Introduce DisplayRow, MultiBufferRow newtypes and BufferRow type alias (#11656)

Part of https://github.com/zed-industries/zed/issues/8081

To avoid confusion and bugs when converting between various row `u32`'s,
use different types for each.
Further PRs should split `Point` into buffer and multi buffer variants
and make the code more readable.

Release Notes:

- N/A

---------

Co-authored-by: Piotr <piotr@zed.dev>
This commit is contained in:
Kirill Bulatov 2024-05-11 00:06:51 +03:00 committed by GitHub
parent 38f110852f
commit df41435d1a
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46 changed files with 1726 additions and 1220 deletions

View file

@ -1,6 +1,7 @@
use editor::scroll::Autoscroll;
use gpui::ViewContext;
use language::{Bias, Point};
use multi_buffer::MultiBufferRow;
use workspace::Workspace;
use crate::{
@ -48,8 +49,10 @@ where
match vim.state().mode {
Mode::VisualLine => {
let start = Point::new(selection.start.row, 0);
let end =
Point::new(selection.end.row, snapshot.line_len(selection.end.row));
let end = Point::new(
selection.end.row,
snapshot.line_len(MultiBufferRow(selection.end.row)),
);
ranges.push(start..end);
cursor_positions.push(start..start);
}
@ -71,7 +74,7 @@ where
}
ranges.push(start..end);
if end.column == snapshot.line_len(end.row) {
if end.column == snapshot.line_len(MultiBufferRow(end.row)) {
end = snapshot.clip_point(end - Point::new(0, 1), Bias::Left);
}
cursor_positions.push(end..end)