Rename ime_key -> key_char and update behavior (#20953)
As part of the recent changes to keyboard support, ime_key is no longer populated by the IME; but instead by the keyboard. As part of #20877 I changed some code to assume that falling back to key was ok, but this was not ok; instead we need to populate this more similarly to how it was done before #20336. The alternative fix could be to instead of simulating these events in our own code to push a fake native event back to the platform input handler. Closes #ISSUE Release Notes: - Fixed a bug where tapping `shift` coudl type "shift" if you had a binding on "shift shift"
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14 changed files with 77 additions and 79 deletions
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@ -1208,7 +1208,7 @@ impl Dispatch<wl_keyboard::WlKeyboard, ()> for WaylandClientStatePtr {
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compose.feed(keysym);
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match compose.status() {
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xkb::Status::Composing => {
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keystroke.ime_key = None;
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keystroke.key_char = None;
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state.pre_edit_text =
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compose.utf8().or(Keystroke::underlying_dead_key(keysym));
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let pre_edit =
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@ -1220,7 +1220,7 @@ impl Dispatch<wl_keyboard::WlKeyboard, ()> for WaylandClientStatePtr {
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xkb::Status::Composed => {
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state.pre_edit_text.take();
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keystroke.ime_key = compose.utf8();
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keystroke.key_char = compose.utf8();
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if let Some(keysym) = compose.keysym() {
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keystroke.key = xkb::keysym_get_name(keysym);
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}
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@ -1340,7 +1340,7 @@ impl Dispatch<zwp_text_input_v3::ZwpTextInputV3, ()> for WaylandClientStatePtr {
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keystroke: Keystroke {
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modifiers: Modifiers::default(),
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key: commit_text.clone(),
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ime_key: Some(commit_text),
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key_char: Some(commit_text),
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},
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is_held: false,
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}));
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