gpui: Support loading image from filesystem (#6978)
This PR implements support for loading and displaying images from a local file using gpui's `img` element. API Changes: - Changed `SharedUrl` to `SharedUrl::File`, `SharedUrl::Network` Usage: ```rust // load from network img(SharedUrl::network(...)) // previously img(SharedUrl(...) // load from filesystem img(SharedUrl::file(...)) ``` This will be useful when implementing markdown image support, because we need to be able to render images from the filesystem (relative/absolute path), e.g. when implementing markdown preview #5064. I also added an example `image` to the gpui crate, let me know if this is useful. Showcase: <img width="872" alt="image" src="https://github.com/zed-industries/zed/assets/53836821/b4310a26-db81-44fa-9a7b-61e7d0ad4349"> **Note**: The example is fetching images from [Lorem Picsum](https://picsum.photos) ([Github Repo](https://github.com/DMarby/picsum-photos)), which is a free resource for fetching images in a specific size. Please let me know if you're okay with using this in the example.
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12 changed files with 210 additions and 90 deletions
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@ -1,4 +1,4 @@
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use gpui::{div, img, px, IntoElement, ParentElement, Render, Styled, ViewContext};
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use gpui::{div, img, px, IntoElement, ParentElement, Render, SharedUrl, Styled, ViewContext};
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use story::Story;
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use crate::{ActiveTheme, PlayerColors};
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@ -53,10 +53,12 @@ impl Render for PlayerStory {
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.border_2()
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.border_color(player.cursor)
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.child(
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img("https://avatars.githubusercontent.com/u/1714999?v=4")
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.rounded_full()
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.size_6()
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.bg(gpui::red()),
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img(SharedUrl::network(
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"https://avatars.githubusercontent.com/u/1714999?v=4",
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))
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.rounded_full()
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.size_6()
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.bg(gpui::red()),
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)
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}),
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))
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@ -82,10 +84,12 @@ impl Render for PlayerStory {
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.border_color(player.background)
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.size(px(28.))
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.child(
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img("https://avatars.githubusercontent.com/u/1714999?v=4")
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.rounded_full()
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.size(px(24.))
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.bg(gpui::red()),
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img(SharedUrl::network(
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"https://avatars.githubusercontent.com/u/1714999?v=4",
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))
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.rounded_full()
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.size(px(24.))
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.bg(gpui::red()),
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),
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)
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.child(
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@ -98,10 +102,12 @@ impl Render for PlayerStory {
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.border_color(player.background)
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.size(px(28.))
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.child(
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img("https://avatars.githubusercontent.com/u/1714999?v=4")
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.rounded_full()
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.size(px(24.))
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.bg(gpui::red()),
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img(SharedUrl::network(
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"https://avatars.githubusercontent.com/u/1714999?v=4",
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))
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.rounded_full()
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.size(px(24.))
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.bg(gpui::red()),
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),
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)
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.child(
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@ -114,10 +120,12 @@ impl Render for PlayerStory {
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.border_color(player.background)
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.size(px(28.))
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.child(
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img("https://avatars.githubusercontent.com/u/1714999?v=4")
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.rounded_full()
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.size(px(24.))
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.bg(gpui::red()),
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img(SharedUrl::network(
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"https://avatars.githubusercontent.com/u/1714999?v=4",
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))
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.rounded_full()
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.size(px(24.))
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.bg(gpui::red()),
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),
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)
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}),
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