Revert "Use livekit's Rust SDK instead of their swift SDK (#13343)" (#20809)

Issues found:

* audio does not work well with various set-ups using USB
* switching audio during initial join may leave the client with no audio
at all
* audio streaming is done on the main thread, beachballing certain
set-ups
* worse screenshare quality (seems that there's no dynamic scaling
anymore, compared to the Swift SDK)

This reverts commit 1235d0808e.

Release Notes:

- N/A
This commit is contained in:
Kirill Bulatov 2024-11-18 11:43:53 +02:00 committed by GitHub
parent 59a355da74
commit d92166f9f6
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GPG key ID: B5690EEEBB952194
48 changed files with 3599 additions and 4288 deletions

View file

@ -17,7 +17,6 @@ anyhow.workspace = true
[target.'cfg(target_os = "macos")'.dependencies]
core-foundation.workspace = true
ctor.workspace = true
foreign-types = "0.5"
metal = "0.29"
objc = "0.2"

View file

@ -253,14 +253,11 @@ pub mod core_media {
}
}
pub fn image_buffer(&self) -> Option<CVImageBuffer> {
pub fn image_buffer(&self) -> CVImageBuffer {
unsafe {
let ptr = CMSampleBufferGetImageBuffer(self.as_concrete_TypeRef());
if ptr.is_null() {
None
} else {
Some(CVImageBuffer::wrap_under_get_rule(ptr))
}
CVImageBuffer::wrap_under_get_rule(CMSampleBufferGetImageBuffer(
self.as_concrete_TypeRef(),
))
}
}