Merge MutableAppContext into AppContext
There may have been a good reason for the difference at some point, or I was still learning Rust. But now it's just &mut AppContext vs &AppContext.
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112 changed files with 882 additions and 1041 deletions
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@ -13,13 +13,13 @@ mod sharing_status_indicator;
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use anyhow::anyhow;
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use call::ActiveCall;
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pub use collab_titlebar_item::{CollabTitlebarItem, ToggleContactsMenu};
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use gpui::{actions, MutableAppContext, Task};
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use gpui::{actions, AppContext, Task};
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use std::sync::Arc;
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use workspace::{AppState, JoinProject, ToggleFollow, Workspace};
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actions!(collab, [ToggleScreenSharing]);
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pub fn init(app_state: Arc<AppState>, cx: &mut MutableAppContext) {
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pub fn init(app_state: Arc<AppState>, cx: &mut AppContext) {
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collab_titlebar_item::init(cx);
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contact_notification::init(cx);
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contact_list::init(cx);
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@ -35,7 +35,7 @@ pub fn init(app_state: Arc<AppState>, cx: &mut MutableAppContext) {
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});
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}
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pub fn toggle_screen_sharing(_: &ToggleScreenSharing, cx: &mut MutableAppContext) {
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pub fn toggle_screen_sharing(_: &ToggleScreenSharing, cx: &mut AppContext) {
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if let Some(room) = ActiveCall::global(cx).read(cx).room().cloned() {
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let toggle_screen_sharing = room.update(cx, |room, cx| {
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if room.is_screen_sharing() {
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@ -48,13 +48,13 @@ pub fn toggle_screen_sharing(_: &ToggleScreenSharing, cx: &mut MutableAppContext
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}
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}
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fn join_project(action: &JoinProject, app_state: Arc<AppState>, cx: &mut MutableAppContext) {
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fn join_project(action: &JoinProject, app_state: Arc<AppState>, cx: &mut AppContext) {
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let project_id = action.project_id;
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let follow_user_id = action.follow_user_id;
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cx.spawn(|mut cx| async move {
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let existing_workspace = cx.update(|cx| {
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cx.window_ids()
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.filter_map(|window_id| cx.root_view::<Workspace>(window_id))
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.filter_map(|window_id| cx.root_view(window_id)?.clone().downcast::<Workspace>())
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.find(|workspace| {
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workspace.read(cx).project().read(cx).remote_id() == Some(project_id)
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})
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