Merge MutableAppContext into AppContext
There may have been a good reason for the difference at some point, or I was still learning Rust. But now it's just &mut AppContext vs &AppContext.
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dd00966cc6
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112 changed files with 882 additions and 1041 deletions
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@ -72,16 +72,16 @@ actions!(
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const MIN_FONT_SIZE: f32 = 6.0;
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pub fn init(app_state: &Arc<AppState>, cx: &mut gpui::MutableAppContext) {
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pub fn init(app_state: &Arc<AppState>, cx: &mut gpui::AppContext) {
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terminal_button::init(cx);
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cx.add_action(about);
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cx.add_global_action(|_: &Hide, cx: &mut gpui::MutableAppContext| {
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cx.add_global_action(|_: &Hide, cx: &mut gpui::AppContext| {
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cx.platform().hide();
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});
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cx.add_global_action(|_: &HideOthers, cx: &mut gpui::MutableAppContext| {
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cx.add_global_action(|_: &HideOthers, cx: &mut gpui::AppContext| {
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cx.platform().hide_other_apps();
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});
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cx.add_global_action(|_: &ShowAll, cx: &mut gpui::MutableAppContext| {
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cx.add_global_action(|_: &ShowAll, cx: &mut gpui::AppContext| {
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cx.platform().unhide_other_apps();
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});
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cx.add_action(
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@ -367,10 +367,10 @@ pub fn build_window_options(
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}
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}
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fn restart(_: &Restart, cx: &mut gpui::MutableAppContext) {
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fn restart(_: &Restart, cx: &mut gpui::AppContext) {
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let mut workspaces = cx
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.window_ids()
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.filter_map(|window_id| cx.root_view::<Workspace>(window_id))
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.filter_map(|window_id| cx.root_view(window_id)?.clone().downcast::<Workspace>())
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.collect::<Vec<_>>();
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// If multiple windows have unsaved changes, and need a save prompt,
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@ -411,10 +411,10 @@ fn restart(_: &Restart, cx: &mut gpui::MutableAppContext) {
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.detach_and_log_err(cx);
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}
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fn quit(_: &Quit, cx: &mut gpui::MutableAppContext) {
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fn quit(_: &Quit, cx: &mut gpui::AppContext) {
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let mut workspaces = cx
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.window_ids()
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.filter_map(|window_id| cx.root_view::<Workspace>(window_id))
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.filter_map(|window_id| cx.root_view(window_id)?.clone().downcast::<Workspace>())
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.collect::<Vec<_>>();
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// If multiple windows have unsaved changes, and need a save prompt,
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@ -656,9 +656,7 @@ mod tests {
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use super::*;
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use assets::Assets;
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use editor::{scroll::autoscroll::Autoscroll, DisplayPoint, Editor};
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use gpui::{
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executor::Deterministic, AssetSource, MutableAppContext, TestAppContext, ViewHandle,
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};
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use gpui::{executor::Deterministic, AppContext, AssetSource, TestAppContext, ViewHandle};
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use language::LanguageRegistry;
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use node_runtime::NodeRuntime;
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use project::{Project, ProjectPath};
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@ -717,7 +715,11 @@ mod tests {
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cx.update(|cx| open_paths(&[PathBuf::from("/root/a")], &app_state, None, cx))
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.await;
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assert_eq!(cx.window_ids().len(), 1);
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let workspace_1 = cx.root_view::<Workspace>(cx.window_ids()[0]).unwrap();
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let workspace_1 = cx
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.root_view(cx.window_ids()[0])
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.unwrap()
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.downcast::<Workspace>()
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.unwrap();
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workspace_1.update(cx, |workspace, cx| {
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assert_eq!(workspace.worktrees(cx).count(), 2);
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assert!(workspace.left_sidebar().read(cx).is_open());
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@ -747,7 +749,12 @@ mod tests {
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})
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.await;
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assert_eq!(cx.window_ids().len(), 2);
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let workspace_1 = cx.root_view::<Workspace>(window_id).unwrap();
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let workspace_1 = cx
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.root_view(window_id)
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.unwrap()
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.clone()
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.downcast::<Workspace>()
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.unwrap();
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workspace_1.read_with(cx, |workspace, cx| {
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assert_eq!(
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workspace
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@ -775,7 +782,12 @@ mod tests {
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assert_eq!(cx.window_ids().len(), 1);
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// When opening the workspace, the window is not in a edited state.
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let workspace = cx.root_view::<Workspace>(cx.window_ids()[0]).unwrap();
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let workspace = cx
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.root_view(cx.window_ids()[0])
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.unwrap()
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.clone()
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.downcast::<Workspace>()
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.unwrap();
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let editor = workspace.read_with(cx, |workspace, cx| {
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workspace
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.active_item(cx)
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@ -842,7 +854,12 @@ mod tests {
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.await;
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let window_id = *cx.window_ids().first().unwrap();
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let workspace = cx.root_view::<Workspace>(window_id).unwrap();
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let workspace = cx
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.root_view(window_id)
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.unwrap()
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.clone()
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.downcast::<Workspace>()
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.unwrap();
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let editor = workspace.update(cx, |workspace, cx| {
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workspace
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.active_item(cx)
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@ -950,7 +967,7 @@ mod tests {
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.read(cx)
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.active_item()
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.unwrap()
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.project_path(cx.as_ref()),
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.project_path(cx),
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Some(file2.clone())
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);
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});
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@ -1251,7 +1268,7 @@ mod tests {
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// Edit the file and save it again. This time, there is no filename prompt.
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editor.update(cx, |editor, cx| {
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editor.handle_input(" there", cx);
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assert!(editor.is_dirty(cx.as_ref()));
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assert!(editor.is_dirty(cx));
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});
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let save_task = workspace.update(cx, |workspace, cx| workspace.save_active_item(false, cx));
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save_task.await.unwrap();
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@ -1311,7 +1328,7 @@ mod tests {
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&languages::PLAIN_TEXT
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));
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editor.handle_input("hi", cx);
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assert!(editor.is_dirty(cx.as_ref()));
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assert!(editor.is_dirty(cx));
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});
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// Save the buffer. This prompts for a filename.
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@ -1374,7 +1391,7 @@ mod tests {
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assert_ne!(pane_1, pane_2);
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let pane2_item = pane_2.read(cx).active_item().unwrap();
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assert_eq!(pane2_item.project_path(cx.as_ref()), Some(file1.clone()));
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assert_eq!(pane2_item.project_path(cx), Some(file1.clone()));
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pane2_item.downcast::<Editor>().unwrap().downgrade()
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});
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@ -1819,7 +1836,7 @@ mod tests {
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}
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#[gpui::test]
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fn test_bundled_settings_and_themes(cx: &mut MutableAppContext) {
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fn test_bundled_settings_and_themes(cx: &mut AppContext) {
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cx.platform()
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.fonts()
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.add_fonts(&[
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@ -1850,7 +1867,7 @@ mod tests {
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}
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#[gpui::test]
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fn test_bundled_languages(cx: &mut MutableAppContext) {
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fn test_bundled_languages(cx: &mut AppContext) {
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let mut languages = LanguageRegistry::test();
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languages.set_executor(cx.background().clone());
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let languages = Arc::new(languages);
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