub(crate) trait Platform: 'static {
None
}
fn screen_capture_sources(
&self,
) -> oneshot::Receiver<Result<Vec<Box<dyn ScreenCaptureSource>>>>;
fn open_window(
&self,
handle: AnyWindowHandle,
@ -235,25 +228,6 @@ pub trait PlatformDisplay: Send + Sync + Debug {
}
}
/// A source of on-screen video content that can be captured.
pub trait ScreenCaptureSource {
/// Returns the video resolution of this source.
fn resolution(&self) -> Result<Size<Pixels>>;
/// Start capture video from this source, invoking the given callback
/// with each frame.
fn stream(
&self,
frame_callback: Box<dyn Fn(ScreenCaptureFrame)>,
) -> oneshot::Receiver<Result<Box<dyn ScreenCaptureStream>>>;
}
/// A video stream captured from a screen.
pub trait ScreenCaptureStream {}
/// A frame of video captured from a screen.
pub struct ScreenCaptureFrame(pub PlatformScreenCaptureFrame);
/// An opaque identifier for a hardware display
#[derive(PartialEq, Eq, Hash, Copy, Clone)]
pub struct DisplayId(pub(crate) u32);