Apply code actions remotely

This commit is contained in:
Antonio Scandurra 2022-02-08 12:18:14 +01:00
parent aedf31e2d8
commit dca974c7d4
9 changed files with 409 additions and 86 deletions

View file

@ -1469,14 +1469,43 @@ impl language::File for File {
Ok(response
.additional_edits
.into_iter()
.map(|edit| clock::Local {
replica_id: edit.replica_id as ReplicaId,
value: edit.local_timestamp,
})
.map(language::proto::deserialize_edit_id)
.collect())
})
}
fn code_actions(
&self,
buffer_id: u64,
position: Anchor,
cx: &mut MutableAppContext,
) -> Task<Result<Vec<language::CodeAction<Anchor>>>> {
let worktree = self.worktree.read(cx);
let worktree = if let Some(worktree) = worktree.as_remote() {
worktree
} else {
return Task::ready(Err(anyhow!(
"remote code actions requested on a local worktree"
)));
};
let rpc = worktree.client.clone();
let project_id = worktree.project_id;
cx.foreground().spawn(async move {
let response = rpc
.request(proto::GetCodeActions {
project_id,
buffer_id,
position: Some(language::proto::serialize_anchor(&position)),
})
.await?;
response
.actions
.into_iter()
.map(language::proto::deserialize_code_action)
.collect()
})
}
fn buffer_updated(&self, buffer_id: u64, operation: Operation, cx: &mut MutableAppContext) {
self.worktree.update(cx, |worktree, cx| {
worktree.send_buffer_update(buffer_id, operation, cx);