Fix AppKit screen coordinate conversion leading to wrong window bounds
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parent
fa0ddfa15d
commit
d9ef987b04
8 changed files with 114 additions and 98 deletions
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@ -1,14 +1,14 @@
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use std::sync::{Arc, Weak};
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use crate::notification_window_options;
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use call::{ActiveCall, IncomingCall};
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use client::proto;
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use futures::StreamExt;
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use gpui::{
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elements::*,
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geometry::{rect::RectF, vector::vec2f},
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platform::{CursorStyle, MouseButton, WindowBounds, WindowKind, WindowOptions},
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geometry::vector::vec2f,
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platform::{CursorStyle, MouseButton},
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AnyElement, AppContext, Entity, View, ViewContext, WindowHandle,
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};
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use std::sync::{Arc, Weak};
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use util::ResultExt;
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use workspace::AppState;
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@ -23,31 +23,16 @@ pub fn init(app_state: &Arc<AppState>, cx: &mut AppContext) {
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}
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if let Some(incoming_call) = incoming_call {
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const PADDING: f32 = 16.;
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let window_size = cx.read(|cx| {
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let theme = &theme::current(cx).incoming_call_notification;
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vec2f(theme.window_width, theme.window_height)
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});
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for screen in cx.platform().screens() {
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let screen_bounds = screen.bounds();
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let window = cx.add_window(
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WindowOptions {
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bounds: WindowBounds::Fixed(RectF::new(
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screen_bounds.upper_right()
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- vec2f(PADDING + window_size.x(), PADDING),
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window_size,
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)),
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titlebar: None,
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center: false,
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focus: false,
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show: true,
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kind: WindowKind::PopUp,
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is_movable: false,
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screen: Some(screen),
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},
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|_| IncomingCallNotification::new(incoming_call.clone(), app_state.clone()),
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);
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let window = cx
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.add_window(notification_window_options(screen, window_size), |_| {
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IncomingCallNotification::new(incoming_call.clone(), app_state.clone())
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});
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notification_windows.push(window);
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}
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