chore: Bump Rust edition to 2024 (#27800)

Follow-up to https://github.com/zed-industries/zed/pull/27791

Release Notes:

- N/A
This commit is contained in:
Piotr Osiewicz 2025-03-31 20:55:27 +02:00 committed by GitHub
parent d50905e000
commit dc64ec9cc8
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802 changed files with 3775 additions and 3662 deletions

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@ -8,9 +8,9 @@
//! If all of your elements are the same height, see [`UniformList`] for a simpler API
use crate::{
point, px, size, AnyElement, App, AvailableSpace, Bounds, ContentMask, DispatchPhase, Edges,
Element, EntityId, FocusHandle, GlobalElementId, Hitbox, IntoElement, Pixels, Point,
ScrollWheelEvent, Size, Style, StyleRefinement, Styled, Window,
AnyElement, App, AvailableSpace, Bounds, ContentMask, DispatchPhase, Edges, Element, EntityId,
FocusHandle, GlobalElementId, Hitbox, IntoElement, Pixels, Point, ScrollWheelEvent, Size,
Style, StyleRefinement, Styled, Window, point, px, size,
};
use collections::VecDeque;
use refineable::Refineable as _;
@ -349,7 +349,7 @@ impl ListState {
let mut cursor = state.items.cursor::<(Count, Height)>(&());
cursor.seek(&Count(scroll_top.item_ix), Bias::Right, &());
let scroll_top = cursor.start().1 .0 + scroll_top.offset_in_item;
let scroll_top = cursor.start().1.0 + scroll_top.offset_in_item;
cursor.seek_forward(&Count(ix), Bias::Right, &());
if let Some(&ListItem::Measured { size, .. }) = cursor.item() {
@ -1067,8 +1067,8 @@ mod test {
#[gpui::test]
fn test_reset_after_paint_before_scroll(cx: &mut TestAppContext) {
use crate::{
div, list, point, px, size, AppContext, Context, Element, IntoElement, ListState,
Render, Styled, Window,
AppContext, Context, Element, IntoElement, ListState, Render, Styled, Window, div,
list, point, px, size,
};
let cx = cx.add_empty_window();