gpui: Support loading image from filesystem (#6978)

This PR implements support for loading and displaying images from a
local file using gpui's `img` element.

API Changes:
- Changed `SharedUrl` to `SharedUrl::File`, `SharedUrl::Network`

Usage:
```rust
// load from network
img(SharedUrl::network(...)) // previously img(SharedUrl(...)

// load from filesystem
img(SharedUrl::file(...))
```

This will be useful when implementing markdown image support, because we
need to be able to render images from the filesystem (relative/absolute
path), e.g. when implementing markdown preview #5064.

I also added an example `image` to the gpui crate, let me know if this
is useful. Showcase:
<img width="872" alt="image"
src="https://github.com/zed-industries/zed/assets/53836821/b4310a26-db81-44fa-9a7b-61e7d0ad4349">

**Note**: The example is fetching images from [Lorem
Picsum](https://picsum.photos) ([Github
Repo](https://github.com/DMarby/picsum-photos)), which is a free
resource for fetching images in a specific size. Please let me know if
you're okay with using this in the example.
This commit is contained in:
Bennet Bo Fenner 2024-01-30 06:56:51 +01:00 committed by GitHub
parent b865db455d
commit dd74643993
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GPG key ID: B5690EEEBB952194
12 changed files with 210 additions and 90 deletions

View file

@ -1,4 +1,4 @@
use gpui::{div, img, px, IntoElement, ParentElement, Render, Styled, ViewContext};
use gpui::{div, img, px, IntoElement, ParentElement, Render, SharedUrl, Styled, ViewContext};
use story::Story;
use crate::{ActiveTheme, PlayerColors};
@ -53,10 +53,12 @@ impl Render for PlayerStory {
.border_2()
.border_color(player.cursor)
.child(
img("https://avatars.githubusercontent.com/u/1714999?v=4")
.rounded_full()
.size_6()
.bg(gpui::red()),
img(SharedUrl::network(
"https://avatars.githubusercontent.com/u/1714999?v=4",
))
.rounded_full()
.size_6()
.bg(gpui::red()),
)
}),
))
@ -82,10 +84,12 @@ impl Render for PlayerStory {
.border_color(player.background)
.size(px(28.))
.child(
img("https://avatars.githubusercontent.com/u/1714999?v=4")
.rounded_full()
.size(px(24.))
.bg(gpui::red()),
img(SharedUrl::network(
"https://avatars.githubusercontent.com/u/1714999?v=4",
))
.rounded_full()
.size(px(24.))
.bg(gpui::red()),
),
)
.child(
@ -98,10 +102,12 @@ impl Render for PlayerStory {
.border_color(player.background)
.size(px(28.))
.child(
img("https://avatars.githubusercontent.com/u/1714999?v=4")
.rounded_full()
.size(px(24.))
.bg(gpui::red()),
img(SharedUrl::network(
"https://avatars.githubusercontent.com/u/1714999?v=4",
))
.rounded_full()
.size(px(24.))
.bg(gpui::red()),
),
)
.child(
@ -114,10 +120,12 @@ impl Render for PlayerStory {
.border_color(player.background)
.size(px(28.))
.child(
img("https://avatars.githubusercontent.com/u/1714999?v=4")
.rounded_full()
.size(px(24.))
.bg(gpui::red()),
img(SharedUrl::network(
"https://avatars.githubusercontent.com/u/1714999?v=4",
))
.rounded_full()
.size(px(24.))
.bg(gpui::red()),
),
)
}),