chore: Bump Rust edition to 2024 (#27800)

Follow-up to https://github.com/zed-industries/zed/pull/27791

Release Notes:

- N/A
This commit is contained in:
Piotr Osiewicz 2025-03-31 20:55:27 +02:00 committed by GitHub
parent d50905e000
commit dc64ec9cc8
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802 changed files with 3775 additions and 3662 deletions

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@ -1,12 +1,12 @@
use std::ops::Range;
use gpui::{
actions, black, div, fill, hsla, opaque_grey, point, prelude::*, px, relative, rgb, rgba, size,
white, yellow, App, Application, Bounds, ClipboardItem, Context, CursorStyle, ElementId,
ElementInputHandler, Entity, EntityInputHandler, FocusHandle, Focusable, GlobalElementId,
KeyBinding, Keystroke, LayoutId, MouseButton, MouseDownEvent, MouseMoveEvent, MouseUpEvent,
PaintQuad, Pixels, Point, ShapedLine, SharedString, Style, TextRun, UTF16Selection,
UnderlineStyle, Window, WindowBounds, WindowOptions,
App, Application, Bounds, ClipboardItem, Context, CursorStyle, ElementId, ElementInputHandler,
Entity, EntityInputHandler, FocusHandle, Focusable, GlobalElementId, KeyBinding, Keystroke,
LayoutId, MouseButton, MouseDownEvent, MouseMoveEvent, MouseUpEvent, PaintQuad, Pixels, Point,
ShapedLine, SharedString, Style, TextRun, UTF16Selection, UnderlineStyle, Window, WindowBounds,
WindowOptions, actions, black, div, fill, hsla, opaque_grey, point, prelude::*, px, relative,
rgb, rgba, size, white, yellow,
};
use unicode_segmentation::*;