Agent2 Model Selector (#36028)
Release Notes: - N/A --------- Co-authored-by: Bennet Bo Fenner <bennetbo@gmx.de>
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parent
8ff2e3e195
commit
db497ac867
13 changed files with 1078 additions and 148 deletions
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@ -20,12 +20,12 @@ action_log.workspace = true
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agent-client-protocol.workspace = true
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anyhow.workspace = true
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buffer_diff.workspace = true
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collections.workspace = true
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editor.workspace = true
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futures.workspace = true
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gpui.workspace = true
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itertools.workspace = true
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language.workspace = true
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language_model.workspace = true
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markdown.workspace = true
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project.workspace = true
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serde.workspace = true
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@ -36,6 +36,7 @@ terminal.workspace = true
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ui.workspace = true
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url.workspace = true
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util.workspace = true
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watch.workspace = true
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workspace-hack.workspace = true
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[dev-dependencies]
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@ -694,6 +694,10 @@ impl AcpThread {
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}
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}
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pub fn connection(&self) -> &Rc<dyn AgentConnection> {
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&self.connection
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}
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pub fn action_log(&self) -> &Entity<ActionLog> {
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&self.action_log
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}
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@ -1,61 +1,14 @@
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use std::{error::Error, fmt, path::Path, rc::Rc, sync::Arc};
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use std::{error::Error, fmt, path::Path, rc::Rc};
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use agent_client_protocol::{self as acp};
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use anyhow::Result;
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use gpui::{AsyncApp, Entity, Task};
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use language_model::LanguageModel;
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use collections::IndexMap;
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use gpui::{AsyncApp, Entity, SharedString, Task};
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use project::Project;
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use ui::App;
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use ui::{App, IconName};
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use crate::AcpThread;
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/// Trait for agents that support listing, selecting, and querying language models.
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///
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/// This is an optional capability; agents indicate support via [AgentConnection::model_selector].
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pub trait ModelSelector: 'static {
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/// Lists all available language models for this agent.
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///
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/// # Parameters
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/// - `cx`: The GPUI app context for async operations and global access.
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///
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/// # Returns
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/// A task resolving to the list of models or an error (e.g., if no models are configured).
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fn list_models(&self, cx: &mut AsyncApp) -> Task<Result<Vec<Arc<dyn LanguageModel>>>>;
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/// Selects a model for a specific session (thread).
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///
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/// This sets the default model for future interactions in the session.
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/// If the session doesn't exist or the model is invalid, it returns an error.
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///
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/// # Parameters
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/// - `session_id`: The ID of the session (thread) to apply the model to.
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/// - `model`: The model to select (should be one from [list_models]).
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/// - `cx`: The GPUI app context.
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///
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/// # Returns
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/// A task resolving to `Ok(())` on success or an error.
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fn select_model(
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&self,
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session_id: acp::SessionId,
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model: Arc<dyn LanguageModel>,
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cx: &mut AsyncApp,
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) -> Task<Result<()>>;
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/// Retrieves the currently selected model for a specific session (thread).
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///
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/// # Parameters
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/// - `session_id`: The ID of the session (thread) to query.
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/// - `cx`: The GPUI app context.
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///
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/// # Returns
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/// A task resolving to the selected model (always set) or an error (e.g., session not found).
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fn selected_model(
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&self,
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session_id: &acp::SessionId,
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cx: &mut AsyncApp,
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) -> Task<Result<Arc<dyn LanguageModel>>>;
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}
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pub trait AgentConnection {
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fn new_thread(
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self: Rc<Self>,
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@ -77,8 +30,8 @@ pub trait AgentConnection {
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///
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/// If the agent does not support model selection, returns [None].
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/// This allows sharing the selector in UI components.
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fn model_selector(&self) -> Option<Rc<dyn ModelSelector>> {
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None // Default impl for agents that don't support it
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fn model_selector(&self) -> Option<Rc<dyn AgentModelSelector>> {
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None
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}
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}
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@ -91,3 +44,95 @@ impl fmt::Display for AuthRequired {
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write!(f, "AuthRequired")
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}
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}
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/// Trait for agents that support listing, selecting, and querying language models.
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///
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/// This is an optional capability; agents indicate support via [AgentConnection::model_selector].
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pub trait AgentModelSelector: 'static {
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/// Lists all available language models for this agent.
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///
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/// # Parameters
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/// - `cx`: The GPUI app context for async operations and global access.
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///
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/// # Returns
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/// A task resolving to the list of models or an error (e.g., if no models are configured).
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fn list_models(&self, cx: &mut App) -> Task<Result<AgentModelList>>;
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/// Selects a model for a specific session (thread).
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///
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/// This sets the default model for future interactions in the session.
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/// If the session doesn't exist or the model is invalid, it returns an error.
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///
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/// # Parameters
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/// - `session_id`: The ID of the session (thread) to apply the model to.
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/// - `model`: The model to select (should be one from [list_models]).
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/// - `cx`: The GPUI app context.
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///
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/// # Returns
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/// A task resolving to `Ok(())` on success or an error.
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fn select_model(
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&self,
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session_id: acp::SessionId,
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model_id: AgentModelId,
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cx: &mut App,
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) -> Task<Result<()>>;
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/// Retrieves the currently selected model for a specific session (thread).
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///
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/// # Parameters
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/// - `session_id`: The ID of the session (thread) to query.
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/// - `cx`: The GPUI app context.
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///
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/// # Returns
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/// A task resolving to the selected model (always set) or an error (e.g., session not found).
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fn selected_model(
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&self,
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session_id: &acp::SessionId,
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cx: &mut App,
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) -> Task<Result<AgentModelInfo>>;
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/// Whenever the model list is updated the receiver will be notified.
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fn watch(&self, cx: &mut App) -> watch::Receiver<()>;
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}
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#[derive(Debug, Clone, PartialEq, Eq, Hash)]
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pub struct AgentModelId(pub SharedString);
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impl std::ops::Deref for AgentModelId {
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type Target = SharedString;
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fn deref(&self) -> &Self::Target {
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&self.0
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}
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}
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impl fmt::Display for AgentModelId {
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fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
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self.0.fmt(f)
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}
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}
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#[derive(Debug, Clone, PartialEq, Eq)]
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pub struct AgentModelInfo {
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pub id: AgentModelId,
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pub name: SharedString,
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pub icon: Option<IconName>,
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}
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#[derive(Debug, Clone, PartialEq, Eq, Hash)]
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pub struct AgentModelGroupName(pub SharedString);
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#[derive(Debug, Clone)]
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pub enum AgentModelList {
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Flat(Vec<AgentModelInfo>),
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Grouped(IndexMap<AgentModelGroupName, Vec<AgentModelInfo>>),
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}
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impl AgentModelList {
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pub fn is_empty(&self) -> bool {
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match self {
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AgentModelList::Flat(models) => models.is_empty(),
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AgentModelList::Grouped(groups) => groups.is_empty(),
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}
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}
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}
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