Merge branch 'main' into project-panel-context-menu

This commit is contained in:
Max Brunsfeld 2023-11-29 09:44:48 -08:00
commit dbfc7d3555
64 changed files with 4038 additions and 2696 deletions

View file

@ -7,8 +7,8 @@ use gpui::{
use schemars::JsonSchema;
use serde::{Deserialize, Serialize};
use std::sync::Arc;
use theme2::ActiveTheme;
use ui::{h_stack, menu_handle, ContextMenu, IconButton, InteractionState, Tooltip};
use ui::prelude::*;
use ui::{h_stack, menu_handle, ContextMenu, IconButton, Tooltip};
pub enum PanelEvent {
ChangePosition,
@ -686,22 +686,26 @@ impl Render for PanelButtons {
let name = entry.panel.persistent_name();
let panel = entry.panel.clone();
let mut button: IconButton = if i == active_index && is_open {
let is_active_button = i == active_index && is_open;
let (action, tooltip) = if is_active_button {
let action = dock.toggle_action();
let tooltip: SharedString =
format!("Close {} dock", dock.position.to_label()).into();
IconButton::new(name, icon)
.state(InteractionState::Active)
.action(action.boxed_clone())
.tooltip(move |cx| Tooltip::for_action(tooltip.clone(), &*action, cx))
(action, tooltip)
} else {
let action = entry.panel.toggle_action(cx);
IconButton::new(name, icon)
.action(action.boxed_clone())
.tooltip(move |cx| Tooltip::for_action(name, &*action, cx))
(action, name.into())
};
let button = IconButton::new(name, icon)
.selected(is_active_button)
.action(action.boxed_clone())
.tooltip(move |cx| Tooltip::for_action(tooltip.clone(), &*action, cx));
Some(
menu_handle(name)
.menu(move |cx| {