Fix issues where screen and window sizes contained Pixels, but were declared as DevicePixels (#12991)
On most platforms, things were working correctly, but had the wrong type. On X11, there were some problems with window and display size calculations. Release Notes: - Fixed issues with window positioning on X11 --------- Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com> Co-authored-by: Mikayla <mikayla@zed.dev>
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22dc88ed3d
commit
da281d6d8f
25 changed files with 331 additions and 367 deletions
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@ -1,6 +1,5 @@
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use std::cell::{Ref, RefCell, RefMut};
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use std::ffi::c_void;
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use std::num::NonZeroU32;
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use std::ptr::NonNull;
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use std::rc::Rc;
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use std::sync::Arc;
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@ -26,9 +25,9 @@ use crate::platform::linux::wayland::serial::SerialKind;
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use crate::platform::{PlatformAtlas, PlatformInputHandler, PlatformWindow};
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use crate::scene::Scene;
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use crate::{
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px, size, AnyWindowHandle, Bounds, DevicePixels, Globals, Modifiers, Output, Pixels,
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PlatformDisplay, PlatformInput, Point, PromptLevel, Size, WaylandClientStatePtr,
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WindowAppearance, WindowBackgroundAppearance, WindowBounds, WindowParams,
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px, size, AnyWindowHandle, Bounds, Globals, Modifiers, Output, Pixels, PlatformDisplay,
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PlatformInput, Point, PromptLevel, Size, WaylandClientStatePtr, WindowAppearance,
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WindowBackgroundAppearance, WindowBounds, WindowParams,
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};
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#[derive(Default)]
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@ -76,13 +75,13 @@ pub struct WaylandWindowState {
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display: Option<(ObjectId, Output)>,
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globals: Globals,
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renderer: BladeRenderer,
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bounds: Bounds<u32>,
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bounds: Bounds<Pixels>,
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scale: f32,
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input_handler: Option<PlatformInputHandler>,
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decoration_state: WaylandDecorationState,
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fullscreen: bool,
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maximized: bool,
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windowed_bounds: Bounds<DevicePixels>,
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windowed_bounds: Bounds<Pixels>,
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client: WaylandClientStatePtr,
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handle: AnyWindowHandle,
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active: bool,
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@ -108,8 +107,6 @@ impl WaylandWindowState {
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globals: Globals,
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options: WindowParams,
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) -> anyhow::Result<Self> {
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let bounds = options.bounds.map(|p| p.0 as u32);
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let raw = RawWindow {
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window: surface.id().as_ptr().cast::<c_void>(),
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display: surface
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@ -134,8 +131,8 @@ impl WaylandWindowState {
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);
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let config = BladeSurfaceConfig {
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size: gpu::Extent {
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width: bounds.size.width,
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height: bounds.size.height,
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width: options.bounds.size.width.0 as u32,
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height: options.bounds.size.height.0 as u32,
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depth: 1,
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},
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transparent: options.window_background != WindowBackgroundAppearance::Opaque,
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@ -153,7 +150,7 @@ impl WaylandWindowState {
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outputs: HashMap::default(),
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display: None,
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renderer: BladeRenderer::new(gpu, config),
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bounds,
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bounds: options.bounds,
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scale: 1.0,
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input_handler: None,
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decoration_state: WaylandDecorationState::Client,
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@ -349,10 +346,16 @@ impl WaylandWindowStatePtr {
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pub fn handle_toplevel_event(&self, event: xdg_toplevel::Event) -> bool {
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match event {
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xdg_toplevel::Event::Configure {
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mut width,
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mut height,
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width,
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height,
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states,
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} => {
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let mut size = if width == 0 || height == 0 {
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None
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} else {
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Some(size(px(width as f32), px(height as f32)))
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};
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let fullscreen = states.contains(&(xdg_toplevel::State::Fullscreen as u8));
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let maximized = states.contains(&(xdg_toplevel::State::Maximized as u8));
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@ -362,19 +365,20 @@ impl WaylandWindowStatePtr {
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state.maximized = maximized;
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if got_unmaximized {
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width = state.windowed_bounds.size.width.0;
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height = state.windowed_bounds.size.height.0;
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} else if width != 0 && height != 0 && !fullscreen && !maximized {
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state.windowed_bounds = Bounds {
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origin: Point::default(),
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size: size(width.into(), height.into()),
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};
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size = Some(state.windowed_bounds.size);
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} else if !fullscreen && !maximized {
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if let Some(size) = size {
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state.windowed_bounds = Bounds {
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origin: Point::default(),
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size,
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};
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}
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}
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let width = NonZeroU32::new(width as u32);
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let height = NonZeroU32::new(height as u32);
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drop(state);
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self.resize(width, height);
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if let Some(size) = size {
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self.resize(size);
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}
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false
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}
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@ -483,63 +487,43 @@ impl WaylandWindowStatePtr {
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bounds
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}
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pub fn set_size_and_scale(
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&self,
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width: Option<NonZeroU32>,
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height: Option<NonZeroU32>,
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scale: Option<f32>,
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) {
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let (width, height, scale) = {
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pub fn set_size_and_scale(&self, size: Option<Size<Pixels>>, scale: Option<f32>) {
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let (size, scale) = {
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let mut state = self.state.borrow_mut();
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if width.map_or(true, |width| width.get() == state.bounds.size.width)
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&& height.map_or(true, |height| height.get() == state.bounds.size.height)
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if size.map_or(true, |size| size == state.bounds.size)
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&& scale.map_or(true, |scale| scale == state.scale)
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{
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return;
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}
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if let Some(width) = width {
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state.bounds.size.width = width.get();
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}
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if let Some(height) = height {
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state.bounds.size.height = height.get();
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if let Some(size) = size {
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state.bounds.size = size;
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}
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if let Some(scale) = scale {
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state.scale = scale;
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}
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let width = state.bounds.size.width;
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let height = state.bounds.size.height;
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let scale = state.scale;
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state.renderer.update_drawable_size(size(
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width as f64 * scale as f64,
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height as f64 * scale as f64,
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));
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(width, height, scale)
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let device_bounds = state.bounds.to_device_pixels(state.scale);
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state.renderer.update_drawable_size(device_bounds.size);
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(state.bounds.size, state.scale)
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};
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if let Some(ref mut fun) = self.callbacks.borrow_mut().resize {
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fun(
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Size {
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width: px(width as f32),
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height: px(height as f32),
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},
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scale,
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);
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fun(size, scale);
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}
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{
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let state = self.state.borrow();
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if let Some(viewport) = &state.viewport {
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viewport.set_destination(width as i32, height as i32);
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viewport.set_destination(size.width.0 as i32, size.height.0 as i32);
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}
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}
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}
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pub fn resize(&self, width: Option<NonZeroU32>, height: Option<NonZeroU32>) {
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self.set_size_and_scale(width, height, None);
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pub fn resize(&self, size: Size<Pixels>) {
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self.set_size_and_scale(Some(size), None);
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}
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pub fn rescale(&self, scale: f32) {
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self.set_size_and_scale(None, None, Some(scale));
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self.set_size_and_scale(None, Some(scale));
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}
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/// Notifies the window of the state of the decorations.
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@ -625,8 +609,8 @@ impl rwh::HasDisplayHandle for WaylandWindow {
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}
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impl PlatformWindow for WaylandWindow {
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fn bounds(&self) -> Bounds<DevicePixels> {
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self.borrow().bounds.map(|p| DevicePixels(p as i32))
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fn bounds(&self) -> Bounds<Pixels> {
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self.borrow().bounds
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}
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fn is_maximized(&self) -> bool {
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@ -640,16 +624,13 @@ impl PlatformWindow for WaylandWindow {
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} else if state.maximized {
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WindowBounds::Maximized(state.windowed_bounds)
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} else {
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WindowBounds::Windowed(state.bounds.map(|p| DevicePixels(p as i32)))
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drop(state);
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WindowBounds::Windowed(self.bounds())
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}
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}
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fn content_size(&self) -> Size<Pixels> {
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let state = self.borrow();
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Size {
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width: Pixels(state.bounds.size.width as f32),
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height: Pixels(state.bounds.size.height as f32),
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}
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self.borrow().bounds.size
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}
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fn scale_factor(&self) -> f32 {
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@ -661,11 +642,12 @@ impl PlatformWindow for WaylandWindow {
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}
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fn display(&self) -> Option<Rc<dyn PlatformDisplay>> {
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self.borrow().display.as_ref().map(|(id, display)| {
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let state = self.borrow();
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state.display.as_ref().map(|(id, display)| {
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Rc::new(WaylandDisplay {
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id: id.clone(),
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name: display.name.clone(),
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bounds: display.bounds,
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bounds: display.bounds.to_pixels(state.scale),
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}) as Rc<dyn PlatformDisplay>
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})
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}
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