Add Rodio audio pipeline as alternative to current LiveKit pipeline (#36607)

Rodio parts are well tested and need less configuration then the livekit
parts. I suspect there is a bug in the livekit configuration regarding
resampling. Rather then investigate that it seemed faster & easier to
swap in Rodio.

This opens the door to using other Rodio parts like:
 - Decibel based volume control
 - Limiter (prevents sound from becoming too loud)
 - Automatic gain control

To use this add to settings:
```
  "audio": {
    "experimental.rodio_audio": true
  }
```

Release Notes:

- N/A

Co-authored-by: Mikayla <mikayla@zed.dev>
Co-authored-by: Antonio Scandurra <me@as-cii.com>
This commit is contained in:
David Kleingeld 2025-08-21 15:56:16 +02:00 committed by GitHub
parent 1dd237139c
commit e0613cbd0f
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13 changed files with 226 additions and 112 deletions

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@ -0,0 +1,33 @@
use anyhow::Result;
use gpui::App;
use schemars::JsonSchema;
use serde::{Deserialize, Serialize};
use settings::{Settings, SettingsSources};
#[derive(Deserialize, Debug)]
pub struct AudioSettings {
/// Opt into the new audio system.
#[serde(rename = "experimental.rodio_audio", default)]
pub rodio_audio: bool, // default is false
}
/// Configuration of audio in Zed.
#[derive(Clone, Default, Serialize, Deserialize, JsonSchema, Debug)]
#[serde(default)]
pub struct AudioSettingsContent {
/// Whether to use the experimental audio system
#[serde(rename = "experimental.rodio_audio", default)]
pub rodio_audio: bool,
}
impl Settings for AudioSettings {
const KEY: Option<&'static str> = Some("audio");
type FileContent = AudioSettingsContent;
fn load(sources: SettingsSources<Self::FileContent>, _cx: &mut App) -> Result<Self> {
sources.json_merge()
}
fn import_from_vscode(_vscode: &settings::VsCodeSettings, _current: &mut Self::FileContent) {}
}