Merge MutableAppContext into AppContext
There may have been a good reason for the difference at some point, or I was still learning Rust. But now it's just &mut AppContext vs &AppContext.
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112 changed files with 882 additions and 1041 deletions
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@ -2,8 +2,8 @@ use std::sync::Arc;
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use editor::{display_map::ToDisplayPoint, scroll::autoscroll::Autoscroll, DisplayPoint, Editor};
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use gpui::{
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actions, elements::*, geometry::vector::Vector2F, AnyViewHandle, Axis, Entity,
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MutableAppContext, RenderContext, View, ViewContext, ViewHandle,
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actions, elements::*, geometry::vector::Vector2F, AnyViewHandle, AppContext, Axis, Entity,
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RenderContext, View, ViewContext, ViewHandle,
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};
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use menu::{Cancel, Confirm};
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use settings::Settings;
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@ -12,7 +12,7 @@ use workspace::Workspace;
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actions!(go_to_line, [Toggle]);
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pub fn init(cx: &mut MutableAppContext) {
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pub fn init(cx: &mut AppContext) {
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cx.add_action(GoToLine::toggle);
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cx.add_action(GoToLine::confirm);
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cx.add_action(GoToLine::cancel);
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@ -140,7 +140,7 @@ impl GoToLine {
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impl Entity for GoToLine {
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type Event = Event;
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fn release(&mut self, cx: &mut MutableAppContext) {
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fn release(&mut self, cx: &mut AppContext) {
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let scroll_position = self.prev_scroll_position.take();
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self.active_editor.update(cx, |editor, cx| {
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editor.highlight_rows(None);
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