chore: Bump Rust edition to 2024 (#27800)
Follow-up to https://github.com/zed-industries/zed/pull/27791 Release Notes: - N/A
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802 changed files with 3775 additions and 3662 deletions
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@ -1,15 +1,15 @@
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use crate::{
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AppState, FollowerState, Pane, Workspace, WorkspaceSettings,
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pane_group::element::pane_axis,
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workspace_settings::{PaneSplitDirectionHorizontal, PaneSplitDirectionVertical},
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AppState, FollowerState, Pane, Workspace, WorkspaceSettings,
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};
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use anyhow::{anyhow, Result};
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use anyhow::{Result, anyhow};
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use call::{ActiveCall, ParticipantLocation};
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use client::proto::PeerId;
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use collections::HashMap;
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use gpui::{
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point, size, Along, AnyView, AnyWeakView, Axis, Bounds, Context, Entity, IntoElement,
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MouseButton, Pixels, Point, StyleRefinement, Window,
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Along, AnyView, AnyWeakView, Axis, Bounds, Context, Entity, IntoElement, MouseButton, Pixels,
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Point, StyleRefinement, Window, point, size,
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};
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use parking_lot::Mutex;
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use project::Project;
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@ -803,9 +803,9 @@ mod element {
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use std::{cell::RefCell, iter, rc::Rc, sync::Arc};
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use gpui::{
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px, relative, size, Along, AnyElement, App, Axis, BorderStyle, Bounds, Element,
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GlobalElementId, IntoElement, MouseDownEvent, MouseMoveEvent, MouseUpEvent, ParentElement,
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Pixels, Point, Size, Style, WeakEntity, Window,
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Along, AnyElement, App, Axis, BorderStyle, Bounds, Element, GlobalElementId, IntoElement,
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MouseDownEvent, MouseMoveEvent, MouseUpEvent, ParentElement, Pixels, Point, Size, Style,
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WeakEntity, Window, px, relative, size,
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};
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use gpui::{CursorStyle, Hitbox};
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use parking_lot::Mutex;
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