Revert "Use livekit's Rust SDK instead of their swift SDK (#13343)" (#20809)

Issues found:

* audio does not work well with various set-ups using USB
* switching audio during initial join may leave the client with no audio
at all
* audio streaming is done on the main thread, beachballing certain
set-ups
* worse screenshare quality (seems that there's no dynamic scaling
anymore, compared to the Swift SDK)

This reverts commit 1235d0808e.

Release Notes:

- N/A
This commit is contained in:
Kirill Bulatov 2024-11-18 11:43:53 +02:00 committed by GitHub
parent 59a355da74
commit d92166f9f6
No known key found for this signature in database
GPG key ID: B5690EEEBB952194
48 changed files with 3599 additions and 4288 deletions

View file

@ -3939,17 +3939,6 @@ impl Workspace {
None
}
#[cfg(target_os = "windows")]
fn shared_screen_for_peer(
&self,
_peer_id: PeerId,
_pane: &View<Pane>,
_cx: &mut WindowContext,
) -> Option<View<SharedScreen>> {
None
}
#[cfg(not(target_os = "windows"))]
fn shared_screen_for_peer(
&self,
peer_id: PeerId,
@ -3968,7 +3957,7 @@ impl Workspace {
}
}
Some(cx.new_view(|cx| SharedScreen::new(track, peer_id, user.clone(), cx)))
Some(cx.new_view(|cx| SharedScreen::new(&track, peer_id, user.clone(), cx)))
}
pub fn on_window_activation_changed(&mut self, cx: &mut ViewContext<Self>) {