Fix AppKit screen coordinate conversion leading to wrong window bounds

This commit is contained in:
Max Brunsfeld 2023-08-17 15:23:28 -07:00
parent fa0ddfa15d
commit d9ef987b04
8 changed files with 114 additions and 98 deletions

View file

@ -1,10 +1,11 @@
use crate::notification_window_options;
use call::{room, ActiveCall};
use client::User;
use collections::HashMap;
use gpui::{
elements::*,
geometry::{rect::RectF, vector::vec2f},
platform::{CursorStyle, MouseButton, WindowBounds, WindowKind, WindowOptions},
geometry::vector::vec2f,
platform::{CursorStyle, MouseButton},
AppContext, Entity, View, ViewContext,
};
use std::sync::{Arc, Weak};
@ -20,35 +21,19 @@ pub fn init(app_state: &Arc<AppState>, cx: &mut AppContext) {
project_id,
worktree_root_names,
} => {
const PADDING: f32 = 16.;
let theme = &theme::current(cx).project_shared_notification;
let window_size = vec2f(theme.window_width, theme.window_height);
for screen in cx.platform().screens() {
let screen_bounds = screen.bounds();
let window = cx.add_window(
WindowOptions {
bounds: WindowBounds::Fixed(RectF::new(
screen_bounds.upper_right() - vec2f(PADDING + window_size.x(), PADDING),
window_size,
)),
titlebar: None,
center: false,
focus: false,
show: true,
kind: WindowKind::PopUp,
is_movable: false,
screen: Some(screen),
},
|_| {
let window =
cx.add_window(notification_window_options(screen, window_size), |_| {
ProjectSharedNotification::new(
owner.clone(),
*project_id,
worktree_root_names.clone(),
app_state.clone(),
)
},
);
});
notification_windows
.entry(*project_id)
.or_insert(Vec::new())