Introduce DisplayRow, MultiBufferRow newtypes and BufferRow type alias (#11656)

Part of https://github.com/zed-industries/zed/issues/8081

To avoid confusion and bugs when converting between various row `u32`'s,
use different types for each.
Further PRs should split `Point` into buffer and multi buffer variants
and make the code more readable.

Release Notes:

- N/A

---------

Co-authored-by: Piotr <piotr@zed.dev>
This commit is contained in:
Kirill Bulatov 2024-05-11 00:06:51 +03:00 committed by GitHub
parent 38f110852f
commit df41435d1a
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GPG key ID: B5690EEEBB952194
46 changed files with 1726 additions and 1220 deletions

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@ -7,6 +7,7 @@ use editor::{
};
use gpui::WindowContext;
use language::{Point, Selection};
use multi_buffer::MultiBufferRow;
pub fn delete_motion(vim: &mut Vim, motion: Motion, times: Option<usize>, cx: &mut WindowContext) {
vim.stop_recording();
@ -29,7 +30,7 @@ pub fn delete_motion(vim: &mut Vim, motion: Motion, times: Option<usize>, cx: &m
if selection.is_empty()
&& map
.buffer_snapshot
.line_len(selection.start.to_point(&map).row)
.line_len(MultiBufferRow(selection.start.to_point(&map).row))
== 0
{
selection.end = map
@ -79,7 +80,7 @@ pub fn delete_object(vim: &mut Vim, object: Object, around: bool, cx: &mut Windo
let mut move_selection_start_to_previous_line =
|map: &DisplaySnapshot, selection: &mut Selection<DisplayPoint>| {
let start = selection.start.to_offset(map, Bias::Left);
if selection.start.row() > 0 {
if selection.start.row().0 > 0 {
should_move_to_start.insert(selection.id);
selection.start = (start - '\n'.len_utf8()).to_display_point(map);
}