Rename room
crate to call
Also, rename `client::Call` to `client::IncomingCall`. Co-Authored-By: Nathan Sobo <nathan@zed.dev>
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parent
1158911560
commit
e0db62173a
13 changed files with 49 additions and 43 deletions
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@ -1,5 +1,6 @@
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use std::sync::Arc;
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use call::ActiveCall;
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use client::{Client, Contact, User, UserStore};
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use editor::{Cancel, Editor};
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use fuzzy::{match_strings, StringMatchCandidate};
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@ -9,7 +10,6 @@ use gpui::{
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ViewHandle,
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};
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use menu::{Confirm, SelectNext, SelectPrev};
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use room::ActiveCall;
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use settings::Settings;
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use theme::IconButton;
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@ -1,6 +1,7 @@
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use std::sync::Arc;
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use client::{call::Call, Client, UserStore};
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use call::ActiveCall;
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use client::{incoming_call::IncomingCall, Client, UserStore};
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use futures::StreamExt;
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use gpui::{
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elements::*,
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@ -8,7 +9,6 @@ use gpui::{
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impl_internal_actions, Entity, ModelHandle, MouseButton, MutableAppContext, RenderContext,
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View, ViewContext, WindowBounds, WindowKind, WindowOptions,
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};
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use room::ActiveCall;
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use settings::Settings;
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use util::ResultExt;
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@ -55,13 +55,17 @@ struct RespondToCall {
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}
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pub struct IncomingCallNotification {
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call: Call,
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call: IncomingCall,
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client: Arc<Client>,
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user_store: ModelHandle<UserStore>,
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}
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impl IncomingCallNotification {
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pub fn new(call: Call, client: Arc<Client>, user_store: ModelHandle<UserStore>) -> Self {
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pub fn new(
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call: IncomingCall,
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client: Arc<Client>,
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user_store: ModelHandle<UserStore>,
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) -> Self {
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Self {
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call,
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client,
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