chore: Bump Rust edition to 2024 (#27800)

Follow-up to https://github.com/zed-industries/zed/pull/27791

Release Notes:

- N/A
This commit is contained in:
Piotr Osiewicz 2025-03-31 20:55:27 +02:00 committed by GitHub
parent d50905e000
commit dc64ec9cc8
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GPG key ID: B5690EEEBB952194
802 changed files with 3775 additions and 3662 deletions

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@ -1,7 +1,7 @@
use std::sync::Arc;
use editor::{Editor, EditorEvent};
use gpui::{prelude::*, App, Entity, FocusHandle, Focusable};
use gpui::{App, Entity, FocusHandle, Focusable, prelude::*};
use ui::prelude::*;
/// The head of a [`Picker`](crate::Picker).
@ -17,7 +17,7 @@ impl Head {
pub fn editor<V: 'static>(
placeholder_text: Arc<str>,
edit_handler: impl FnMut(&mut V, &Entity<Editor>, &EditorEvent, &mut Window, &mut Context<V>)
+ 'static,
+ 'static,
window: &mut Window,
cx: &mut Context<V>,
) -> Self {

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@ -1,4 +1,4 @@
use ui::{prelude::*, HighlightedLabel};
use ui::{HighlightedLabel, prelude::*};
#[derive(Clone)]
pub struct HighlightedMatchWithPaths {

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@ -1,17 +1,17 @@
use anyhow::Result;
use editor::{scroll::Autoscroll, Editor};
use editor::{Editor, scroll::Autoscroll};
use gpui::{
actions, div, impl_actions, list, prelude::*, uniform_list, AnyElement, App, ClickEvent,
Context, DismissEvent, Entity, EventEmitter, FocusHandle, Focusable, Length,
ListSizingBehavior, ListState, MouseButton, MouseUpEvent, Render, ScrollHandle, ScrollStrategy,
Stateful, Task, UniformListScrollHandle, Window,
AnyElement, App, ClickEvent, Context, DismissEvent, Entity, EventEmitter, FocusHandle,
Focusable, Length, ListSizingBehavior, ListState, MouseButton, MouseUpEvent, Render,
ScrollHandle, ScrollStrategy, Stateful, Task, UniformListScrollHandle, Window, actions, div,
impl_actions, list, prelude::*, uniform_list,
};
use head::Head;
use schemars::JsonSchema;
use serde::Deserialize;
use std::{sync::Arc, time::Duration};
use ui::{
prelude::*, v_flex, Color, Divider, Label, ListItem, ListItemSpacing, Scrollbar, ScrollbarState,
Color, Divider, Label, ListItem, ListItemSpacing, Scrollbar, ScrollbarState, prelude::*, v_flex,
};
use util::ResultExt;
use workspace::ModalView;